Spidermannerdlikeme's Comments
Ramming Speed
Pretty bad when you consider all the board clear and removal options warrior already has, essentially a slightly worse betrayal. Good card for any other class, but for warrior this is pretty garbage. 3/10
Goru the Mightree
Not much to say, Treant decks need to kill your opponent quickly, this is way too late game. 3/10
Treenforcements
2/2 treat for one is insane, remember enchanted raven? I’m getting aggro Druid PTSD by just looking at it.
This card also can do well on the other side, though not as good as other Druid cards that grant health and taunt (most of those were choose one though) but because its cheap it has enough potential to help you out.
Token this would be good in. Quest? I’m not so sure. Obviously if you can play this on turn 1 with both effects this would be great but its literally impossible to finish the quest before the end of turn 4 and that’s if you get the coin. Plus this really doesn’t fit into the quest Druid archetype. However Staldris may help you out here, though that’s a two cost investment that I don’t feel is to good, and then you have to actually play the card.
I only see it for the 2/2 on turn one, otherwise not very good, though in late game the taunt can sometimes save your hero from lethal. 6/10
Embiggen
When I first look at this card it reminds me of surrender to madness, similar kind of mechanic but it seems this one’s drawback is less hindering overall, so I thought of all the decks of small minions I could use this to maximum effect on.
However the more I think about it, the drawback for this one is actually significantly worse, say you have 20 minions in your deck, standard for token Druid, if you get it on the first turn, which you’d want to as it sets up the game, that’s 20 extra mana that’s gonna slow you down that game. 0 cost yeah but the chances you’ll get it that early on aren’t too good.
That being said its +2/+2 not +1/+1, that 2 gives you enough to survive off removal and attack helps with trades. A LOT of cheap stuff with this could be bonkers, Oasis Surger, Crystal Stag and more. Heck, this could be good in a big minion deck, Druid is good at ramp and the cost can’t go over ten so it wont change costs of 10 cost stuff, though at that part of the game a +2/+2 buff doesn’t do a lot.
And then again you’re gonna likely run two of this in your deck to maximize your chances of getting it, but the problem is say you have relatively few things to do and draw this. Are you gonna wanna increase it to 2 mana?
So I have really mixed thoughts about this card and to me this card will heavily be influenced by the meta. Whether or not the meta has room for Druid to play this I don’t know, but that’s gonna make all the difference. As far as rating I’ll say if Druid is able to run this, I think it could be 10/10, if not 1/10, its one of the cards I’m most excited about for that reason.
Embiggen
No I think they mean more like really small minions to flood boards, token doesn’t just refer to decks based around token generators themselves
Wyrmrest Purifier
Worst card this expansion, not even memey enough like renounce darkness 1/5
Platebreaker
I always imagined a card like this existing in the classic set, honestly great, not sure any deck to put this in besides maybe highlander as they have a lot of tech cards. Easily kills any Paladin deck besides aggro and Murloc (if it’s even viable anymore) because paladins rely on being able to heal they play thekal, and maybe against control warrior. 5/5 in those matchups but 2/5 in pretty much any other so 3.5/5
Scion of Ruin
I didn’t think of that good point, but do invokes count if you’re galakrond?
Bronze Explorer
I actually don’t like him because it contradicts the flavor of dragons lore wise
EVIL Quartermaster
This is great value, plus helps slow down faster decks with immediate board impact and armor, plus a play for next turn or even the same turn
Cobalt Spellkin
Good but too expensive for cyclone, losing a turn of cheap spells isn’t good, although sometimes you run into a scenario where you’re still waiting to draw cyclone so this might help? 4/5 only because it’s also a dragon so it helps with the breath card
Mindflayer Kaahrj
Everyone when blizzard makes a less powerful prince taladram:
You weren’t supposed to do that
Chronobreaker
Deathrattle makes it annoying because you can’t decide when to trigger it, duskbreaker was much much better, not terrible though just much lower power compared to already existing cards that were incredible so it’s 4/5
Stormhammer
I know right? I even love hearthstone’s pack fillers cos they are cool lore wise and even provide world building, this one makes no sense
I said lets assume we get it on the first draw.