Banaani's Comments
Artist Alex Horley Reflects on 15 Years of Working with Blizzard
I don’t usually like his style as I prefer cartoony pictures for the cards in Hearthstone, but those new Old God paintings are incredible!
No One Is Prepared: How Demon Hunter Keeps Dominating the Meta
“There’s so much more to explore with the class” – like Illidan’s horns, Illidan’s weapons, female illidan, troll Illidan, old Illidan, red Illidan, anti-Illidan or double Illidan? The class is thematically dead end. There is no lore beyond Illidan. Hunter has beasts, traps, all kinds of weapons, rangers, shooting spells, being a lone wolf, being a pack leader, Rexxar, Alleria, Sylvanas and anyone who wanders the woods or is an animal, while Demon Hunter has Illidan and copies of Illidan. Also Warlock’s demons and fel.
(I know, you probably meant game mechanics.)
My Take On The New Progression System / Battle Pass - How Bad it Really Is, How To Fix It + A Few Words About Dev / Streamer Harassment
My ideas for a new system:
All levels are the same amount of xp, lets say 1000 xp.
Each level grants 50 gold. There is no level cap.
Cosmetic rewards and packs are on a separate track that doesn’t have rewards on every step. You get a legendary on step 1 and 25, skins every 10 steps, and old and new packs for different levels, and finally the last exclusive reward on level 100. Every time you get a pack, you also get the normal reward of 50 gold.
Buying Tavern pass grants another reward track with the exclusive cosmetic rewards and a flat amount of packs and gold on the premium track. No hard-to-calculate hidden pack amounts.
Daily quests come every day and grant 500-750 xp each, no other rewards. You can hold three quests.
Weekly quests come one every three days and grant 1250-1500 xp, but as they are devastating when missed, you can see three at a time but they get stored so that when you complete one, if you have stored quests, you get a new one instantly.
Additionally playing the game grants xp for playing the game, but the more you play, the less you get. Playing for an hour grants 500 xp, two hours more grants 500 xp and so on. This is not in chuncks but after each game where you played cards.
Events don’t give bonus xp (exept maybe final push at the end of the pass). Instead they either come with their own mini reward tracks that require certan amount of xp for packs or just straight up grant packs.
In conclusion: Exclusive rewards and packs are bonuses on top of normal 50 gold rewards. Each tier is as easy to get than the previous one, and the gratification of higher levels is done by bonus rewards, not piling up normal rewards. While top players can play multiple hours to gain more and more gold, the players who have less time can still finish the battle pass easy with daily and weekly quests. By doing the daily quest and playing for about an hour, casual players get the 50-60 gold every day like normal, but additional playing will grant more gold and bonus rewards. But on top of that, weekly quests grant 60-75 gold every three days, so that every three days you get 2750-3750 xp from quests and from playing the game 0-4500 xp. Play an hour a day and complete only best quests: 250 gold in three days.
Ok, the numbers need balancing but you get the idea. More friendly to players who play casually, possibility earn from playing a lot, no long times without packs and battle pass rewards don’t clash with each other.
Hearthstone Mini-Sets Will Refresh the Meta, but at What Cost?
I just hate the new battlepass. If it isn’t easy to complete by doing 2-3 games every day with some days skipped between, it just becomes anti-fun grind that steals time from actual productivity and other games. I have played free to play and only paid for skins if they cost less than 20€ but I feel I’m missing out if I don’t buy the premium battlepass. It just feels like forcing free-to-play players to pay or grind and miss exclusive skins. Do we even know how much it costs? And seriously it doesn’t even come with battlegrounds perks? I really hope the progress change is good, but I’m pessimistic. I hate Demon Hunter, Outland solo adventure was annoying because of Illidan, Scholomance was thematically boring, Book of Heroes is terrible, only good musical trailer was for Outland solo adventure and every loved Team 5 personality has left. I have played since launch and I love this game but this yeas has been really rough for Hearthstone. Call me a Doomsayer but I fear the worst for Hearthstone.
Hearthstone AMA with Developers (August 2020) Summary - Basic/Classic Rework, BG Balane Changes Coming Soon, No Standard Nerfs For Now, New Vanity Cards
From the name Hamuul Runetotem I got scared he would be yet another Shaman hero, but fortunately he is a Druid.
Scholomance Academy – Announcement Analysis & Early Impressions
I think the dual-class cards are important as the Demon Hunter steals 15 neutral cards per expansion and other classes get fewer new cards to play with. We used to get 45 neutrals and now we only get 30. However with dual-class cards we get 14 class cards instead of just 10. Class cards are usually more playable anyway. I hope dual-class cards are here to stay, otherwise the addition of Demon Hunter just made the game more boring with less deck building options per class.
Lead VFX Artist Hadidjah Chamberlin Leaves Hearthstone For "Another Blizzard Project"
She changed to a Demon Hunter and went to Outland, of course she isn’t coming back.
Hearthstone is a weird and amazing game where the creators actually show their faces and shoot sketches to announce the updates. She is talented as a VFX artist AND as an actor!
Deciphering the Year of the Phoenix Expansion Teasers - What We Know so Far About Upcoming Expansions
If Outland is Mad Max themed, what would the others be? I guess Darkmoon Faire would be just a crazy theme park with a terrible dark secret. I know nothing of Void Elves, do they like to party like Medivh?
Priest Class Rework - New/Buffed/Changed Basic & Classic Cards
I don’t have any Shadowforms or Prophet Velen. Should I craft them now? Do I get them for “free”?
"A Storm Is Coming" - March 17 Announcements? New Expansion Set It Nagrand/Outland?
What about the characters? Lunara, Medivh and Murgl the Oracle are all alternate heroes…
What I’m hoping for is Monk hero cards (similar to the Death Knight cards) that feature other heroes than the basic Jaina etc. Other thing is they might be main characters in a new whole year story.
Are Genn Greymane and Baku the Mooneater too strong?
What about the standard rotation? If the card pools are smaller, the Odd/Even deck must use more garbage cards while other decks can use all the top cards. And how about not nerfing them but introducing new mechanics in the new expancions that require multiple odd and even costing cards to be viable? Like Jade Golems or Treant Druid?
Hysteria change is good as it was really limiting design space as if they changed Wretched Tiller they couldn’t have ever made any on attack effects for priest, warlock or neutral.