WingedCastaway's Comments
Infiltrator Lilian
Let’s also not forget that Necrium Apothecary exists. Even though the high cost that comes with triggering post-nerf NA makes the whole thing not worth it with a Deathrattle such as this, its effect remains strong and a bit of Deathrattle support could bring him back in the meta. I’m just afraid that despite being a good card overall, due to her stats being split between her main body and her Deathrattle one, she might not be that good of a target for Deathrattle effects.
Infiltrator Lilian
Who knows, perhaps they’re going to try to revive Deathrattle Rogue again? I mean, Deathrattle Rogue was dead from the start (you could say it’s in the name), but they can still try, they’ve kept doing it over the years after all.
Infiltrator Lilian
Hmm… now this is an interesting design.
Not interesting for its effect, interesting because I don’t really see what the developpers are trying to push here. Deathrattle Rogue synergies have always been powerful but too few to make a whole deck around it, and the best card of the archetype – Necrium Blade – is long gone. You can still pull this with Necrium Apothecary, this is not a bad Deathrattle but probably not good enough of a reason to run Apothecary in the first place.
Stealth definitely plays in this card’s favor however, as you can use it as an otherwise good minion in a deck that likes Stealth synergies, and Stealth has a bit of support thanks to Outland right now, so this could work nicely. More importantly Stealth shields this from Silence and getting killed by a random 2 damage which is very easy to find for all classes. This basically guarantees that you can make optimal use of the 4 damage and also get the Deathrattle afterwards.
The fact that the summoned minion attacks immediately is also a nice touch as it guarantees it will do something before it dies. For instance you could use Lilian to dispose of a Taunt in such a way that the Deathrattle minion attacks the Hero directly afterwards.
I think this card has quite a few things going for her, the only issue I see with her is that right now she doesn’t push any particular archetype in a significant way (you could argue Stealth is an archetype, but I wouldn’t go that far). She’s quite good on curve but doesn’t really have any great synergy as of now, and is also quite lackluster on later turns because of that.
I still rate her 4/5 because of Stealth, decent attack stat on top of a Deathrattle that’s guaranteed to trigger. Since she’s 4-mana I think she could be a playable card in various types of Rogue decks; perhaps some more cards of the set will somehow synergise with her too, even though I wouldn’t count on it.
A good card overall, even though she doesn’t have any clear place to be right now, it also means that she could potentially fit anywhere.
Brittlebone Destroyer
This is a very clever way to make use of both Warlock’s and Priest’s HP and cards. I love it. 5/5
Steeldancer
Yes, more Rogue cards! As the self-proclaimed Rogue enthusiast/advocate I am, I always like to review these.
It seems people have pretty mixed feelings about this. However, I think it really isn’t so bad. Actually, it could even be quite powerful.
First thing that immediately comes to my mind for Rogues is: it’s 4-mana. Rogue’s had a history of having plenty of 2 and 3-mana cards, but very good few 4-mana options. This is definitely a good point and plays in this card’s favor undoubtedly; had it been 3-mana, it would have had to compete with other excellent options.
Now, when it comes to the effect, with Rogue you can always trigger it with your Hero Power dagger, it is clearly not the best but I consider it an okay play, considering that a 4/4 + 1-mana minion is probably slightly better and a tad harder to deal with, on average, than a 5/5 is. Best case scenario is playing this on T4, assuming you’ve used HP on T2 or T3, which depending on the deck (I tend to run slower Rogue decks) might not be that uncommon.
When it comes to actual weapons, the main problem I see is that Rogue currently lacks any “excellent” weapon, or weapon-oriented deck for that matter, that would auto-include this. Rogue currently only has the Classic ones, which are, let’s face it, pretty lackluster. There’s also the Scimitar, but you need at least 4 mana to trigger its combo, meaning you’d have to play this on T5 or later, which would definitely not be bad, but not as good either.
However I think it is quite likely that Rogue will get at least one new weapon this expansion, especially since this card suggests Rogue and Warrior’s partnership will be weapon-oriented. I think we might get more support.
On a side note, even if this is definitely not a good play, it’s still “okay” without a weapon, it’s not like it’s 3/3 for 5 mana.
With the current pool of cards Rogue kinda lacks a good 3-mana weapon that would be perfect with this, but I’m confident we will see at least one new weapon that might just do the trick. I rate it 4 stars, given the right support weapon cards this could be a quite good card.
Headmaster Kel'Thuzad
I agree wholeheartedly. To be honest, I feel like Reno and Hagatha are good Hero cards; they’re strong, but not overpowered. They weren’t an auto include like most Death Knights or Dr. Boom were. We need more of these. I’m really happy Reno is a thing already – I just wish we had a Hero card say, every one or two expansions. I liked the trend of each expansion featuring one Hero card of a different class every time.
Combustion
I find it difficult to determine whether this card is okay good or really good. If there is no support and it’s played as is, I think it can be quite a decent card against decks that try to flood the board in some way or another. In other situations, it might be less than ideal, if not a bit mediocre but still okay. If another card is released that is any sort of synergy with this one it might become a very good spell.
Headmaster Kel'Thuzad
(Not to mention, Zul’Jin was a pretty lame Hero card at that. He could just as well have been a spell…)
Headmaster Kel'Thuzad
Headmaster Kel’Thuzad… nice! The art looks cool. On a random note, human Kel’Thuzad looks very similar to Vargoth when you think about it. And actually, I think I will use this card in a somewhat similar way to how I use Vargoth; if you draw him in the late game, you can summon him and use his effect in the same turn, but if you draw him early on you can summon him on curve as a soft Taunt due to the threat this represents. I like the effect, but I’m afraid that as a Rogue player this won’t be the greatest option at all due to Rogue’s lack of AoE. Unless we get even more removal spells, which is not unlikely, I don’t really expect this to be very viable in Rogue.
Other than that, I’m admittedly a bit disappointed that Kel’Thuzad isn’t a Hero card. I get that Team 5 doesn’t want to repeat the Dr. Boom or Death Knights “mistake” over and over again, but if except for Reno we haven’t seen a new Hero card since Rastakhan Rumble and it was a LONG time ago now. If we don’t get a Hero card this expansion, then I really hope next one we will because even if balanced meta and Hero cards aren’t always the best of friends, they really add something to the hype of an expansion – at least for me.
Descent of Dragons Balance Changes - Shaman Nerfs Coming Next Week!
You serve a righteous cause, sir !
Grizzled Wizard
Well, I don’t really know how it is going to work. If we assume the Hero Power will be swapped twice, then yes, this likely won’t make any difference. But, if for any reason, this effect only takes place once, we might have a chance here.
Hoard Pillager
This is pretty good. yarrr !
You can get so much good stuff with it !
Right now Rogue doesn’t seem like the best user, but that doesn’t mean they get zero value out of it. The only problem is that you will want to avoid Hero Power in order to make this good.
Heh, good anyway!
Grizzled Wizard
I think you might actually be able to steal your opponent’s HP if you double up the battlecry. Not sure if it works, but it might. Probably way too meme to be a reliable combo, but since this card is cheap Rogue can pull it off fairly easily with Spirit of the Shark.
Sky Raider
Hoho ! Blizzard is going nuts this expansion. A dragon expansion and they give Warrior Pirate synergy. Rogue gets a Dragon Breath cards and gets litterally one legendary Dragon whose synergy is Shuffle, not Dragons. I feel kinda sorry for Warriors as Pirate Warrior will NOT make a comeback this expansion. But in the future ? I’m pretty sure this will be a very good card !
Blazing Battlemage
The Raven is back… ! except it’s a dwarf now. and everyone can use it. why not ! 5/5
Whispers of EVIL
The card art is great, but Priest doesn’t want this lmao. And here I was complaining about Dragon Hoard. I’m pretty sure Priest’s cards are less spread apart into different archetypes than Rogue’s are, but this one is just stoopid. Priest doesn’t even have a single synergy with 0-cost spells, and getting a random lackey is just so weak. Especially since Priests have… zero lackey synergy. why Blizzard ? I feel sorry for you guys priests. At least the art’s cool… ?
Bloodsail Flybooter
And let’s not talk about Dragon Hoard ! this card is just bad ! why didn’t you give us a Dragon minion instead ? Just one ! would have been enough for people to try and use Candle Breath. As it is I’m pretty sure no one sees the point of a Dragon Rouge, because even if Candle Breath is a pretty good card it’s literraly the ONLY dragon synergy Rogue has over classes that could make MUCH, and I mean MUCH better use out of Neutral dragons. So… yeah. You designed a card that’s just dead by design because it exists in a universe that has zero support for the archetype it tries to push. It’s disappointing here, cause devs could either give us another card instead of Candle Breath, or give us at least ONE Dragon – that’s not Waxadred which has minimal dragon synergy, just the tag – to support it. It doesn’t make sense!
Bloodsail Flybooter
Aw. I thought it was a Neutral card. I got fooled.
I’m actually quite disappointed now. It’s not a bad card, but it’s taking room from Rogue’s cards, and i wanted a Sidequest, or at least a Rogue Dragon other than Waxadred. Slight disappointment here especially since Rogue’s cards are way too spread apart different synergies – one’s Shuffle, one’s Deathrattle, this one is Pirate and only two are Galakrond oriented. Please, Blizzard, when you make a set, it would be nice to have at least half the cards support a common archetype. If you give little support to all different Rogue archetypes then Rogue is just going to gain a little power on every type of deck whereas other classes will get very strong support for one deck that will absolutely obliterate all Rogues. I’m unhappy. I understand why this is a Rogue card, but I just wanted a Dragon. :c how else am I supposed to use Candle Breath ? it’s practically a dead card now. Waxadred doesn’t sit in your hand. What’s the point of this card ? you can’t run a dragon package just because of Candle Breath. Bad design here, Blizzard
Lightforged Crusader
Interesting, but slow. It’s incredible value, but you have to give up on a lot of cards in order to get this to work. It also takes a lot of room in your hand – who would be so thirsty for value to run this ? so many cards can be good, but, just getting random cards isn’t going to save your butt against the many archetypes and synergies we’ll see this expansion. The effect is strong, but almost all cards of this set are powerful. In the current meta, it is probably closer to a 2/5 or max 3/5 stars than the 4.3 people give it.
Nice idea, but the reward isn’t that big and there is no consistent way to discard this as far as I know. 3/5