Stonekeep's Comments
Odd Face Hunter Deck List Guide - Witchwood - May 2018
Quest is not good in a Face Hunter deck – it’s too slow. Not only you start with one less card, but this deck is not tuned to finish it quickly.
You might want to make an Odd Quest Hunter deck, but it would look very different from this build!
Shaman in The Witchwood: Elementals, OTK, or Perhaps Snowfury Giants?
I was also trying to build an Even Shaman theorycraft today… Added like 20 cards and then figured out that I have to fill the rest of the list with garbage and I don’t really have a consistent game plan.
I believe that Odd/Even decks will get better later into the expansion cycle (like with the third expansion of the Year of the Raven), when we get more cards, which simply means more redundancy.
The Witchwood Launch Survival Guide - Launch/Release Time, Tips, & Information
No, they couldn’t, because then he wouldn’t have Charge if you summoned/revived him…
Just leave him be guys.
The Witchwood Launch Survival Guide - Launch/Release Time, Tips, & Information
Not necessarily empty – you just need one empty slot for the Lunara Quest ๐ If you don’t have an empty slot, it will override one of your current Quests.
Big Spell Mage Deck List Guide - Boomsday - August 2018
Two reasons, actually.
First of all, the deck runs 4-7 cost spells, and those are not great for Spiteful. 8-10 mana spells are much better. Rolling an average 4/4 4-drop or something is not really great.
And then, this is not really this deck’s play style. Spiteful is a tempo card. This deck has pretty much no tempo, it’s a pure Control deck. Spiteful just won’t do that much – it’s pretty slow vs Aggro (unless you roll a Taunt, of course) and a slower deck will have an easy answer even if you high-roll it, since your deck runs almost no big minions anyway.
THAT SAID, if a meta will turn out to be slow, Spiteful is still going to be better than Applebaum. So if you don’t face too many Aggro decks, you might try it out.
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
Unlike Lich King/Arfus cards, Ysera cards are Neutral despite having a different border (actually, they have a green Hunter border, which doesn’t make much sense).
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
You usually get the pack pretty late in the game, then before you play the pack, play other class cards from the pack etc. you’re probably close to fatigue. You might have wanted to play Tess before that already.
Odd Face Hunter Deck List Guide - Witchwood - May 2018
Yes, Tracking is mostly to use it when you’re looking for your burn damage to finish the game. Tracking might also let you “skip” the Baku draw if he’s in the top 3 cards of your deck.
But you can absolutely run some 1-drop instead – Dire Mole, Argent Squire, maybe even Abusive Sergeant ๐
Big Spell Mage Deck List Guide - Boomsday - August 2018
I feel like Applebaum is better in Mage, which is very low on healing pre-Frost Lich Jaina.
Grizzly is probably a better anti-minion Taunt, but healing is important to get out of the burn range.
E.g. Priest or Druid can always gain Armor, so they’d prefer a bigger Taunt on the board. But Mage will play a board clear next turn anyway and doesn’t have many ways to gain life, so the healing part seems more important.
That’s how I feel about it, but it might end up being a meta call.
Lady in White Control Priest Deck List Guide - The Witchwood - April 2018
I actually didn’t think about it… But you’re right, Mike Donais confirmed that it loses max health. Going to change that part, thanks.
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
Cards generated by The Lich King and Arfus aren’t exactly Neutral – they come from “another class” that just isn’t available to players. I’ve seen that the interaction worked with Ethereal Peddler already, so I’m assuming that unless they decide to change something, it’s still going to work.
And while LK doesn’t necessarily fit Miracle in particular, it’s just a solid card in general and some of the cards are good to replay with Tess. Death Coil, 3 damage AoE, +2/+2 AoE buff, Death Grip and weapon are always positive – that’s 5 out of 8 cards that will always be positive with Tess. Obliterate will be RNG (sometimes good, sometimes terrible), Army of the Dead heavily depends on your current board state and the cards left in your deck, and Doom Pact will be always bad.
Of course, you can cut LK and play something else instead – this is just an idea ๐
And thank you for reading it!
Hand Druid Deck List Guide โ The Witchwood โ April 2018
To be completely honest, I really don’t think that Hand Druid is going to become a meta-defining deck. Still going to test the hell out of it on the first days, because I really like the class and it looks super fun!
Best Witchwood Decks โ Top Deck Lists for the Year of the Raven Meta
I’ve heard that argument a lot, but “pro”, as in “professional”, doesn’t necessarily mean making a living out of something. The word also has another meaning:
“having the qualities that you connect with trained and skilled people, such as effectiveness, skill, organization, and seriousness of manner”
Source: https://dictionary.cambridge.org/dictionary/english/professional
And more in a way of sports/games/etc. here is another definition of the word:
“an expert player, as of golf or tennis, serving as a teacher, consultant, performer, or contestant; pro.”
Source: http://www.dictionary.com/browse/professional
And in that way, I feel like it’s alright to call some high ranked player who is skilled at the game “pro” or “semi-pro”.
Especially since it gets pretty complicated when you start thinking about it. Most of the Hearthstone “pros” aren’t really “pros” by your definition, because they don’t make money from PLAYING Hearthstone (as in from their tournament winnings etc.) – most of them make money from streaming, and even lots of players participating in highest level tournaments have their normal day jobs.
On the other hand, I technically “derive a working salary from my playing of Hearthstone” – I write about the game for living, and to write about it I have to play it and be good at it. But I wouldn’t call myself a pro Hearthstone player.
I know it’s just a semantics argument and that wall of text was probably unnecessary, but I don’t have anything else to do right now anyway, lol.
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
Tess is just an extra win condition, not the main one.
Pick Pocket just doesn’t fit into this build, it’s too slow. Hallucination costs 1 and you can pick a card, so you won’t pick something bad + you can use it to activate combos. Fox comes with a 3/3 body, Voss comes with a 4/5 body.
Pick Pocket is a strictly value tool, and Miracle Rogue is NOT a Control deck by any means.
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
Remember that if this becomes a Tier 1 deck, mirrors would still be 50/50.
Yes, your Tess wouldn’t activate, but neither would your opponent’s Tess. So you’d be both playing bad decks ๐
Odd Face Hunter Deck List Guide - Witchwood - May 2018
Check out the last paragraph of the introduction ๐
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
This deck runs Saps! But yes, Leeroy might still be a better win condition.
Just wanted to build a deck around her, and it felt like the best one to do it. Full Burgle synergy deck wouldn’t work, but I’ve figured out that a 5-6 card package built around her might be enough to work without disrupting the Miracle Rogue’s main game plan.
Lady in White Control Priest Deck List Guide - The Witchwood - April 2018
Priest’s early game is very weak – the class has pretty much no good 1-2 mana minions. Radiant helps with that, even without lots of spells. You need to run some 2-drop, and other options aren’t any better.
Radiant is still great with PW:S on the curve (2 mana 2/5 with an upside of discounting your future spells), or you can use it on Turn 3 with Shadow Visions if you’re looking for something specific (e.g. SW:D to answer a Giant, or maybe Circle of Healing if you have Auchenai in your hand already).
This is also just a rough draft – the final deck might have more spells. E.g. SW: Pain is a solid consideration, maybe another SW:D, maybe Mind Control, maybe even Divine Hymn in case more healing is needed. But even with the current amount of spells, I’d keep Radiant Elemental in it.
Tess Miracle Rogue Deck List Guide - The Witchwood - April 2018
Yeah, you’re right. It might make sense to cut Voss in favor of something like Leeroy, but since it’s just a theorycraft meant to be played in the early meta, I wanted to make it a bit more fun by adding more synergy to the Tess.
Yep, I was considering this card and it’s definitely a viable choice, but it’s also a tech card. Spreading Plague won’t be a thing if Druid won’t take off, and right things don’t look great for the Druid class.
Like, if Dude Paladin was still a thing, it might also be good (e.g. to counter Stand Against Darkness), but some key cards are rotating out for that deck and it might not be viable in the current form, it might look different.
So we’ll see – if there will be decks that consistently flood the board with 2 or less attack minions in the mid game, then Mossy Horror will be a right card to add.