Lluadian's Comments
Muckmorpher
Problem is this picks a random minion in deck not hand or field so depending on deck build rng can be bad. Anything that’s not a battle cry could get decent use but you’ll never run this with shudderwock. I doubt this will be in an otk but it’s possibilities as a supplementary card are good and since it’s cost would become the new cards it’s a great Target for evolve effects if it goes big.
Ray of Frost
Point was making is that it works with Luna for cheap draw trigger and can delay a minion also it’s a cheap card for antonidas to get fireballs while stalling minions.
Mana Cyclone
Dang that’s the biggest tempo mage support yet especially with apprentice and the 1 cost twin spell. There’s no way this won’t see play.
Ray of Frost
This is definitely good 1 card slot freeze 2 minions and works well with a few cards antonidas and Luna be the big cards with this also freeze mage support.
Commander Rhyssa
Basically this is limited to only certain secret things like Noble sacrifice would be fine auto defence would be pointless since the second trigger would do nothing. I’d say hidden wisdom, redemption, Noble sacrifice, and never surrender would be only ones this works with in standard. Redemption and never surrender would be the big ones.
Fel Lord Betrug
This will see the most play in wild with Skull of Manari + sense demons sets up a possibly deadly Rez pool for guldan.
Walking Fountain
This is a ridiculous card now evolves have possibility to pull out another 8 cost monster add in the elemental tag and things get crazier toss this into wild and you have 2 of the boosts for corpsetaker on one card that’s not a Lego which was an issue with it since if you drew the Lynch cards you miss out. Maybe build into a wild even shaman.
Muckmorpher
Interesting card so it won’t be played with shudderwock. You’ll likely wanna have a deck tracker add-on to know what may show up. This looks like a card you’d play with deathrattles and end of turn effects. So it’d be rough HOWEVER there is 1 key point that makes this a possibly powerful card. Witchey lackey when comboed with this at turn 5 could put a big cost minion on the board that’s a bigger threat and not as easily removed. So this will probably see some play in a shaman deck running big minions and lackeys.
Hecklebot
The most dangerous Rez priest isn’t in standard it’s in wild in standard all you really have is wall priest for ressurect. So blocking a Rez priest is not something this card is meant for. This is more of a combo breaker and early game big wall if you get lucky and pull a little card.
Hecklebot
And then there’s the combo cards where enemy pulling them makes it more interesting *stares at Hakkar*. That is not what you want to see show up on a turn 4 especially if your facing rogue who can fill their deck with more crap to reduce chance of blood draw or has Myra to burn there blood and leave free to make a new deck with shufflers.
Hecklebot
You got it wrong this is NOT what you would want to play against Rez priest since this gets the card into the Rez pool faster
Hecklebot
This card laughs at zoo lock I’m just going to say that. Now add in you could magnetize a zilliax to this on curve if you didn’t get screwed over and we have some promise. This cards usefulness all comes down to what deck your going against if your playing a class that has a removal tool for the summoned minion then your better off but that’s a late game combo. This could see play in wall priest due to removals and it has chunky health. Fun bit is this could break a few OTK decks that are dependant on specific minions. Bad bit is those minions tend to have pretty decent stats that could hurt if this is played early without a removal card.
Fel Lord Betrug
So many bad comments the key is to think of what this card means to the 3 game modes Arena, Wild, and Standard even if the standard seems to lack tools the others still have uses. In arena where the cards are somewhat random what you’ll get depending on board presence this has a decent chance of lasting a couple turns depending on draws. For wild the amount of tools available is a bit better with a few more tools available as a demon this can be pulled with Skull of Manari which means it’s useable before turn 8 add in sense demons and you have a possibly dangerous result of turn 6. So YES it is a bit bad atm for standard BUT especially in wild this can be a very big threat for setting up an on curve guldan. I’m a little shocked nobody seemed to think of this with Skull in wild on these comments though.
Mass Resurrection
Said it in another tag but this card is exploitable by opponent 1 Leroy Jenkins puts 2 1/1s in your Rez pool that can be both pulled since doesn’t specify different.
Mass Resurrection
They have given us a few ways to screw over ressurect priests by adding crap to their Rez pool since this doesn’t specify different minions something as simple as Leroy Jenkins could screw this over with summoning 2 1/1 and something else for 9 Mana. Add in the cards like griftah pick 2 minions, mojo stop from reaching 9 Mana temporarily and the deathrattle give enemy a baby taunt. Only in wild is it a bit rougher but standard rez priest can be manipulated now.
Mass Resurrection
Not that simple trying to survive long enough to do that just got rougher seeing as it’s big contender scream is rotating wild is only format where this is a big deal in 1 turn.
Mass Resurrection
As a 9 cost and no radiant you would get at most 1 mind blast if had coin before your opponents turn to attempt a counter also since this doesn’t say different minions if you play more than one you could get multiple copies of that. The ideal deck for this is still the big priest in wild as this could summon say 3 rag 3 10/10 or 3 obsidian long as avoid having more than one dead Barnes.
Jepetto Joybuzz
This cost 8 and playing it interferes with the rest pool if you played Barnes you won’t wanna play this also the summon copy cards would have 2 possibly do nothing pulls. This is not going to replace Barnes in a wild Rez priest. The decks that can make use of this are rather specific and require build around. A few I can think of are Maly rogue, spirit priest, a few battlecry intesive decks like pogo rogue which is the really frightening synergy. Mechathun decks would have this as a side card in case it’s still in the deck. Hakkar would be interesting with it if you built deck around him.
You can’t say he’s all bad even if he sucks for standard ATM because he has demon tag he’s a beast in wild.