Martian's Comments
Wild Magnetic Reno Combo Warlock Deck List Guide - Boomsday - August 2018
Try playing Replicating Menace instead of Skaterbot, its too bad about rush but 1-attack seems to be exactly too slow.
Mecha'thun Even Warlock Deck List Guide - Boomsday - August 2018
Probably, they have so much burn and this deck is slow. In those matchups it might be best to try and just pressure them out of the game.
Mecha'thun Even Warlock Deck List Guide - Boomsday - August 2018
Still too early to say whats optimal. The highest winrate Warlock deck with Mecha’thun on HSreplay right now is an Evenlock similar to this one, but it is not the highest winrate Evenlock.
Wild Magnetic Reno Combo Warlock Deck List Guide - Boomsday - August 2018
No I’m having trouble with it too, Magnetic and echo animations are pretty slow. I think one attack is exactly too little (I can usually get to half hp), maybe the magnetic guy needs to be Replicating Menace, which is sad ’cause you lose out on rush but 3 attack would get there.
Mecha'thun Even Warlock Deck List Guide - Boomsday - August 2018
Right, you would probably take out Geist, Mountain Giants and maybe Guldan to put in things like the second Bloodbloom, Loot Horders and Thalnos. That would make the combo more consistent but I felt like it was more viable with some of the regular Even package still in it.
Mecha'thun Even Warlock Deck List Guide - Boomsday - August 2018
Well I don’t know about that, and you might be right about the twilight drakes. Spirit bomb and Acidic Swamp Ooze might not perform depending on what everyone is excited to play tomorrow, those would be easy cuts to put twilights in. I’d be surprised if Mecha’thun survives to be Cataclysm’d the following turn against anything really. If you spend all your mana to put a 10/10 on the board you haven’t cleared anything. It could work though, try it out if you’re interested.
Mecha'thun Even Warlock Deck List Guide - Boomsday - August 2018
At that point it sounds better to just play Evenlock as normal.
Wild Even Shaman Deck list Guide - Witchwood - May 2018
I hate Barnes on 4 the most. Keep playing, Barnes4 contaminates those results pretty bad. Just think about what removal theyre likely to have available and don’t play into it.
Wild Even Shaman Deck list Guide - Witchwood - May 2018
All right, I believe in you!
Battle for Azeroth Pre-Patch - WoW 8.0 - Is Now Live!
Some people like to know the lore behind their cards.
Wild Even Shaman Deck list Guide - Witchwood - May 2018
What are you keeping in your mulligan?
Wild Even Shaman Deck list Guide - Witchwood - May 2018
There are a lot of similarities between hearthstone and MTG it’s true, but the lack of land cards make the two games pretty different in practice. Yes, having your Flamewreathed Faceless removed the turn you play it can set you back a lot, but on turn 4 there (or three with coin) your opponent won’t have an answer more often than they do. When faceless sticks it often wins you the game. Even at -2 mana crystals your following turn can still be pretty good. You might have played enough totems at that point for a cheap Thing from Below, and both Murkspark Eel and Totem golem are likely to be good plays as your opponent probably won’t have much tempo after removing a faceless that early. Thaurissan could be good but you’re really looking to be finishing your opponent off in the turns he would be most useful. I think he’s too slow but he might be a fun highlight card.
Wild Even Shaman Deck list Guide - Witchwood - May 2018
When I wrote the guide Hagatha wasn’t played in the deck very often, but I still don’t think its optimal in wild. Even Shaman is as powerful as it is because of how excessively stat-ed the minions are along its early curve, so I think Hagatha is slow when compared to Sea Giant and Flamewreathed Faceless. It does give you gas against slow decks and I have lost to Hagatha in even shaman once or twice, so if you’re having trouble with those it might be a decent plan. Hagatha is played a lot in Standard so if you play both formats she is probably the safer craft, but Ragnaros is a more aggressive card so I feel like he would be better in this deck specifically (it is also ridiculous in Big Priest if you’re interested in playing that at some point, doesn’t look like Blizz will be addressing Barnes anytime soon). I don’t think either will decrease your winrate very much, so if you’re looking to innovate or just play the deck with twist your opponent might not be expecting than either is fine, go with your gut.
Minion Adjustments Coming in an Upcoming Patch: Molten/Mountain Giant Becoming Elementals and More!
That’s some serious OCD changing the art of Witchwood Grizzly.
Wild Secret Mage Deck List Guide - Kobolds and Catacombs
Those changes are fine. Aluneth is the #1 reason to play the deck, so I don’t know if there’s really an “effective” replacement. The functions enough to get a feel for it without Aluneth, but if you’re going to play it long term you should save up for it eventually.
Wild Even Shaman Deck list Guide - Witchwood - May 2018
Good question, I’d say Giants are better in this deck but Aya is a safer craft in general.
I suppose you could, he’d give you some late game value. Maybe take out a battle rage for him. Try it out!