KingArthas's Comments
Mike Donais (Update: And Peter Whalen) No Longer Working on Hearthstone, Still At Blizzard
If you like the discover mechanic, then you really must love Galakrond rogue and its hero power. Which is fine I guess (smh), but I beg to differ…
Galakrond’s Awakening Heroic Guide – Chapter 2 (Clash at Wyrmrest)
Which part of the “overdrawing” did you not understand? It’s not that hard for an A.I. to realise what I’m playing since Lazul used her hero power almost every turn and discovered various cards from my deck.
Mike Donais (Update: And Peter Whalen) No Longer Working on Hearthstone, Still At Blizzard
If either of them had the stupid idea about lackeys and the “discover” mechanic overall, then I’m pretty sure the game will do just fine without them!
Galakrond’s Awakening Heroic Guide – Chapter 2 (Clash at Wyrmrest)
Due to the fact that I messed up the combo the first time, I had to play it again and in both cases Lazul didn’t play any card while I had brawl in my hand or in the deck (overdrawing or playing absolutely nothing once Mecha’thun hit the board and lived because of my mistake).
Galakrond’s Awakening Heroic Guide – Chapter 2 (Clash at Wyrmrest)
Mechathun works just fine against Lazul. I used Mechathun Warrior (the Malygos combo) to beat her but be careful because once the AI realises your plan it will do anything to prevent it. (e.g. not playing any minion if you still have a brawl in your deck/hand).
Conclusions from the Arlington tour:
1. The French community has really stepped up their game (4 players out of 8 is pretty impressive)
2. Bad luck albatross is by far the best tech choice
3. Highlander mage is much more effective in a tournament environment than on ladder
4. Galakrond warlock started the tour as a powerhouse but by the time we reached the top8 it became the black sheep of the family
5. If someone gave me a coin for every time Galakrond rogue was banned, I would be rich by now