Irish Seadog's Comments
Flurry (Rank 1)
Also, it works as an aid for cheap removal with snap freeze, and even at 2 random minions, it should be reasonably consistent.
Flurry (Rank 1)
I feel like this may mainly get played as a generic 0-mana spell, but we’ll see. It might be half decent later in the game.
Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
No one can really say for sure, but given current iterations of darkglare zoolock lose very little to the rotation, I would say probably. It should almost certainly be a good deck during the first week at least.
Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
Would be pretty nice for Rogue though tbh
Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
I’m not 100% sure what you mean, but I think the answer is yes.
Lightshower Elemental
The problem with sticking this in a N’Zoth deck is it would compete with scrapyard colossus, but it may turn out this provides vital midgame sustain and is good enough in slower matchups.
Condemn (Rank 1)
Very meta dependant, but if token decks are a thing, this will too. Then again, I might be underestimating Rank 2, it might be included in every standard priest deck until it rotates.
Horde Operative
Love it, might be the only thing that has me hoping for a Standard secret meta.
Lightshower Elemental
This looks very solid for any midrange or control deck. In other words, if priest is half decent, this should see a bunch of play, except if the only decks worth running are fast combo or rez, in which case this isn’t so helpful or is utterly outclassed. 5/5
Sigil of Flame
Nearly forgot though: near useless in many decks without a consistent 3-mana follow up, although late-game scaling seems decent. Could also be interesting to see what deathrattle cards we get, and control decks may well like this with exploding sheep.
Sigil of Flame
Excellent tempo card vs board-centric decks for anything that doesn’t expect its 1-drop to reach T3 anyway. An especially good fit for slower or combo decks that don’t want to do too much in the first few turns.
Mordresh Fire Eye
Actually just remembered about the core set… yeah this should be good enough already as long as mage can consistently reach T10.
Mordresh Fire Eye
This looks veeery slow until you consider reckless apprentice. If there’s a little more hero power synergy, this could be a solid top-end for a midrange or control deck, and additionally it could fit nicely in Wild even mage.
Primordial Protector
I would say, at 10 mana, on average the lowest rolls would be C’thun and N’Zoth, although sometimes the rabbit is even worse, and sometimes the rabbit is one of the highest rolls available. Scrapyard colossus is almost always the highest possible roll at 10 mana, although there are a few solid stat-piles.
Primordial Protector
To be fair, on the right board, the bunny could still be enough of a swing.
Kazakus, Golem Shaper
It’s kinda difficult to evaluate without seeing a list of potential effects, but I imagine this will see play in many different midrange and control decks (especially the latter). I doubt the restriction will turn out to be awful, although I haven’t checked what would be lost yet.
Stonetusk Boar & Bluegill Warrior Will Rotate Out to Wild With Charge, New Cards Will Be Added to Core Set Instead
Yes! Love it, quest rogue here I come!
This is… pretty good. It’s ok on turn 2 in an aggressive to midrange deck if the 1-drop survives, and has solid scaling into the midgame if you run taunts (and in a midrange Druid deck, you almost certainly do). Great in the right deck, 4/5