Axiom11154's Comments
Saidan the Scarlet
Auto include in hand buff pally… Hit this once with the new Cariel hero power and it’s a 3 mana 10/10 with rush.
Could potentially see play in Libram pally too.
Wicked Shipment
Do we know yet how this upgrades?
If you trade it once, will it summon four 1/1 minions or two 3/3 minions?
You Can Earn Coins For Mercenaries You Already Maxed, But There Will Be An Use For Those In The future
They’ll probably be used to buy alternate art/portraits for Mercs
and hopefully also can be traded (probably at a 3/1 or 5/1 ratio) for other Merc coins
Activision Blizzard Being Sued by California Over Discrimination Against Female Employees
I did post a link to the the official Hearthstone website playhearthstone dot com….. didn’t think that would get flagged though.
Activision Blizzard Being Sued by California Over Discrimination Against Female Employees
Did my comment get deleted?
Varian, King of Stormwind
I just hope they do some kind of special interaction if you play this as Anduin priest
Sorcerer's Gambit
Better than most people think I believe….
The quest text says “Cast a fire, frost, and arcane spell” …. note: it does not say “PLAY” the spell
This means cards like Ring Toss can be used to Trigger it’s effect.
also cards like Enchanted Cauldron, Inconspicuous Rider, and Trick Totem (if you’re running minions)
The Demon Seed
Depending on how much support this form of no-deck-warlock gets.
could Darkspear Berserker see play?
Fangbound Druid
I see this as support for Taunt druid
Turn 2: Coin/Innervate + Fangborn Druid
Turn 3: Teacher’s Pet
Turn 3: Fangborn Druid
Turn 4: Thickhide Kodo + Mark of the Spikeshell
Turn 3: Fangborn Druid
Turn 4: Coin/Innervate + Druid of the Plains
Primal Dungeoneer
all we need now is a good 4 drop elemental and another good 1 drop elemental (to go along with Kindling Elemental)…… and Elemental Shaman might become awesome
Wailing Caverns Hearthstone Mini-Set Price & Card Rarity Distribution
so the Legendaries are Kresh, Mutanus, Lady Anacondra, and Naralex…. interesting choices.
Balance Changes Are Coming Next Week - Which Cards Are the Most Likely to Change?
My predictions:
NERFS
Crabrider changed to 3 Health
Alexstrasza the Life-Binder changed to deal or restore 6 health
Incanter's Flow changed to 3 mana
Conviction (Rank 1) changed to 2 mana or changed to +2/3/4 attack
BUFFS
Firemancer Flurgl changed to deal 2 damage to all enemy minions.
Lushwater Scout changed to 2 attack or changed to 1 mana
Chain Lightning (Rank 1) changed to deal 2/4/6 damage or changed to target both adjacent enemies
Tidal Surge changed to 3 mana
Earth Revenant changed to 3 attack
Lilypad Lurker changed to 4 mana
Reckless Apprentice changed to 3 mana
Aegwynn, the Guardian changed to Spell Damage +3
Fel Summoner changed to 5 mana
Pursuit of Justice changed to 1 mana
Soldier's Caravan changed to 1 mana
Guff Runetotem changed to 2 mana with 2/3 in stats
Plaguemaw the Rotting changed to 3 mana
Balance Update 20.0.2 Coming "Early Next Week", 6 Cards Nerfed, Targets Mage, Paladin, Rogue and Neutral Cards
Very True…. but, I still think Octo-Bot could be a target for nerf
I also think that Refreshing Spring Water could be a target.
I would change it to only give back 1 mana when you draw a spell, making it a 2 mana, draw 2 (in spell mage)
Still better than Arcane Intellect, but no longer just free card draw
Balance Update 20.0.2 Coming "Early Next Week", 6 Cards Nerfed, Targets Mage, Paladin, Rogue and Neutral Cards
My Guesses:
NEUTRAL
Pen Flinger — 2 mana cost
Far Watch Post — 2/3 stats OR 0/4 stats
Deck of Lunacy — 4 mana cost OR transform spells into 1 mana more
Jandice Barov — 6 mana cost OR summons 4 mana minions
Sword of the Fallen — 1 attack/2 durability
as for the rogue card…. I’m gonna go crazy here
I think if Pen Flinger gets nerfed, then Field Contact gets weakened by default and I also think they would have nerfed Self-Sharpening Sword by now if they thought it was a problem.
so, I’m going to say the Rogue card nerf is:
Efficient Octo-bot — 3 mana OR 1/3 stats
FITB - Murloc Shaman
C'thun, the Shattered
I think this is actually perfect for spell mage (aka No-Minion mage)
it splits into 4 spells at the start of game, so it doesn’t screw up your no-minion cards like Apexis Blast
and you can then use Incanter’s Flow to reduce the C’thun spells to 4 or even 3 mana.
Deck of Lunacy
This turns Blizzard into either a Libram of Hope, Plague of Death, or Mass Resurrection
all of which would be busted at 6 mana.
Murdragon
Crystology and Murloc Tastyfin are both rotating out of Standard when AOO releases
For anybody who wonders exactly how this works;
–You play this and choose two of the Invocations to take effect immediately
–Then, your hero power for that turn becomes one of the Invocations you didn’t choose
–Your hero power will then change to a random Invocation at the end of each of your turns
Lightning and Earth Invocation seem kinda weak to me when you’re on 8+ mana. Fire and Water Invocations seem pretty strong though.
8 mana to gain 5 armor, deal 6 damage to the enemy hero, and restore 6 health to all friendly characters is pretty nice… and you always have the chance of getting those high roll games where you get Fire Invocation for hero power every other turn (2 mana fireballs, yay)