Lluadian's Comments
Dr. Boom's Scheme
For those dissing the card does it gain ONLY 1 armor per turn or does it give more also if it’s in opening hand this card can combo at 10 Mana to summon a 10 cost minion with heavy metal I’m guessing a few forgot about that 6 cost warrior spell. Depending on how these schemes work and what limits they may have this will probably appear more often than you think. The problem some card have like heavy metal is there’s ideal times when you’d want to play at 10 armor being key but you may not get that this could give 10+ armor possibly and a 10 cost minion basically a 2 card combo that can be similar to Kun for druid but just as armor gain.
EVIL Cable Rat
Not a bad card at turn 3 2/2 value with certain lakeys giving good value and it seems classes like rogue need to have lackeys to trigger some cards.
Heistbaron Togwaggle
Wow gee I see a Target for say shadowstep or even lab recruiter if play espionage the fill hand with copies may give you a hand full of 1 cost from opponents class. I can just imagine a hand full of 1 cost King Krish that’d be epic. Not counting fact if have the spirit out this LL generate 2 treasures. This is definitely going to get played in almost any rogue. Also value for theif rogue in a mirror replace hand with Legos if haven’t drawn Tess or if you have can play her and shuffle copies into deck then play the kobold.
Hench-Clan Burglar
Definitely an auto include for any Tess deck to deal with mirror matches I played a theif rogue and all I did whenever faced another rogue was auto concede the Cutlass was worthless unless you had face collector which gave chances at Legos from other classes won 2 games that way.
Khadgar
Wow and since he’s a mage minion messenger raven can possibly pull a second copy meaning more value. Looks like mage is a late game summoner class now so far you do not want mage getting to late game so early game survival will be key.
Messenger Raven
Very nice card stats are basically 2 cost worthy but a discover targeting mage minions is great sure there’s a few probably don’t want but others can be usefull in a pinch I dream of pulling a second janalai with it as I’m sure others will but there’s others of value as well malacrass and tokigenerate value possibly an arcanosaur for a curve board clear at 6. Basically it’s a card for generating value possibly useable by a tempoish mage due to losing some drawing power.
Power of Creation
Wow 8 cost spell is this the trade for glacial rotating? If so it’s a definite improvement. There’s actually a couple 6 cost be nice to pull. Most of which are neutral damaged stego, whelpling, sunwalker, cairne, and the harpy. If includes other classes got a few more there’s a couple bad pulls but most have at least 4 attack. Overall it’s a rather good card especially if high roll the big values and no telling what other 6 costs will come out.
Travelling Healer
One look at this and first thing I thought of was Kung Fu panda in a sense it’s actually comparable to life drinker the divine shield could allow survival to next turn for 3 to face just 1 less health.
Unidentified Contract
Definitely usefull 1 can possibly kill 3 minions 1 gets a copy another set a poisonous and last supports combo. You’ll probably see at least 1 copy in rogue decks.
Wrenchcalibur
5/5 just for the name alone ahhh the ratchet and clank flash backs such sweet memories considering the cards that could boost how many times you can attack with a weapon this will get played. Considering it seems that warrior gets cards dependant on bombs in deck.
Madame Lazul
You know an interesting card would be if discover card in opponents hand and swap it with one from your hand. Would have to be at random and only playable if had another card in hand but it would be an interesting card for cancelling combos or win conditions. Basically like dirty rat and demonic project did. Card like that would have to be a legendary doesn’t matter if class or neutral.
Madame Lazul
Also forgetting about the annoy o Tron partially and the mechanized version of jaraxxus yes he’s a hero card as well but as a demon he could be summoned by recruit or skull.
Madame Lazul
Your probably not counting the ability to change your hero like with hagatha and boom
Madame Lazul
Like when play lich King in ice crown challenges those were amusing lines. Of course we do have minions of some heroes already.
Madame Lazul
Cost wise your forgetting about cloning device 2 cost discover a minion in your opponents deck this is 1 Mana more with a 3/2 body and can get copy of either minion or spell from your opponents hand. I’d say that it’s rather fine cost for it instead of a 2 Mana do nothing you have 3 Mana 3/2 body and discover card from the hand which could be more valuable to know then what they MIGHT draw before the fight finishes. Granted it’s probably not a card you’d craft but like chameleos if you pull it from pack you shouldn’t dust it because it is playable. Being able to pull a board clear or a removal spell is a nice pull from this walk the plank from rogue could give a removal playable on a curve if was needed.
Madame Lazul
For those thinking about cost this is basically bloodfen raptor with a 1 cost cloning device targeting any cards in your opponents hand. The times it shines depend on the opponent and can have interesting results would be interesting get copy of a hunters zuljin depending on what spells you run a replay of mass hysteria could save you.
Madame Lazul
Good card let’s you see portion of opponents hand allowing you to have a heads up for otk or combo progress as well as possible removables also since it says discover a copy if your opponent had a buffed up minion you could get your own copy of it as well. There’s also another interesting possibility if your getting a copy it may be possible to get a scheme from your opponents hand that’s already buffed up some which would have some rather good value getting the card at good power without having to wait. Since most likely people will want at least 1 scheme in their Mulligan.
Omega Devastator
Your mocking a card in a class that runs 2 cards in late game that can generate this. Assembly gets run for late game value generation 3 random cards for 1 Mana and if have Dr boom they all have rush and this can be discovered by boom. There’s a lot of potential on this card just for body alone since it has a mech tag thereby opening it for magnetize. I’d say after rotation you’ll see more rush and dragon warrior and with Dr Boom all mechs have rush.
Looks like Elekk is going to be appearing in warrior decks with this and the wrench just need a bit of control for stalling till bombs are drawn these are also cheaper Mana cost than other bomb cards we’ve had.