Lluadian's Comments
Tomb Warden
Won’t see anyone complain about getting this from Dr Boom hero power or OA and now we see what the objective for hand taunt buff warrior is a saronite chain gang with a mech tag.
Pharaoh's Blessing
I already know what unit I would toss this on Immortal Prelate. Slow as heck to set up for but man a 5/7 divine shield taunt that cost 8 Mana total and from then on when dies goes into deck and is playable again for 2 Mana. Might be useful if end up in late game and decks are thinning. It’s a card to consider playing in a divine wrath deck though.
Desert Spear
Taking everything into account including new mechanics like reborn this is minimum 4/5 mech Hunter is only thing not fully supported but in that case this is the best weapon to run in that deck marked shot usually appears in that deck and with it you could grab a beast related spell that you would have had to ignore because of running a mech deck. Every other Hunter deck would have caused to play this because it synergizes with most likely half the cards in non mech decks. The hatchet is only better at going face and is handicapped by, like other cards, requiring a beast to get full value.
There is one other factor though there is a theory deck for an OTK Hunter deck however it would require several things one of which is that you cannot use unleash the hounds. This would likely be the card used to work as a semi replacement when attempting the OTK.
If want to know what it is use the new beast discount rhino to 0 cost play 2 animal companions and 4 unleash the beast. Zuljin for 10 Mana if lucky puts 6 beasts on your field drop rhino for 0 and then go face the minimum dmg is 30 but could hit for more with the 1 companion. 5 attack x4 , 4 attack x2 , 2 attack x1 = 30.
It’s on my list of deck types to attempt not to often can make a true OTK beast deck
Desert Spear
Welcome to the collection of commenters.
And like said that’s why I cant believe people are overlooking this card so much this has hatchet value for basically same cost if use to smack minions. 2/3 2 cost IF have a beast means a minimum of 3 Mana spent otherwise it’s a 2/2 weapon so no hatchet is not cheaper it just looks that way if you already have presence on the board. The arguments of not wanting to play this turn 3 because of cards like animal companion is also rather bad. Play animal companion on turn 4 when play this at 3 and you can take a 1/1 rush suicide it into something and pop off a wing blast with remaining Mana. Or you could you kill command to face or a second minion and wing blast the other. Add in the new reborn mechanic and those 2 extra 1/1 rush start to look very useful after turn play this. The fact that unless your opponent breaks the weapon you can hold off attacking until need the ping or have a synergy card is nice as well.
Overall this is exactly like some of cards had in past people say oh no we have a better version already this won’t see play till rotation. Next thing you know someone puts together a legendary deck using this and then everyone wants it. Also take note this is a COMMON card just like hatchet meaning it’s viable for budget Hunter decks which is one of the most popular decks for people just starting hearthstone.
Dark Pharaoh Tekahn
Good cards are good on their own right. And broken cards show appear when something takes advantage of another cards power and becomes ridiculous.
King Togwaggle on its own is rather bad but druid was able to put together a rather ridiculous deck using a couple other other cards. Turning a card that was mostly useless on its own into a rather annoying deck.
Dark Pharaoh Tekahn
I’d consider it more of a win more than anything else plot twist Elekk has mainly been done by warlock to keep from going into fatigue add in the quest reward it would be more valuable since hero power would give a 0 cost card. Besides considering what this card involves I’m reasonably sure warlock will get a lot more lackey generation before this rotation ends.
Overflow
Me reffering to cheap cards has to do with druid easily flooding hand with cards due to the generating cards as well as stronger reasons to play draw. 5 cards is a good chunk of the deck and with fill half your hand size. So having cheap cards you can use to cut down on size some is valuable. Because of the quest reward cards that had draw as an option would now always draw leaving an option of drawing to quickly. If most of your cards are pricy.
For rogues draw Myra may be better but point of that is more to empty out deck so when you play a refill card your deck is made of only that type. Until you have the materials in hand though you don’t play that.
Livewire Lance
Dmg on its own yes it’s better take into account the Lackeys not so much. Pull the kobald lackey and you just equaled the max dmg of fiery. And you still have another lackey to get. Get the rush and tag the other lackey you still got same dmg. One of 2 Lackeys will equal out the dmg but considering you have one that discovers a card and one that gives a 2 cost value of this will eclipse fiery war axe. The benefits to axe is fact that at 3 dmg and 3 cost it can at least remove certain particular nuisances on its own. However fiery war axe doesn’t really see much play compared to the wrench at the moment.
Desert Spear
The other thing to consider though is this after each attack could give you a minion without spending Mana after first equip for pinging off one of the new reborn cards. That’s not taking into account beast synergy and minion death synergies. I’ve seen hunters drop 4 Mana for the wing blast why do that when can equip this attack for 1 dmg and just poke something for 1 dmg minion and get wing blast for 1 Mana. Same cost but more economical.
Desert Spear
Don’t get what’s with the low stats you basically summon a springpaws lynx 3 times over 3 turns so you could combo with cards needing beast synergy. Also it can work well with bloodscalp strategist since if it discovers a spell with beast synergy or say a hunters mark it could be used in same turn without having to play another card. Another possibility is Carrion Drake seeing play since even if this is played and attacked on curve on turn 5 you could still attack 1 more time to have the 1 minion death to give it poisonous. Also could make an easy way to trigger wing blast to 1 Mana for a useful 4 Mana turn.
Basically this card has way more utility than it’s getting credit for to many people are looking at the dmg and the cost and ignoring the fact that there’s several Hunter cards that are supported by either getting a beast on the field or being able to have a minion die without spending additional Mana that turn to set up another cards condition.
Dark Pharaoh Tekahn
That’s also what plot twist is for adding extra chance to pull cards if had an Elekk could shuffle in copies.
Dark Pharaoh Tekahn
On the second half I’m mainly reffering to fact that with the card, the game might not be just auto concede if opponent holds out through the initial aggro. As for the 3 Lackeys in hand that mainly just statement towards a possible follow-up turn that would have the most value not a statement towards likely hood it would happen.
Overflow
I just make that comment because it’s a CLASSIC card for rogue meaning it will be available till a point it somehow ends up in HoF this will rotate out after 5th set from now is released. And is only effective with cheap cards and heal druid Sprint has its value atm when rogue uses cards to add to deck.
Dark Pharaoh Tekahn
Considering if you had 3 Lackeys in hand you could drop this on curve then next turn play carpet and 3 5/4 minions with rush? This can give a lot of value on the following turn. Also carpet lock kinda suffers if opponent stalls into late game because most of your cards are cheap low stats minions.
Micro Mummy
I’m just stating it from my experience playing the deck yes it has a lot of value but silence is weakness of the deck and unless you actually draw the card it’s dead weight. Like said 1/10 games I actually play it or get a reason to play it rest of the time it just sits in my deck.
Wild Bloodstinger
When I say Reno card it’s a refference to fact Reno Jackson was built around having only 1 copy of each card in deck. Highlander decks would be term for the build I just couldn’t remember name was Elise.
Titanic Lackey
Especially taking into account that you can force opponent to deal with another minion like in mage you could put taunt on a minion while you have splitting image secret up. That would give you 2 minions with plus 2 health and taunt compared to say attacking a weaker minion first to test for secret. This is also able to force opponent to attack something like a death rattle minion that only triggered if killed on opponents turn.
Desert Spear
Don’t fear there’s still Hunters Pack that could give you a Halazzi from RNG. So there’s still hope you will get to play him again.
Colossus of the Moon
Khadgar says your cards that summon minions reborn cards say that it resummons another copy with 1 health so I would assume that it might summon an extra 10/1 and apparently each reborn is just 1 health remaining version so ressurects would bring it back at full 10/10 instead of 10/1 if tagged the copy with it’s own reborn effect. So it will just have to wait till some mage tests the mechanic or someone who knows tells us.
Want a comparison ok for 6 Mana with 3 cards blessing of kings + 1 Mana give minion taunt spare part spell + hand of protection. Basically this is 3 spells all put into one card 2 class spells and one RNG spell.