Lluadian's Comments
Risky Skipper
Btw just want to point out drop this then play hellscream for 10 dmg to face basically a big boy Leroy play.
Risky Skipper
Basically this could be considered the pain warrior version of pyromancer. Cause dmg to trigger your minions and dmg the board. It’s not to bad of an idea for used with rush cards since they would potentially just be used for trading anyway this would just add 1 more dmg though the reborn and ruin wouldn’t work with this. However Gunspire MIGHT make an appearance with a card like this.
Twisted Knowledge
Very nice card for Handlock and discover keeps you from getting screwed over to much definitely nice play on curve when some handlocks tend to be tapping mostly if already have one of the key cards in your hand.
Fiendish Servant
Seems like almost an auto include to a zoo lock and because of the wording any buffs to it’s attack would be carried over. Which makes this a rather valuable card when running eggs.
Explosive Evolution
Take not of keywords TRANSFORM A meaning your opponents are targettable so can interfere with deathrattle cards or buffed minions.
Explosive Evolution
Why oh why did the make this a boost to 3 cost more is just evil considering what token and overload shaman can summon out you would very rarely not get an upgrade jumping a card 3 levels. And here’s the kicker it says A minion NOT yours or a friendly not even enemy it says A which means this card could be used on an enemy minion if necessary. Like say attempting to remove a taunt. Or even using this to nullify an enemy unit your opponent was buffing. Sure its not always going to be used for that but the fact that you can make it so this is technically almost a removal card. Or if not removal at least a nullifying card. Targets include a handful of deathrattle minions such as the egg and whelpling that see use in reborn pally. even possibly deathrattle rogue. The oddball is your somewhat 50/50 to mess with a ressurection priest.
Waxmancy
This is actually a nice card it’s technically a 0 cost version of the shaman card. Take into account it can be reduced to 0 cost discover a battlecry that cost 2 less with preparation this could be a good card to use in a combo deck.
Overall looking at the options I’d say it’s definitely a contender for the current combo deck since it does play preparation and you want to be able to make as big a chain as possible.
Skyvateer
A 2 cost 1/3 with a deathrattle to draw a card isn’t to great alone but add in it has stealth AND a pirate tag and this card is actually threatening. Since it has stealth it can remain on board unbothered mostly for card that may use for target or it’s tag.
Also since this IS a pirate it’s also able to be generated by warrior with the add random pirate.
Shadow Sculptor
You know this is actually an interesting card if factor in one possibility combo with the add 3 coins to your hand AFTER playing espionage and you could negate part of that cards problem of losing deck consistency. Since this could just allow you to draw 4 cards minimum after that play.
Cleric of Scales
Ok I can already tell someone is going to try making an otk with this and it will probably involve galakrond due to cost reduction dragon. But the biggest perk is this can be used to add a removal card to your hand when needed depending on what spells you bring along.
Scalelord
There we have it been waiting for another dragon card linked with murlocs after seeing ones like deathrattle boost a dragon and summoning more minions. This could really bring out possible interesting decks.
Animated Avalanche
Yikes now this is scary I’m thinking of blowing the dust off my old wild frost lich jaina just because of this card. In standard it’s not to bad either and is alot better than certain other play an elemental turn before card.
Fresh Scent
This is scary and if played with zuljin can really make up for say rnging locusts first if you played it. Overall it’s a card likely to see play since it’s actually comparable to 2 uses of the dinomancy hero power without having to play a card and change your hero power.
Rotnest Drake
A conditional deadly shot on a 6/5 body for 2 more Mana that’s pretty good right there even without the power 6/5 isn’t to bad for a 5 cost minion.
Chopshop Copter
Card that would work best after board is filled with little 1/1 mechs from a deathrattle.
Steel Beetle
Awesome card by the looks and can even be used with a token druid considering some of the spells it uses.
Galakrond's Awakening Card Review #1 - Shotbot, Chaos Gazer, Amazing Reno, Winged Guardian, Grand Lackey Erkh, Sky Gen'Ral Kragg, The Fist of Ra-Den and more!
Missed a detail though you can also use haunting visions in the same turn as this so instead of just a 10 cost you could discover a spell including this card and play it in same turn. Not to big of a difference but the fact that this card can be discovered and played in the same turn does help some.
Escaped Manasaber
This has promise it also supports a quest druid most of the time you spend first few turns doing nothing but with this it can give you that one extra Mana to trigger things like quest tick or the draw one card minion. Or you could even combo this to drop turn 4 then attack turn 5 and play a wild growth for early ramping.
Sky Gen'ral Kragg
It’s a pirate so warrior could generate the card with the 1/2 pirate that right there means pirate warrior will probably toss in the quest. Otherwise they would get just a 2/3 taunt at 4 Mana. There’s already weapons used in a pirate warrior deck so it won’t change much.
Shaman would run it since it’s a battlecry could either help finish quest or it could be used after for 2 4/2 rushes.
Druid would also consider it it can provide a removal with a taunt and also you could play it again through Floop.
For Hunter there is the fact that it works with the side quest to summon rushes. However using this in a deck that only has side quest isn’t that great since there is no telling when would draw one.
That’s not funny combo this with the 1 cost 1/3 and what the hell did you just do.