PitLord's Comments
17.0.2 Balance Update Details - Kael'thas, Albatross, Felwing, Altruis, Battlefiend, Glaivebound Adept, Sacrificial Pact, Bloodbloom, Open the Waygate & Libram of Justice
1) Kaelthas: raise to 7 can slow down furter the druid turn for comeback and also combo DH and freeze mage;
2) Albatoss: the card is still annoyng but a least not so mana/stat friendly still playable;
3) Frenzied Fellwing: 1 less means you die with explosive trap, 2 damage aoe of priest, holy nova, imprisoned demon of mage, ecc. , still good in mirror match, less good against aoe;
4) Altruist: It’s a big hit, now the skull don’t discount your card to 0, and 4 mana is a little slow, but still you can it face with outcast (I thought they left the same cost with no face damage);
5) Battlefiend: Yeah, perfectly predicted by me in the previous post;
6) Adept: Now you can’t kill him with your BGH 😀 , well the card is still good compared to fire elemental;
7) Pact: Ok, but if you target only friendly demon you must raise the LP gained. Kill any demon of 3 or less it would have been a better nerf;
8) Bloodbloom: More dust for me xD;
9) Libram: well paladin sucks, anything that help is good;
10) Quest mage: don’t change nothing is still too little
Nerf Patch Early Next Week - Battlefiend, Altruis, Glaivebound Adept, Kael'Thas, Bad Luck Albatross, Frenzied Felwing, Sac Pact, Open the Waygate and Bloodbloom
My personal nerf:
1) Altruis: simply remove the face damage, damage all enemy minions, it’s still a good card against flooded board;
2) Battlefiend: make him start as a 1/2, every other tipe of nerf like rise mana cost, or decrease health to 1 make the card unplayable;
3) Glaivebound: Maybe reduce the attack or the battlecry damage, or you can target only minion (another piece of face damage that goes off);
4) Kaelthas: it’s pretty simple or you raise the cost or make every fourth spell cost 0, that should be pretty bad ;
5) Bad Luck Albatross: Make him 3/3 and the 1/1 have battlecry draw a card, now the card it’s to disadvantageous, at least if you draw a card you don’t miss your card draw (and pay 1 mana to do so), and if you are a control deck, you prefer to win the fatigue game without play the 1/1;
6) Felwing: Rise the cost, but no so much to make unplayable the card;
7) Sacrificial Pact: Target only demons that cost only 3 or less, so you can heal with your 1/1 and illidan can play someting different of aggro DH, it’s a great nerf also for wild, so you can’t kill your void caller (BTW i will rise the cost to 5 of this card);
8) Open the waygate: 12 spell to complete the quest, and 7 mana cost for the quest… DIE MAGE;
9)Bloodbloom: Raise the cost.
P.S. Plague of flame should be in this list it’s stupidly broken, you may reverse the fiendish rite to 3 again, but this card must be raise.
Potential Nerfs to Demon Hunter, Sacrificial Pact, Bad Luck Albatross, Frenzied Felwing, Kael'thas Sunstrider, Quest Mage & Darkest Hour Warlock
If you want to see more Jaraxxus simply remove the stupid interaction with sac pact, the ideal should be trasform Lord J in a truly hero card, so 5 armor gain, battlecry and so on.
6 spell for open the waygate it’s ridicoulous, it was fine on journey of ungoro, not now and even the cost must be rise to not use vargoth on the same round (so minimum 7).
If they nerf DH again will end like shaman, a useless class not playable
(UPDATE: LIVE NOW!) Demon Hunter Nerfs - Skull of Gul'dan, Imprisoned Antaen, Eye Beam and Aldrachi Warblades
Nerf or not, i hit legend with DH today, i find basically only DH, Warlock, and Druid where are the other class?
Demon Hunter Guide - How to Unlock, Hero Power, Cards, Mechanics, Strategies - Everything You Need To Know About The New Hearthstone Class
Today the game give me the quest play DH, but it’s still not available lol
Patch 17.0 is live! Priest Rework, Hall of Fame, Duplicate Protection, Free Decks for New/Returning Players, Battlegrounds Update, Reverted Nerfs
The cards for the reward are golden or normal?
Free New & Returning Players Decks - Pick One Out of 9 Deck Lists!
No kalecgos, Siamat, Malyos and Amazing Reno in mage and no Flikk in rogue i guess they don’t want to give too many legendary for free.
Coilfang Warlord
Wow, amani war bear see some play, and this for 1 mana more it’s so much better, it’s basically a 5/9 taunt kill almost every minion in the worst case scenario, and in the best the 9/5 is still alive because you kill a minion with less then 5 attack.
Ysiel Windsinger
I don’t think its broken in wild, I mean already kaelthas cast UI at 0 cost (even 2 in a round)
Priest Has Been Taken Care of – Is Paladin Next?
To me even shaman must be reworked, his cards are always nerfed (fire totem, rock bite, ecc.), overload card are pretty meh for the cost/overload (with few exception) and last but not least it’s the only class with a random hero power on 2020.
Al'ar
Phoenix, ok but it’s not immortal, the ashes can be targeted and removed before he rise again
Dragonmaw Overseer
Shadow Ascendant is better, this is like iron sensei that work on any minion
Ultimate Hearthstone 2020 (Year of the Phoenix) Standard Rotation Schedule & Guide - Which Sets Rotate Out, Hall of Fame, How To Maximize Your Dust Gain
I have 2 Golden Giants, 2 golden acolyte, 1 golden spellbreaker, e 1 golden velen, there’s a lot of dust for me :D, and of course i have normal version of the other cards.
Skull of Gul'dan
Even if you play normal it’s still a pre nerf nourish, nice top deck for the end game
Reverted Nerfs - Sludge Slurper, Raza the Chained, Call of the Wild, Yogg-Saron, Spiteful Summoner & Lesser Emerald Spellstone
Reno priest can now fight with the quest reno mage now? I’m not sure.
The Best Rotation-Proof Decks: Get the Most out of Your Dust
Even if you play around 5 mana brawl (for example) it’s still senseless comparing to twisting nether (or flamestrike).
And for the class identity…. even blizzard does not know what it is for priest.
With Altruist at 4 and Kaelthas at 7 i don’t know if the deck will survive