JoyDivision's Comments
Cagematch Custodian
Yeah pushes Jade Shaman in Wild. A little. ๐
Come to think of it … I wonder if it is worth to warp Even Shaman to Even Jades …
Sayge, Seer of Darkmoon
Draw 6 … by that time (IF that even happens), in Wild, you’ve either lost the game or ‘drawn’ your deck anyway (Aluneth, Scientist, Ancient Mysteries, Arcanologist). Even Stargazer Lune is cut recently (and she is better draw).
Malevolent Strike
Not saying that Kingsbane is a popular (= widely played) deck … just that those 2 archetypes are the popular ones on Wild ladder (as in ‘if I meet a rogue it’s most likely one of those 2 archetypes). ๐
Sayge, Seer of Darkmoon
Standard’s (one time) Aluneth… if Standard Secret Mage will be a thing, this should be played. Too weak for Wild.
Malevolent Strike
Is it? Popular Wild Rogue decks are Odd and Kingsbane … none of which put any new cards in their decks.
Deck of Chaos
I’m pretty sure this card is even nuttier as ot looks at first glance … Seems kinda Luna’s Pocket Galaxy to me. Wonder why it’s rated so ‘low’ …
Greybough
Wow. The Wild synergies are ultrastrong in that one.
Dusting of my Hadronox-N’zoth Taunt Druid.
4 stars.
Rigged Faire Game
Once again (as with the Occult Conjurer) you need to cut another card for this – and I don’t see which one. Moreover, Secret Mage doesn’t need situational card draw, it needs tempo. And Wild is an aggro slaughterhouse in which you’d always get damaged by something.
Btw you’ll have to ask yourself if 3 mana situational draw 3 is actually better than 3 mana guaranteed draw 2… I’m not so sure ’bout that.
So, all in all, this card is overrated imho. Not bad, but not that good either.
Occult Conjurer
Regarding Wild: I actually don’t see which cards one could realistically cut in Wild Secret Mage – except Fireball (and I don’t know if that’s a good idea *shrug*).
Seems decently powerful, though.
Fire Breather
Hach, the ‘younger’ players of Hearthstone with all their innocence. ๐
That’s actually Demonwrath from Blackrock Mountain except that you’ll get a 4/3 body for 1 (kind off).
E.T.C., God of Metal
I, too, don’t understand why people rated this card so badly. Actually, I think it’s pretty good because it brings back a little bit of charge to the world of rush. ๐ There are already really good rush minions and due to it’s low mana cost, you can combine this for board control AND face damage.
Might fit into some sort of tempo/midrange Warrior.
(OUT NOW!) 18.6.1 Patch Notes - Big Battlegrounds & Duels Balance Update Coming Tomorrow (November 5)
Jupp. It doesn’t really matter what starting totals Garr or Rag have. Moving Djinn back to 6 is a pretty big deal though. And pushing some other tribes in the early / mid game might be enough to balance it. I guess we’ll see.
Best thing is that from now, there will be games without Elementals. ๐
(OUT NOW!) 18.6.1 Patch Notes - Big Battlegrounds & Duels Balance Update Coming Tomorrow (November 5)
I’m relatively sure that you’ll get offered all minions of your opponent’s warband (regardless of your Tavern tier).
Didn’t even think about the possibility that you’ll get to pick buffed or golden minions though… wording implies it but yeah, would be bonkers so I hope it will be ‘basic’ minions.
(OUT NOW!) 18.6.1 Patch Notes - Big Battlegrounds & Duels Balance Update Coming Tomorrow (November 5)
Amalgadon 1 doesn’t count itself.
Amalgadon 2 counts Amalgadon 1 (and all other minions in your warband).
rince, repeat.
Wording is exact this time. ๐
Il'gynoth
Haha just read the comments from first to last and thought ‘Eye Beam getting some love at the Fair’ …
Horrendous Growth
I wonder if the art gets even more corrupted the bigger it gets. Like with the Jade dudes art that changed more than once.
Expendable Performers
Simple but clever. And you need 10 mana anyways because Naga never ever survives an opponent’s turn, so …
Expendable Performers
Actually quiet interesting to know if this would trigger if you summon less than 7 Illidari …
Ubernuts in Arena, amiright?