Piterno's Comments
Whizbang the Wonderful
Sounds like something Toast would bring
And then sleep in for finals
Whizbang the Wonderful
Booting the classic deck, yes. For example, Paladin would get even pally and mech pally while warrior would get odd warrior and mech warrior.
Landscaping
Hmm synergy with mulchmuncher but hopefully they give druid a “treant” 1 mana 2/2 or a 1 mana spell that summons a treant. 3 mana 4/4 isn’t bad for token, now that token can deal with large taunts
Mulchmuncher
We haven’t seen many treant synergy cards, but I bet the legendary spell will synergize with treants in some way, like fill your board with treants so you can play cheap mulchmunchers.
Beryllium Nullifier
I’m not sad that this is an epic, because epics have a 10 pack pity-timer. Even if you bought both bundles you would have 13 epics guaranteed, there are more than that in the entire set so it’s unlikely you’ll get a million of these
Tempo-Ish mech hunter
Obviously, replace the Demolisher, Meat Wagon, and Harvest golem for better mechs as they come.
Paragon of Light
Calling a card useless just because silence is a mechanic is stupid. If you have this out on curve then most decks can’t handle it unless they run 2 of every silence they have access to. Repeat: Most.
Paragon of Light
Or on turn 9 with Steed is a 9 mana 4/11 taunt lifesteal that summons a 2/6 on death.
Witchwood Budget Hand Druid
A budget deck with damage prevention capability of 112. Seems pretty good, don’tcha think?
Bewitched Guardian
Witchwood Apple dude. If you go first, if you play 1 card (witchwod apple) and do nothing till turn 5, you can get this as a 4/10 taunt for 5. If you go second you don’t even need the apple. Sad it doesn’t synergize with taunt druid though. Should have been “has +1 max health for each card in hand”
Book of Specters
No spell mage?
It will be tried, and found guilty of being a terrible deck
1.5/5
Countess Ashmore
Nice card. Priest could use it, to draw statues, the 8 mana 3/8 divine shield rush, and coffin crasher…
Totem Cruncher
That’s fine cause the only totem shaman really plays otherwise is Mana Tide. This can also work in even shaman so you can get your totems out for 1 instead of 2
Totem Cruncher
One totem makes it Yeti stats with taunt and beast (not that beast matters in shaman). Two and it becomes a boulderfist ogre with taunt and beast but costs 2 less. Boulderfist ogre’s flavor text says it all: I have good stats for cost. Also no overload. Spellstone please on an 8/9 of this. If Totem Shaman was made to work, then you can windshear out al’akir and then get rid of your 4 totems and get a 10/11 taunt, a 5/5, and a 3/5 taunt windfury divine shield for 9 mana.
The Glass Knight
Because then it would just die to whatever minion your opponent played on turn 2. Or a frostbolt. That kind of minion sucks. This guy, is meant to have super strong armor so he gets the divine shield.
Remember, all of the “buff minions with divine shield” synergies are rotating out with WotOG. This guy is meant to synergize with the heal cards we got in KaC (djinni and spellstone) and also Bolvar.
They’re putting it in just as Big Spell Mage stops being in the recipes. Coincidence?