Chocobo's Comments
Lady in White
Dragon Priest in Standard seems dim…I’d go as far as saying there cant be a Dragon Priest any more at least from the cards shown so far.
Lady in White
I dont see that deck working out.SUre you can turn some small minions into possible late game threats(Stonehill Defender , Tar Creeper etc) but the big benefit should be big minions.
FIrst thing coming to mind is cards like Ysera , Obsidian Statue.That’s it.I cant think of other worth putting in a deck.Sure Sleeping Dragon can be a possible pick or even Megasaur lol but i dont think making these kind of minions into even bigger would make a difference.On the contrary making Statue or ysera a lower or higher health minion only exposes them to more removals.
Also no matter how big minions you have there is no control deck outvalueing DK Guldan.He hero power of DK guldan is really far ahead of any other.
Blackhowl Gunspire
1 star card.Only good possible combi i see is playing this on 9 , somehow survive and then Warpath 5 times.That will surely clear the board and deal some damage to face.But thats wasting 2 turns just to board clear + some damage.
Really terrible card.
Dragonslayer
Wow.I wonder what did they see in their playtests to make them create such a card.
Dragon decks are nowhere in the meta at the moment.
Could it be that with the new releases that will change ?
I dont see it but who knows.
Maybe they made it just for troll.
The artwork truely is one of the worst in the game.
Kingsbane
So the point is to draw the whole deck in search of cards to buff this.And then what ? You win by hitting them in the face ? by milling ?
Not going to work guys.
Kingsbane
Im sorry but at what point did Rogue had a problem with fatigue.? I see a lot of comments saying you never fatigue.
Miracle rogue is a deck that could draw 10 more cards than the opponent and still couldn’t win.
What makes you think a weapon will change that.Who cares if you fatigue or not.
You will lose because you will be left with only a weapon.Rogue cards do not offer huge value.
It’s like the control hunter they are trying to push,it’s not gonna happen.
Murmuring Elemental
Crazy combo potential.
3/5 just because Blizzard is really just recycling card artwork.
Kathrena Winterwisp
Charge 7/7 8/8 ? i can only think of Devilsaur and King Crush and thats 3 cards.
What happens if you draw 2 of these before you are able to draw or play kathrena? also these cards are understated and only good with Kathrena..And what would that deck do if it lost board in early game ? No board clears or heal.
Just hope it wins with Kathrena , understated Devilsaur and King Crush ?
Most good card hunter has is either beast or beast synergy.
Anyway i dont see at least on paper how would that deck work.Just hoping for kathrena doesnt seem reasonable for me to build around.
Ive tried all versions of control hunters , Nzoth , Dragons , Mediv Call of the wild , Secret variants. None is consistent or better than aggro beast version.
I dont see how a deck with minimal removal will last up to turn 8 with hopes of having 1 card that to me at least doesnt seem to do anything special.
Elven Minstrel
Nothing crazy here about stats and effect.
Drawing two cards is worth two mana and a vanilla two drop has 3/2.
But all that packed in a minion bas potential.
Question is , can Rogue afford dropping a 3/2 body on turn 4 or 5 ?
Rogue is a tempo deck.
My other question is how many activators for combo can a deck have.?
Sometimes you will only have 1 backstab or firefly and forced to decide whether you will use it for this or a Vilespine or to gain tempo in early game with a SI7.
In miracle its easier since you run coins and you compensate for the coins by drawing while at the same time Giants get cheaper.Still though im not sure if that is fast enough against Keleseth Rogue , up coming Zoolock or even Hunter.
Great combo withyhe Nerubian lile 4/4 guy.
To My Side!
Even if it was a Call Of The Wild effect with the No Minions In Deck thing it wouldnt see play.
What can a hunter do without minions ?
No board clear , no heal , few and weak removals like kill command deadly shot.
Nice troll blizz.
Kingsbane
Where does the 5 damage lifesteal poison comes from.
You take for granted that every time you play this it you will have the other 3 carss it requires to become a 5 dmg.
It wont happen.Fill your rogue with cards that do nothing and you lose on 5.
I dont think mill has room for x2 2atk buff x2 lifeseal x2 poison and this card.
To My Side!
More garbage epic.Like it wasnt already really hard pulling the good ones.
Good luck getting th 4-5 good epics x2 out of a 30 epic card pool.
Kingsbane
Keleseth works for the whole deck while with this the whole deck has to work for this to be useful.
Even if you draw it on turn 1 you need bufffs.A lot of buffs.
Slow decks without heal , infinite value combo , otk combo belong below tier 2.
In all of these deck suggestions theres no win condition.
Oaken Summons
It is really annoying rating cards in the Highlander , Jade , Rng Tempo Keleseth meta.
Everything feels average.
I see great potential though after rotation.
Kingsbane
Seems terrible really.1 mana 1/3 is garbage. Compare it with 1 mana 1/1 and 1/3 weapon Nzoths Mate.So stats are garbage.
What about deathrattle ?
If you losing the deathrattle becomes “you just lost a turn re-drawing this”
So its actually a card usefull only if you win.Even then only if you ve buffed it at least 3 attack.
But even at 1 mana 4/3 buffed does it even matter if are at 6+ mana ? nope
Magma Rager tier card 0/5
Dragon's Fury
By the time you actually play any of these you are dead.
You realize all cards you mentioned are above 8 mana ?
Btw all of them are playable and mage is nowhere in the meta.
And no the problem is not the lack of big spells.
Dragon's Fury
What would the win condition be in a Big Spell Mage ? Burn you with spells ?
All i can see is big board clears.
lol , in wild pure control decks are tier 15.Good luck waiting for this on turn 6 and value on turn 15 while you have 8/8 giants or a bunch of doomguards ravaging your face or combo druid simply not giving a f*** about how big your minions will be.
This is a mediocre card that will at best make a playable tier 3 deck.