THJester's Comments
Desert Spear
The low rating of this card made me register for an account. I’m 100% with you. One of the keys to playing midrange hunter is resource management, which makes utility extra valuable. You don’t have to drop a beast on the board to play kill command for example, which just saves mana/resources. You can save your springpaw/lynx for the right moment. You have a way to immediate take advantage of animal companion/timber wolf. Sure Headhunter’s hatchet is also a “2/3” for one less mana, but it requires dropping a beast on turn 1 that you may not want to play (and may die) and doesn’t have the beast utility. The only downside I even see is the 3 mana spot being crowded in hunter, but that isn’t really a big deal given that it is 3 mana.
This card is conservatively a 3/5 and my intuition thinks it is more like a 4/5. But it is very good.
This card is significantly overrated until we see the two new warlock cards which one of at least must include a form of lackey generation. Right now, lackey generation in warlock is harder than most classes, and in Zoo a 5 mana 4/4 is a bad tempo play unless you have a lackey on board. And even if you do, compared to EVIL recruiter for 3 mana (which does seem kind of busted) Tekahn is underwhelming. You also have to draw Tekahn (a one-of legendary), and you would have to draw it early.
So since I don’t see this in Zoo, the question becomes “is there a midrange type deck that can take advantage of this.” Plot twist and the hero power make drawing easier, so there is theoretical potential here. I just don’t see it at the present moment. But there are two cards left and at least one of them has to be lackey generation.