Lluadian's Comments
Holy Ripple
It’s a good card for removing reborns and Lackeys while also allowing progress towards the quest.
Bazaar Burglary
That’s why I really prefer the discover cards at least you know what your getting which is why I shuffle more into my deck.
Bazaar Burglary
Closest term could think of yeah it takes a bit of work to access it but this is basically Shadowblade not limited by a battlecry for 1 Mana less after you get it as a hero power.
Elise the Enlightened
That’s more of a stalling fatigue and you would need to redraw Elise each time which could get dicey depending on how many cards have left.
Bazaar Burglary
What this does do though is give rogue a removing tool for later game with chances that other classes will run weapon breakers this is a great back up for cutlass.
Bazaar Burglary
Don’t you just love getting cards that are worthless. Pull Janalai and it’s a 7 Mana 4/4 do nothing pull any spell dealing with having armor and sit there crying. Just so many bad pulls. Considering every rogue tends to run 4 cards that can give card from another class this is playable by all. Heck I use the one minion to toss more Hench clans into my deck.
Bazaar Burglary
If you want a comparison this quest reward power creeps Shadowblade that was a 3 Mana 3/2 weapon that made you immune the turn you equip. This cost 1 less to equip after get reward and works for all attacks not just the first one.
Bazaar Burglary
Actually druid has most likely the easiest quest of all. 4 turns of ending your turn with at least 1 Mana remaining. I’d rate priest after that you need at least 4 cards to complete this quest for rogue priest just requires healing stuff and that really isn’t that hard silence priest can get dirty with it due to that new restore adjacent minions to full health. And hero power provides progress as well.
Bazaar Burglary
This isn’t so bad for their rogue to use. And for anyone mentioning why you wouldn’t play cutlass instead I’ve had games where I’ve gone 15 cards into the deck without pulling cutlass or the combo to pull it.
Your hero power is pretty much useless while cutlass IS equiped but considering the fact weapon breakers will be appearing more you can’t rely on cutlass NOT getting broken. So overall this is a nice reward that could hold you over till get cutlass or if cutlass gets broken it can be a replacement for clearing. I’m sure this will see some play especially in some of the decks that run the spirit of the shark. Since comboing with the battlecries would fill half of the requirements.
Wrapped Golem
Looks like a decent card will probably be used by pally to get out 4 minions on turn 9 if have the quest power I doubt priest will use but might get dropped into druid atm though pally seems to be the best for this card.
Activate the Obelisk
Yeah after druid quest this is the easiest quest for the class with HP, lifesteal, and hand full of spells. There’s no reason priest would have an issue especially since a divine hymn could finish this in 1 turn
Activate the Obelisk
Not exactly true the druid quest and legendary would go together if you ran a spellcentric deck. Using Floop and Elise you can infinitely duplicate your hand including choose one spells like the Oasis. That deck type would be tricky to make though.
Wretched Reclaimer
I never said it was like it the use with reborn is that when it dies the first time and comes back with 1 health you can use this to kill it then it would come back as full health version with reborn on it again.
I’m taking this from when looked up how reborn will interact with ressurects mechanics.
Wretched Reclaimer
If look up reborn mechanic it states that if a reborn minion died even this one that came back with 1 health it would still be ressurected as if it was the original with its own reborn tag. This kills a minion and brings it back so if you were to use this on a reborn minion that had died once this would bring it back at full health with a new reborn tag on it.
Wretched Reclaimer
Great for reborn you can use it on a minion that died to reset it’s reborn effect. You can also use this as a manual trigger for deathrattles
Siamat
Oooooooh new toy for battlecry shaman. Play this turn 9 after quest for big value. This can also help out when do a drop of Shudderwock since it could give him rush to have impact turn summoned.
Sahket Sapper
Lol keep the name like this sap on a stick.
Anyway it has its flaws like opponent could choose what card gets kicked back. However this is a good card if pulled by the pirate legendary with rush.
This is hands down a priest card nobody else gets as much value.