EksSkellybur's Comments
Mindflayer Kaahrj
Summoning a new copy of it means that I assume is, let’s say you have something like an Injured Blademaster. It’s going to get full health. And speaking of which, by new copy, it means the full health. So if you have a Damaged minion, it’s going to go for the full health. This plays very similarly to the between of Mindgames, and Seance, expect that you can choose what minion you want. But, I don’t think either of those cards has even considered playing those cards for competitive play, so I feel like Mindflayer Kaahrj also sadly falls for this. Don’t get me wrong, a Seance on a body is great, but especially when it’s a Legendary Minion, makes it that much more disappointing to me in my opinion. Maybe I just don’t know what it’s like to have a Seance on a body, but I have to give it 3 Stars. You could argue, that it’s just a 3 Mana 3/3 “Draw a Minion”, but I still feel like it could have been at least 2 new copies into your hand, or something, you know?
Stormhammer
Hunters nowadays (other than warriors) are known for their variety of long-lasting weapons, such as Eaglehorn Bow, but replacing the idea of having an extra swing, to being able to play to keep using this card as long as you control a dragon. So literally EVERY time you play at least 1 dragon, it counts for you to just keep swinging for 3 damage. This will be Awesome for both Highlander, Dragon, and even the new Excitement of Secret Dragon Hunter, where you get 2 Stormhammers and 2 Eaglehorn bows, and it’s kinda like having ancient blades, expect instead of the immune, your weapon is “immune” to its durability. And now, Dragon Hunter could be a thing, and now just wishful thinking just because we got a few new dragons here and there.
With that said, I am going to give it 4 stars, just because although you can keep swinging to the face for free and it’s all nice damages and everything, there are still going to be times where you have to take 8 damage to get rid of a big threat, such as Mountain Giant for example; and especially if you are playing against a control deck. A Price has to pay for such power on the weapon, and just like Eaglehorn, The Cost is still getting rid of minions more or less likely.
Tentacled Menace
Eeeehh.. It’s okay. to some, they see this as a meme filler card, and to other, they could try and abuse this along with Filling the Opponent’s deck with nothing but 1 mana 1/1 Albatrosses. So… It’s a very experimental card, but it just requires some thoughtful planning and some bravery to play Tentacled Menace. Right off the bat, I can’t think of much, but I can see how some players just want to draw a Key card to become cheaper, such as a guarantee malygos costing 7 or even 3 mana instead of 9, just because they figured out there hi-roll by semi-luck. So it’s not completely RNG where you draw a card and hope for the best. You can legit partially think about what possible cards you want, (although you do plan for that at the late game of hearthstone.) Still, I would personally rate this at 2 stars, and for others who love this gimmicky idea, could rate it 5. It’s just not my cup of tea card.
Depth Charge
*Was about to comment this being a mini-Doomsayer*
*scrolls down*
*almost litterally says it’s just like Doomsayer more or less*
uhhh… Just give it 4 stars. It’s good.
Frizz Kindleroost
Ever wanted to have an Emperor Thaurissan for your Dragon Deck, but even better? Well, now you can. Imagine having a 6 Mana 12/12 Deathwing, Mad Asecpt for your Warrior. Imagine having a 2 Mana 8/8 Nozdormu the Timeless for your Paladin, or even an 8 Mana 4/12 Kelegos, or even a 3 Mana 2/8 Malygos, Aspect of Magic for Mage.
You can even try and do some sort of weird OTK Malygos for Druid where you play Frizz, Youthful Brewmaster, and Frizz Again for your first half of the Plan. And because your Malygos will now cost you 5 Mana, you can use 2 Moonfire’s, and a Swipe to finish your opponent off. It’s a bit trickier to pull off, but if something like OTK DK Paladin can do it, then I’m sure that the Newest edit for OTK Dragon / Malygos Druid will be just fine pulling this combo off.
6 Stars, if I could.
Stowaway
So this is used in combination for some sort of Cards that you copied, and then playing Stowaway. So it’s like a 5 Mana 4/4 Draw 2 Cards that you copied for Rouge. This could also be used to get rid of those pesky 1/1s that Bad Luck Albatross will give you as well. Much like other, I didn’t quite understand this card for a while, because I was thinking in terms of your starting hand, but honestly, It was my fault for not understanding it properly. You could have 1 copy of this for Highlander Control Rouge and just call it day, or you could even have 2 of them for when you’re trying to make some sort of Copy Rouge Deck, Like Waxadred Rouge or Kronx Rouge for example. The only true concern is when you’re facing up against rouge and she has Flik Skyshiv, to pretty much Delete your deck idea, but other than 1 terrifying threat that you’ll see every once in a way, unless a lot of players a suddenly playing rouge, This Card is 5 Stars for when your playing Copy Rouge, but otherwise, you’ll just use it to counter something like Bad Luck Albatross. which at least is about 4 Stars. But I’m giving it 5.
Rush Beast Hunter v1.0.
Aaay thanks, man. But yeah it’s basically Mid Range Hunter, but just evolved with better cards.
Bad Luck Albatross
pretty nice. Effectively just making your opponent go through a 1 Mana 1/1 in their hand, and they usually don’t want it. Yeah, I can see some players legit using this. 4 Stars.
Dragoncaster
I can see Mages imagine this with Luna’s Pocket Galaxy and just calling it a day. Thier their own Kelegos but without the whole “Making a Mage Spell for you” idea. And even then it’s an EZ 5 stars for me, for how much more nuisance Mage can pull off other than “Hurr Durr 0 Mana Luna’s”. You also have “Hurr Durr 0 Mana Blizzard” and “Hurr Durr 0 mana Forst Nova” too. And you know someones going to use Dragoncaster and Pyroblast for a finisher, or even Book of Yogg Saron. Not trying to bash on Dragoncaster, but just hate the idea of what I thought Mages are going to use Dragoncaster for.
Arcane Breath
What else is there to say? It’s basically Babbling book, but as a spell instead and requires you to hold a Dragon. EZ 5 Stars.
Nithogg
Yeah, not gonna lay chief. You’re going to be needing some Taunts and maybe even a Snapjaw Shellshifter or some buffs to protect your eggs. Image the 0/3 Eggs as a Doomsayer but split into two, and if you don’t have an Answer for a “Turn 6 “Doomsayer”, then your opponent is going to be in some trouble. However, the problem about these eggs is that it doesn’t have a death rattle text, it’s a passive text. meaning that your Opponent either doesn’t have an answer for it, or you have some taunts to slow the opponent minions down. and even then, there are still spells and AoE Spells to destroy your Eggs. So Momma Nithogg is probably going to be always angry at first, for her young to die so quickly up until:
A.) Either Hearthstone changes the Eggs to have a Deathrattle Effect instead.
B.) We have Tools for Shaman to properly protect the Eggs.
or
C.) We evolve in a way to make the Eggs Work.
As of right now it’s 3 Stars, but I can see the range going for either 1 star because there’s just too much upsetting against the Eggs, 2 Stars because it kinda works, but there’s still so much to upset Nithogg’s Balance, 3 Stars as a Niche Tech Card or even 4 Stars because we know when to play it right and how to play Nidhogg. For me, I’m going for 3 Stars.
Bandersmosh
So it’s basically Muckmorpher but it’s worse..? Kinda? I guess? I mean, it’s interesting, to say the least that’s for sure, but I don’t think Shamans would Reeeealy want to play this for Competitive play. I see it again as just another use for newer players once more. Could be just me though. 2 Stars.
Zzeraku the Warped
I like to think of it more as a: “10 Mana 10/18, Battlecry: “Draw a card, Deal 2 damage to your hero.”, since that’s probably most warlocks are going to averagely do. Usually, with a 4/12 body, they would make it into a 9 mana cost, or if it was 8 mana, then it would have been easily at least a 4/10 Body instead for such a powerful 6/6 for free, but no. Heartstone decided to keep it as an 8 Mana Ysera Body to give for Warlocks. So, Controlock is probably now able to return after a long wait of trying to play Zoo a lot of the time. And if I’m not mistaken, the last time we truly saw Control lock was all the way back when Kobold and Catacombs Packs were still available. They really wanted to push the Envelope for Warlocks to use this card, especially for Competitive. Now the reason why people are giving it 4 Stars is probably for Warlocks out there that are Zoo, and they don’t really have any minions out there that cost 8. Maybe just 1 copy that cost 8, at best.
So my overall take: Yeah, it’s getting 5 stars.
Cumulo-Maximus
So basically put, Imagine a Blazecaller but for Overloading instead of playing an elemental last turn, and a few tweaks here and there like Blazecaller giving you +1/+1 in stats but cost 2 more. We saw how power Blazecaller was with Elemental Mage and Elemental Shudderwock Shaman? I could be wrong with that one though. And yeah, you could argue that there are a few minions out there that are 4 mana 2/6 so it doesn’t quite kill, but after that, there are also a lot of 5 Mana bodies out there with 5/5. So It’s a near Guarantee Respond to any Early-Mid game minion out there. And what’s better is that much like Blazecaller, this also deals the same 5 damage in general for you, so it doesn’t have to be an answer against minions. You can just use it to gain pressure against your opponent or even finishing him or her off. So yeah, I think that this a new minion that Shamans from probably all-around want. It’s even pretty good with aggro Shaman, even though you need to play around a bit to try and focus a little bit more with a bit fewer aggro minions. So yeah, a pretty solid 5 stars with no excitement from making it go any more up. It’s a very solid and strong minion.
Dread Raven
Eeeeeh…. 3 Mana 3/4 is nice, but trying to have to find the other piece, even if it is for 3 Mana?
I feel like this is Hearthstone experimenting with much like how they tried it with the Ancient One’s Blood and then moving on with Night Prowler for The Witchwood. So for this expansion, they want you to see if you can come up with an idea to try and make Dread Raven work, and Alright there is just one idea so far, which is Midrange Beast Hunter, but even with the niche idea of using it to combine with Dire Frenzy, the prediction is unknown, but I wouldn’t that it’s impossible, but just…. awkward, to say the least. soo… For those that like Dread Raven’s Mechanic, uhh… Fingers Crossed that it’s good? … 3 Stars though for now.
Kobold Stickyfinger
So instead of Destroying the opponent’s weapon, you instead take it? This is going to be an interesting take for rather you need the extra pressure or if you need to go for Harrison to draw more cards. Either way, now the choice is yours. Maybe you want 1 copy of Kobold Stickfinger and a Harrison at the same time because you think that both are equally just as good. 4 Stars.
Breath of the Infinite
Imagine having a Mini Holy Nova to deal against TOken or Aggro decks. Yeah this another 5 Star card.
Ancharrr
“He’s in Charge now!”
But overall I think this has to do with what Blizzard is aiming for next. So I’m expecting Hearthstone to start giving Warrior some Pirate after the DoD Expansion. And being able to draw a pirate per swing is honestly really nice, it’s just that obviously we don’t have enough tools for it just yet. As it stands right now, it’s 2 stars, but moving on words it can go up to 4 stars in my knowledge.
Transmogrifier
Eeh. It’s another one of those cards where it’s trying to teach the newer Hearthstone players what Legendary Minions are out there for me. And for those that say that this is an important card, eeeeehh…..! I mean, It’s nice, but there are just so many drawbacks of this minion from all the other Legendary minions that either has bad stats or may have something that doesn’t want to work in your favour. Soo… It’s a nice card, don’t get me wrong. It’s just that: “But who you want to run this card?”
2 Stars for me.
Okay, Cool. Duskbreaker is back but less OP. If I remember correctly; Duskbreaker was a 4 mana 3/3 that dealt 3 damage to every other minion as long as you had a dragon in your hand. And this is more or less likely the same thing, except that it’s 1 more mana, for +1/+2 in stats, and to even deal almost a flame strike to your opponent, but it has to be a Deathrattle, which is why players are stinging Chronobreaker quite a bit. Regardless, I still think that it’s a very power minion to have, and if they were to make it a Battlecry, Hearthstone would have to deal with the difference between Chronobreaker and Warlock’s Crazed Netherwing. And as soon as there is a way to trigger the death rattle, much like how Un’Goro Hunger was, you can guarantee that pretty much every single Deathrattle Priest would play this card.