TacoRocco's Comments
Hemet, Jungle Hunter
I have to agree with Safari. I really like the art on this card!
Hemet, Jungle Hunter
This card is interesting, we will have to see how it is used. Taking low cost cards out of your deck can be good for making sure they don’t clog your draws, but it can severely thin your deck and remove cards such as any Secrets, Hex, MCT, Arcane Intellect, etc. One really good benefit of this card is that it also removes cards like Ambush (the tokens from Beneath the Grounds).
The Caverns Below
Now, does this mean that all your minions on the board are also changed to 5/5s? What about minions that are summoned from other minions such as Defias Ringleader? Are minions summoned from other minions also changed to 5/5s?
Hydrologist
I would imagine no. The Discover mechanic always Discovers cards from the same class as you unless it states otherwise. For example, Jeweled Scarab let’s you Discover a 3-cost card, but you cannot be given the option of a card that is not Neutral or for your class whereas Kabal Courier says “Discover a Priest, Mage, or Warlock card”, therefore you would be given options from those 3 classes regardless of your class.
Kalimos, Primal Lord
Additionally, I also assume Invocation of Air is affected by Spell Power? This is a pretty strong Legendary. Being able heal or board clear while also letting you play a big body is really solid.
Kalimos, Primal Lord
Considering it doesn’t say “Cast a random…”, I’m assuming you can choose which one to cast?
E. Malone's Journal - Week Three - Two New Cards Revealed!
The title of this post is technically incorrect. Only 2 new cards were revealed. Megafin is the Shaman Quest reward, so it isn’t technically it’s own card.
Four New Elemental Cards Revealed by Mike Donais!
Nah, I’m pretty sure it will involve playing X number of secrets because Blizzard pushes super hard on Secret Mage. Shaman might be “play x Elementals”.
Four New Elemental Cards Revealed by Mike Donais!
Okay, so the Elemental mechanics actually make Pyros more useful than originally thought
Clutchmother Zavas
This is so good for Discardlock because then it can discard cards without worrying too much above losing important cards. It is really going to help the quest chug along.
Top Hearthstone Arena Players in February 2017!
Those Meows are really good at arena. Dang.
Hearthstone Heroic Tavern Brawl #2 - Deck Lists, 12-Win Runs, and Information
In contrary to what you say, I don’t think this brawl is a greedy move. You can use gold to enter it, the only catch is that you need to be a good player. I also disagree that Blizzard is greedy. Compare Hearthstone to other card games. For a game like Yu-Gi-Oh, a pack might cost you like $3-$4, and usually those cards you get will be absolutely useless and you would have just wasted $3-$4. In Hearthstone, you don’t even need to spend money to get cards, and any useless cards can be destroyed and made into useful cards. Additionally a HS pack (if you buy a single pack) is about $1.50 at the lowest bundle.
You might say “well real cards have value and I can sell them”, but really they are just paper, which isn’t worth a whole lot. They are only valuable because people want them, but you still need to go through the effort of finding someone who wants them.
Blizzard also provides players with tons of ways to get free cards through weekly tavern brawls, quests, etc. Blizzard also gives disenchant bonuses when they nerf cards because they believe that you should get your investment back so your money and resources were not wasted on a dead card. Of course Blizzard isn’t going to just give you the whole game for free, they are a business and if you want more stuff faster, then pay for it. Too many people expect everything to be “free” and just handed to them. Work for it or pay for it, that’s how the world works.
It’s a bit of a misconception when people compare HS to other video games. It is a virtual card game, it should be compared to other card games rather than games like GTA or Legend of Zelda which are very dissimilar in comparison.
Hearthstone Heroic Tavern Brawl #2 - Deck Lists, 12-Win Runs, and Information
Additionally, if you are good enough you will make your gold back and essentially get free packs. The point of the brawl is that you take a higher risk for a large reward. If you don’t want to take the risk, then don’t. Blizzard isn’t just going to give free entry to something that offers such a great reward.
Ben Brode Spits Hot Fire - Journey to Un'Goro Theme Song
Sorta. He’s got some mad skills. I wonder why he chose to go in the game design profession? He could have been as big as Eminem.
Ben Brode Spits Hot Fire - Journey to Un'Goro Theme Song
I had to listen to this on Hotform’s stream, now I have to see it here?
Journey to Un'Goro Guide, Information, and More!
I’m really hype for this new expansion! I really like the idea of the Quest cards. Though I have a few questions about them that may not be answered right away.
1) Will each class have multiple Quest cards?
2) If so, will there be a limit of one Quest card per deck?
3) Do Quest cards count towards your 30 card total?
4) Since they will start in your starting hand, will they take the place of one of the cards in hand or does it add to it? For example, the player going first starts with 3 cards; will one of those cards always be the Quest card or do they get the Quest card in addition to the 3 cards?
5) Do Quest cards count as spells? If so, these will be the first Legendary spells!
I’m sure these will all be answered in time, but I still can’t wait to find out!
If Paladin hadn’t a card similar to Explorer’s Hat, this quest might actually be doable.