sonriks6's Comments
Tempo Warrior - #4 Legend (harapeco) - Sunken City
I’ve tried it, minion based, play for tempo and win the board, finish him with charge to face!
Balance Changes Announced - Standard & Wild Nerfs - Releasing Next Tuesday (April 26)
I’m not completely sold out with Kazakusan, this is more a rework than a nerf, now opens the door to Control Paladin with Amber Watcher and Explorer (buffed to 3/3) and the Amalgam is a good consideration in deck building too! Dragon Priest is also obvious choice and Control Warrior too. New wording only hits Druid because of current pool of dragons but there are expansions and minisets to come this year..
Balance Changes Announced - Standard & Wild Nerfs - Releasing Next Tuesday (April 26)
Druid barely hitted, you can switch to Nagas instead of dragons, but the whole ramp including Guff untouched.. Kaza still playable in Warrior or Priest but worse now so I’m not sure if dust him!?
Ramp Druid - #6 Legend (Maneti) - Sunken City
I’d cut 1 Jerry Rig if you run only Nourish as a Choose One spell then add a second Oracle makes more sens here!
How Good Are Reno Highlander Decks in Sunken City?
I hope there’s a new highlander payoff card coming maybe this summer, Reno is just an introduction.
Shellfish Priest - #2 Legend (Meati) - Sunken City
Valishj is needed for any combo or just a win more card?
Questline Pirate Warrior - Meati - Sunken City Theorycraft
This deck gained card draw and value generation to be well rounded, a meta contender at least on lower ranks!
Murloc Shaman - WuLing - Sunken City Theorycraft
Very low curve without card draw? only Drekthar recruit? I’m not sure..
Control Mech Paladin - NoHandsGamer - Sunken City Theorycraft
2-mana Equality + Pryo back in standard are a pain in the necki! The list is cool and value enough to win games?
Mech Paladin - Old Guardian - Sunken City Theorycraft
NIce list, I’d add some control tools instead of Troggs (I hate them!)
Hooktusk Pirate Rogue - Vicious Syndicate - Sunken City Theorycraft
NIce list, hope Hooktusk’s “plunders” are good enough!!
Mech Mage - Meati - Sunken City Theorycraft
Spicy Balinda “package” but the 3-mana spell “Seafloor” may disturb a little bit.
Aggro Pirate Rogue - J_Alexander - Sunken City Theorycraft
Just hit face, no words added; J_Alex is super efficent in his lists so no “high value” stuff, only cards that wins games, hehe.
Quest Burn Bioluminiscence Shaman
I’m reviewing the list and I think is consisten enough to give it a try! The combo is really consistent after Quest completion: 5-mana Coral + 3-mana Bio + 2-mana burn spells wins you almost any game from hand!! You only need 4 cards!! Card draw might be enough with Multicaster alone?
The League of Explorers Is Back in Standard: How Will They Hold Up in the New Hearthstone Meta?
Old explorers feel outdated in today’s standards but new players have a chance to play them in a different context oc, but all the 4 are good un their role.
Hearthstone Patch 23.0.1 Notes - Balance Changes to Pandaren Importer (Constructed), Ini Stormcoil & Varden (Battlegrounds), Duels Changes, Bug Fixes
Poor Panda did nothing! Why dont remove Shadowstep of Core and add similar effect with expansions?? Now Panda feels bad in Quest Priest and no 2 mana slot there!!
Reno Quest Priest
I’ll review the list with a more Dragon/Holy/Shadow/DR oriented cards, you really need to control the board and survive but also complete the Quest..
Reno Quest Priest
The pool of shadow spells is bad, so I think the Netherdrake and Spirit Guide are useless for the moment, and Xyrella Hero too, not much DR minions.. Anyway I feel that Reno fits great in Quest Priest and I’ll give it a try for sure on day 1. LUL
Bolner is mandatory for specific combo? or just a win more card?