minti's Comments
Shimmerfly
But i like it that with 1/1 beats you amy finally get a butterfly hunter. Put in the webspinners the jewelled makkaw. There is 1/1 jewelled scarabs. The 5 mana 3 webspinners. All we need is butterfly trap. A hunter secret that summons 3 butterflyes or spider trap that summon webspinners. ๐
The funny thing is that rexar can make the archetype possible ๐
Shimmerfly
too big of a mana cost to make it into a 5/5. Baited arrow gave you an understated minion for its cost with deal the upside of dealing a bit dmg to your oponents minions. Now it will cost you one more mana for a 5/5 boddy and a random spell. without the dmg to oponents minions. You are basicly trading one battlecry for another. And if you draw this later unlike priest with his 1/1 elemental that was a staple card but it eventually got replaced. You cannot heal and recover the lost tempo.
And imagine gettign a micochip w/e it was. even more uncool. for you
Aranasi Broodmother
I don’t think so. It is way understtated. You do not run 6 mana rotten applebaum and win in arena. Blizz even made a guide awhile back on what you should expect from your 5+ mana cost cards. And this is not that good. Silence beats most of the big taunt minions and this is not even worth silencing. you want your taunts to be more flexible and in arena you cannot cheet its effect. While in constructed you can afford to howd dead cards. I have never seen a lock complain a card was stuck in his hand for too long. And bank oh a potential reno like effect.
The bad thing of this card is that if it was cheeper it could synergize with glinda at least for some cheep echo taunts.
I do not see people picking this card to actually pay its cost :D. It is a good filler card because of the draught. Maybe later it can synergize with more things.
Dimensional Ripper
Well 10 mana for double 10 drops seems OK value. Not as much as 7 mana summon 4 big minions. But it fits the archetype. It will not be competitive with the big priest decks in the rotation. Even with the new version of wall priest. The 8 mana rag card however is crucial for this to be usefull. Until it gets reprinted i do not see this working smoothly for you. We already have bomb warrior and dragon warrior and mech warrior. And this does not work great for any of them compared to th e1 mana get 3 mech. Or get 2 dragons that are usually big stated minions. Or pulling understated battlecry minions that do not give you bombs. This card is just out of this expansion :). And it is not that fast enough to work againts OTK as most people mention.
Shimmerfly
I like how every little fly in this game is a ferocious beast. Don’t get fooled by the looks.
Babbling book with a beat type and deathrattle instead of battlecry. You do not want this getting overkilled. But at the same same time it is a solid one drop. they could have beefed the stats a bit and make it a 2/1 to better suit the hunter archetype. After all it is a ferocious beast. There existed a world where 3/1 statline existed for one drops.
Aranasi Broodmother
who cares as warlock you are always damaged you basicly start the game with -2 hp + 1 card. They should make it like default ๐
Effects like these are very sweet when they happen. It is a demon its stats are not bad but its mana cost is bad :D. You could count that twouards your discard cards. Its like whenever you discard this gain health. With the little bonus of getting the health even without discarding it :D. And cards like earthern ring farseer were run just because your health total is low. And bouble this thing is heal for 8. With plot twists you can potentially heal 16 more health. For a total of 24 hp for almost no cost.
You will hate getting this card in your oponeng hand. And plot twist is not that stable archetype for now . You may wat a bit more value to start playing this right away
Lucentbark
here aer some new heal cards you forot to include.
Darkscale healer.
Zilliax
traveling healer
earthern ring farseer
Healing touch
Pumpking peasant
vischioscale chuppacabra
Anclebiter
Lucentbark
Semms like all the druid cards that were released were all from the heal archetype. both legendary minions synergyze with themselfs. The archetype is like nothing we have seen so far. Paladin’s heal specs were totally crap. Priest never had great healing cards becaouse of auchenai soul priest you never had the good heal cards. Shaman had the best heal spells in the game but he kind of struggled with control anyway. And druid never had the need for heal cards. With last years spellstones armor druid was the best way to heal.Those cards give amazing value and while sherazin was not that good legendary. The main reason for it to be bad was that its stats were very low.
This card has even more ways to revive than sherazin. You can achieve it from a single card. Some lifesteal cards can trigger this multiple times. And it is not restricted to one turn. So you are not burning 3 cards for it and you can heal for 2 than the next turn for 3 and you wil lstill get this. It is a taunt minion so it can be very annoying for aggro. Do not forget that healing yourself is enough of a counter if you are againts agrro or the like of burn mage.
Yes it is a bit like the lanadin legendary weapon where one silence will ruin your value. Copying this is not enough value to win you the game after all mass dispell is still in the game. But it is just a descent value card. You win condidtion is value so you will most likely want fat cards like splintergraft. And maybe even duskfallen aviana. If you deck has more value than your oponents aviana can give you value although not very muc hrecommended. Splintergraft is much better you may spash in some yseras or maybe dragoncallers i am not shure what your gamecloser will be.
But you do not win the game just by healing your face or having a constant 4 attack minion. You will want some gameclosing mechanic. And this is where divercity come for the archetype. I think we will be seing interesting things from druid while the meta settles.
Funny thing to mention is that crystalsong forest didn’t have that much quest while wrath was on your quests were more connected with dalaran. And the place does have lore signifficance. It is very nice that we are not seing just a forest full of glowing trees and dryads. But dalaran is a long way from crystalsong forest these days. Who knows maybe we can get a Plot hole card just to make the story more interesting,
Archmage Vargoth
Elektra is elemental and she synergizes with al lspells. Being battlecry makes it even more valueablle for the class she is in. And double lava burs value is most likely the most possitive effect the archmage has unless he sticks and wins you the game :D.
But something came in mind for me with rockbiter. If you rockbiter the enemy hero Does your minions take 3 dmg each time they hit him? After all it is not a weapon effect.
Desperate Measures
random paladin secrets are always wellcomed. 1 cost spells don’t have that big value to be swarming in a deck that is not aggro. Liam archetype is better off in control with hakkar. So we will barely see secret archetype. Even with good cards the deck does not fit the meta in any way.
I can compare this with the murloc archeologist. That was average 1 cost boddy with a discover effect. This is discovet 2 1 cost cards for the same mana but no boddy. A fair trade i may say. ALthough the murloc tag made archeologist a sweet flavoured card.
Underbelly Fence
3/4 with rush. Rabit worgen was 3/3 rush for 3 mana so it is a direct power creep to it. You may say that discover cards from another class is now much more expensive but you will be forgetting the new standart 1 mana discover spells for rogue. Even the stolen steel can give you a weapon from another class. Most likely warrior. Although with the legendary weapons you had chance to get weapons from all other classes. And rush cards are not usually played for tempo so you are guaranteed 3 dmg to a minion. for 2 mana. And if its attack is lesser than 4 you get a leftover boddy.
Call to Adventure
Witchwood piper is straightout better. You get immediate board preshure 4 mana though but not that many 1 cost minions are good with the 3/3 stats. It can give you a great turn 4 if you are playing aggro but you lose your turn 3 and that is bad. And now that paladin loses even more card draw this does not replace the divine favour.
Big Bad Archmage
We all know in constructed only khadgar decks want this. But i guess for the sake of arena its neutral. No ther class would like a 10 cost 6 mana card with separate boddy and it will be hard to pull even with khadgar. This year the board clears are realyl savage for decks like these. Hagatha sceme and mass hysteria can clear those board fairly easy. I think this card works around cards like psychic scream much better. But without the proper support or archetype i do not thing people would see the value right away.
Nice value but 7/14 for 10 mana was better. And we did not see ultrasaur that much even though the card only lacked taunt or a single adaptation effect to be great. It may be strong for me since cairne bloodhoof loves me. I used to get him multiple times in packs. The only good roll so far though.
Tak Nozwhisker
wellcome to value town. Tess rogue tier one again. I guess people were not satisfied that their super expensive decks were OP. Lets give them more value hopyfully thing get right :D. Like the 2 mana 3/4 rush and 0 mana shadowbolts were little. Craped with 3 mana discoveries. The spectral cutlass is still in the card pool. Tess rogue has it all kingsbane like effect rush minions 1 mana random cards. I am not shure if anyone can outvalue it. it is the best control oriented deck. Its big problem like before is that fundamentally it is a control deck. And it can fail againts both aggro and instant lose to OTK. Addin tech cards require you to draw then in the right moment and that is still not that great with a deck with 40+ cards. But i am shure that with mechathun priest ,druid and lock gone the only other OTK class is mindblast priest and Innerfire divine priest. And they both are viable and will stay viable for this and probably the next year. Sine all the support cards for them are in this expansion. Profet mind blast deck were staple for priest fro mthe down of time.
Big value card. Fun archetype. Staple troughout last and probably this year. Will probably see play when tess rotates but most people will be used to the instant value from tess and without espionage you may not want to play this next year. But you still got your deck. Espioonage is the card that makes it shine. Without espionage it will be harder to make this work but there are cards that support it. And i do not see rogues getting another kind of card like it. Good ending for the tess decks and a fair farewell to them next year i presume. Fun but if they stick more they will become cancer like the big priest.
Archmage Vargoth
Drakkari enchantress is still in play so you can still get this to proc a spells fair ammount of times.
Archmage Vargoth
I like the fact that this card is neutral. It is like a better vesion of elektra stormsurge and she is still a very powerfull card.
Now all those value generating spells do make sence for mage. Like with magic trick etc. With 2x sorc spprentices you get a mage version of lyra.
For hunters and their always on poin shots it is even better. I do no think it will work with zul’jin but it still is a fine card ot put in that deck. It is a nice thing jul is getting a refined archetype. I was so hoping zul would copy the yogg spells but it is an interaction that did not happen.
FOr priest expet for mass ressurection you can posible stick a velen for one turn than play this and get 2x mind blasts that are essentally doubled. So here is your cloning gallery OTK enabler for priest that ressurect is so much less likely to happen than the OTK. And probably the only OTK that you can do with this card since al lother classes OTKs are target spells so you can kill yourself.
Basicly every value generating spell get super pumped and the new druid archetype would reap most benefit from this.
Twinspells will generate 2 extra copyes of the twinspell card. So with this you get a multicast effect from all those card geting triplespells. So cards like the 6 mana 5/5 whyvern with rush suddenly become a stampeede of 5/5 beasts whitch OP cards like the spellstone didn’t get that much. the 3/3 tokens boards were very easy to remove. And the 5/5 whyver is the best beast pet in HS so far. It is the best spell generated beast you can pull, so we may see more effects like it in the future.
The power level of this card is the same as bran bronzebeard. He basicly was in every deck. And while it does antisynergzes with some of the more powerfull single target spells it will not stick that much anyway. Just like brann it will eat removal or you will insta lose the value game.
And double board clear effects is the best usage of this thing. Double blizzards double flamestrikes. double holly novas double lightining storms, just name it and you get it. Especially the cheep board clears.
And boy oh boy those double arcane misiles and sparks just add in some extra spell power and you get your irst ever arcane mage deck. In wild you can splash with some Rhonins to get 3x arcane misiles and with the flamewalers you got great midrangy deck. But enough of wild most cards can find a usage there. For standart it will be staple troughout both the years it will see play. Ziliax and this will be the splash cards of every deck.
The bad thing is that unlike bran this is 4 mana. And at 4 mana there a lot more removal options. It does come with a good chunk of HP. Much like baron rivendare. It will be sticky enough if played on curve for some cheesy combos.
This card will make it to the streamers videos in no time.
Dreamway Guardians
its like having both fireplyes in one card while transformed as jaina. Those are the stats of a totem golem – 1 dmg. that gained lifesteal. Wild token druid gets even more threats now. and thos ecrypt lords are super hard to remove now. Imagine what they would do with even more 1 cards 2 minion generation cards. Healing gets better and you should not forget that we are talking about a class those hero power is amons the good ones. So tons of synergy there. This is fairly powerfull 2 drop.
Lifeweaver
well here comes cool healing spelsl for all classes exept priest :D. It can generate you tons of value and it can turn healing touches into something usefull. We know healbot was great sustain card. And druid have it cheeper and without the boddy. Card like brann bronzebeard made healbot broken. And cards like these will make druid healing broken.
The fact that your hero pings with his face makes healing trough lifesteal even more valuable. We are going to see northshure clerics pre-nurf for druids. Dreamway guardians, ravenous chuppacabras. Cards that lifesteal for 1 will basicly give you cards each time they attack. And those are all very cheep cards. And its a nice archetype although no one has had great success with healing so far. And druid spells are always on point. There is no bad side to them and most of them are choose one effects that make them even more flexible. The only bad ones are the nurfed ramp spells :D. But even than you get to ramp. And ditch all those extra value cards you got.
Adding random spells on the other hand is not gamewinning mechanic no one won becouse he overdrew cards. And the threats the deck makes are very few now that flappy chick is gone. Having a big minion to protec with the healing will make your deck desirable and there are not that many exept ysera and she hardly fits the archetype for now.
Lifeweaver
there is darscale healer. The basic naga card that heals all for 2. althout she is a bit expensive. it can cap your healing if you are plating tempo. And dreamway guardians are also healing. the chuppacabra. Although the deck archtype resolve around not having minions but spells.
I think it is reat splash card. You will add it here and there because its 1 drop and because it gives you more than 1 drop value. Just like a lackey.