Lluadian's Comments
Khartut Defender
It does have its uses wouldn’t be to bad pulled from the warrior get a taunt. Might appear with pally since need reborn and if used wraps that’s heal for 12.
Flame Ward
This is definitely a good card the fact that a minion has to hit face keeps weapons from triggering it and since it does 3 dmg that clears out most aggro cards. You just need to be able to kill off the minions when you don’t want secret triggered.
Flame Ward
“Yeah I will simply blow up everything but their face” said Dr. Boom.
“I’ll burn them from behind with the candle!” exclaimed Togwaggle.
Flame Ward
3 dmg is justified this cost 1 more, it doesn’t trigger till AFTER the attack does dmg, and it only dmgs minions.
Mortuary Machine
I just find that deck type annoying it’s bad if the cards don’t line up but when they do it’s just repeated big stat minions that can smash the early game cards of some other classes. Only deck I use that can counteract it is my bomber warrior since have a lot of control and removal.
Pharaoh Cat
Still waiting on 2 pally cards but yeah I’m pretty sure most of pallies reborns will come from neutral.
Embalming Ritual
For warrior think of reborn on a minion as giving that minion commanding shout that stops the first lethal dmg to minion instead. In that sense it is believable for warriors.
Pharaoh Cat
The main benefit though is it’s only 1 cost so it’s cheap and replaces itself in hand. Some decks might not play it early due to fact since it’s so cheap you can use with combo.
Shadow of Death
This is definitely a mid-late game card whatever you tag you’ll want it to be better than a 4/4 minion deathrattle cards and reborn adds more value potential. Also anyone else realize what happens if you use this with Elekk that’s 6 copies of a minion summoned to field when drawn. This card will definitely be experimented with and a deck that can troll this card would be a meme Highkeeper Ra deck.
Would want to take this to wild tag a Lich King and then make it walk the plank. How’s that for value 8 Mana to do it but would have 3 8/8 Lich Kings in deck that summon when drawn.
Now the thing I’m wondering though it says choose a minion and summons a copy. Could that mean it might work like faceless. I say this because when one person uses deck buffing cards and the other uses a card to get copy from deck that copy has the buffs as well. So this could be a ridiculous card against a deck that focuses a lot on buffing a single minion. Get 3 copies of buffed up version into deck and then use a removal get opponents card off the board.
Shadow of Death
Wouldn’t need coin prep makes this a 2 cost it cost 7 to summon Highkeeper Ra so what actually happens is you can use coin OR prep with this card.
Shadow of Death
Take note of first line choose any minion you could tag a 10/10 minion with this shuffle 3 copies in your deck that summon to field when draw then use removal on the 10/10. This is just a form of best case scenario but as long as pick a card bigger than 4/4 or has deathrattle/reborn this card has ridiculous value.
Pharaoh's Blessing
This isn’t overcoated for what it does though this cost EXACTLY what it would cost to do same effect with 3 other spells. BoK gives +4/4, HoP gives divine shield, and there was a spare parts spell that gives a minion taunt. 4+1+1=6 so if this had costed more it would be over costed less and it would have been cheaper. But giving a card 3 spells worth of power in 1 is great.
Pharaoh Cat
Ugh the value of some of the reborns makes this ridiculous also take note could possibly pull this from jar dealer. How’s that for a value. This does help with rogue for maintaining hand size for certain builds since replaces itself.
Mortuary Machine
I’d say your wrong Hydra in worst case scenario can can kill you if opponent could poke it with a bunch of 1 attacks that’s 24 dmg to your face. And spells used to dmg it basically become almost as if you just targetted opponents face. Hydra was only good during time with death stalker rexar get it from build a beast with lifesteal and that was a broken card.
Mortuary Machine
Stop it already stop giving silence priest more and more toys. This is basically a giant playable turn 4-5. Then even if your opponent tried to take advantage all you would need is to run mass dispell to counter non rush/charge drops. Tag this with the 0 Mana silence and you have a big stick.
Conjured Mirage
Ugh what we looking at here is a monster of a card for silence priest drop this and silence clone it and you have 2 4/10s on the board that can be rough to try and remove. Then you have divine spirit and inner fire/topsy turvy that would let you turn them into a beat stick. Definitely works for warlock with the quest this would basically help to nullify some of the issue from drawing into deck to quickly.
The main decks likely to play this card will likely have decent draw power to make up for reshuffling and will probably run control cards to mop up with the next turn. I would say this card wouldn’t be so bad for druid with the Overflow card as well, since quest would trigger both powers nourish and the 2 Mana spell would always draw cards after complete. So having a way to try and keep away from fatigue is useful.
Bone Wraith
Yeah this is kind of thing that the resurection priest likes when reborns get brought back by resurect even if it targeted the 1 health version the card will come back at full health and will have it’s reborn tag again. So any reborn card brought back has to be killed twice.
Outside of the priest this is a nice minion to drop stat line wise this is basically the same as saronite chain gang with the values split differently however if you can heal it when it dies this card can have more value than saronite.
Embalming Ritual
Pissing people off as a priest 101 first play convincing infiltrator. Next tag the infiltrator with this card. And finally cast vivid nightmare on the infiltrator. Congratulations you just RNG killed 4 enemy minions.
This is a nice card classes likely to play it are mage, priest, druid, and shaman. Mage is obvious, priest runs some big spells, druid has several big cost spells, and shaman after playing hagatha adds spells to hand when play a minion, with ability to replay this power through Shudderwock.