Stonekeep's Comments
Shop Update: Tavern Pass, New & Returning Hero Skins, Diamond & Signature Bundles, Card Pack Bundles
Huh. It took them really long, from the Known Issues post it sounded as if the extra bundle was live right away. I thought that the situation was already sorted (I haven’t bought the cosmetics myself so I was a bit out of the loop).
Shop Update: Tavern Pass, New & Returning Hero Skins, Diamond & Signature Bundles, Card Pack Bundles
It was actually an oversight – Mega Bundle should contain those too. Players who purchased it can now get them for free. See my update
I agree that it would feel really bad otherwise. If you spend $90 it should just give you everything.
The Best Early Meta Decks from Into the Emerald Dream
Sorry, I wrote “now live” instead of “not live”, haha. My bad!
(Live Now) Hearthstone 32.0 Patch Notes - Into the Emerald Dream, Pre-Release Brawl, Community Days, Standard, Wild & Arena Updates, In-Game Events
Sorry for a late reply. No, Standard packs and alike won’t include new cards until expansion’s launch on March 25.
Tavern Brawl - Into the Emerald Dream Pre-Release Brawl - 6 Wins Decks!
Hey! I already switched deck builder for let’s call it “Into the Emerald Dream” mode (so in Standard you can only use the cards that will be playable when expansion launches).
This is done so people can theorycraft decks from the new expansion already.
Sadly I can’t have two versions of deck builder at the same time and I thought that this is a better option.
Feel free to leave the deck code or a screenshot here in the comments
Into the Emerald Dream Guide - New Hearthstone Expansion - Card Reveals, Release Date, New Mechanics, and More!
You’re most likely correct and I misread the card. Thanks for noticing, I’m fixing that part
That's What I Call a Mini-Set! The Best Decks from the First Days of Heroes of StarCraft
I’m sorry, they were on the individual deck pages, but we forgot to add them here. Fixed it and both of them now have codes, thanks for noticing.
Shop Update: Returning Hero Skins, Card Pack Bundles
Yep, just to confirm, he was never available again after the initial release.
Free New & Returning Players Decks for Into the Emerald Dream, 6 Loaner Decks To Choose From
Sorry about a late reply. You will just get extra copies of the cards you already own. You don’t have to disenchant anything in advance. You can do it afterwards if you so wish.
But if we’re talking about a powerful and popular Legendary, it might be worth it to not disenchant it right away. When a card gets nerfed in a patch, players can disenchant it for its full crafting cost for a period of time. A good example is Zilliax Deluxe 3000, which has been nerfed multiple times already, and after each nerf you could get 1600 Dust from it instead of the regular 400. If you just disenchanted it right away you would get 400 Dust, but if you waited you might have gotten 1200 extra.
Rainbow Death Knight - Early #1 Legend (Kyonic) - The Great Dark Beyond
Use the code in deck description (scroll below the deck) not in the deck code box. It’s a known issue we’re still trying to figure out.
(Day 3 Live) Hearthstone Masters Tour: World Championship 2024 Watch Guide! Get Six Free Card Packs From Twitch Drops
Yeah, I fixed that after a few hours, I thought it’s 2h per pack at the start but it turns out that you get both at the same time.
(Day 3 Live) Hearthstone Masters Tour: World Championship 2024 Watch Guide! Get Six Free Card Packs From Twitch Drops
The bug was just fixed today. There was no way they would leave it up for World Championship, haha.
Shop Update: Battlegrounds Season 9 Pass, New & Returning Skins, Diamond and Signature Bundles, Pack Bundles
I don’t think the Battlegrounds Tokens expire. At least nothing like that was announced. That would be even more scummy than it already is lol.
Tavern Brawl - Storming Stormwind
I just copy-pasted the info from 8 years ago, but I guess that the part about being almost impossible with a regular deck is quite outdated now so I changed that to “difficult”
Hearthstone Patch 31.0.3 Teaser - Standard, Wild & Battlegrounds Balance Update
Asteroid/Burn Shaman are some of the strongest decks right now and they are probably scared of them taking over the meta so a preemptive nerf is justified (Malted Magma is a surprisingly strong card in those decks). Not going face would probably be the right nerf here.
As for the Chalice, yeah, that’s a big problem with Tourist. Many cards that weren’t too strong in their own class will get nerfed because of the other class that could abuse them. It’s not really fair but I don’t think there’s a good solution to this. It was the same thing with Dual Class cards, many of them were fine in one class but busted in the other and then both classes got punished.
As for Lamplighter, not making it go face would just kill the card. I think that nerfing it to 5 will make a difference (the previous nerf from 3 to 4 did matter) but probably not as big as they might want. Maybe 6 mana and even better stats? So you can’t play two on the same turn in the late game? I don’t know, haha.
Hearthstone Patch 31.0.3 Teaser - Standard, Wild & Battlegrounds Balance Update
I said that the card is not problematic BY ITSELF. Holy Wrath Combo was problematic, of course. But it’s getting nerfed in the same patch. That was their plan from the beginning, Ceaseless ban wasn’t meant to be permanent.
Order in the Court, a vital combo piece in that deck, is also getting nerfed in this patch. While it isn’t confirmed yet, the “nerf” will most likely be a revert to the old version that not only re-ordered your deck, but also drew the highest cost card. So when you play it you will just draw Ceaseless, you will no longer be able to set up the 100 damage combo this way.
Hearthstone Patch 31.0.3 Teaser - Standard, Wild & Battlegrounds Balance Update
Why? It was always the plan, nerf Holy Wrath Paladin, and unban Ceaseless Expanse after that. The card is not problematic by itself.
What Does Year 2025 Look Like for Hearthstone Based on the Warcraft Direct?
I think it all depends on how close the new modes will be to the already existing Arena.
If Underground Arena is going to be almost the same as the old one, just with the new re-drafting and official MMR, that’s not really “taking away” a mode. It’s just adding some features to an already existing one.
Arena is not the most popular game mode, so splitting the playerbase between 3 modes vs 2 modes might not make much sense. They probably hope to attract new players with a more casual “normal Arena” to offset the split into 2 modes, but 3 might be too much.
All of that said, I think we should wait to see more info about those modes first.
The card has a 0.4% play rate. Almost no Imbue decks run it. It seems solid on paper, but it’s just not good enough of a pay-off in this day and age.