Just to clear a few things up for those interested. Credits in the shop are limited per day as follows: 50 credits free 1x/day, 150 credits for 120 gold 2x/day, and 500 credits for 400 gold 3x/day. The game is far from pay to win, you can pay to get slightly ahead faster, but that doesn’t necessarily mean paying for power, rather, you will have slightly more options. It is completely viable to stay either completely f2p, or just pay for each month’s season pass. If you do find yourself ahead of the curve by purchasing credits, matchmaking is currently based on: at or around your collection level. So speeding up your acquisition, again, does not necessarily put you in advantage. Any kind of advantage a player could possibly gain is through the variance in what the player does collect as cards are acquired randomly, rather than in a specific order. The card you just unlocked might be amazing, but the next card might seem like it doesn’t do much for you. All players experience this. Because of all of this, a lot of players prefer to save their accumulated gold that is acquired by playing to get variant art for cards they own and enjoy. I would avoid using fast upgrade in the shop as it costs an additional 5 Credits per missing booster, significantly inflating the cost of upgrading cards, and actually slows your progress. Additionally, Boosters are capped at 1000 earned per day at the moment, and you earn 1 booster per turn played in a match for a random card in your deck, currently weighted towards lower rarity quality, up to 6 (or in the case of Limbo location, 7) turns, and thus 6 (or 7) boosters for that card. You will progress steadily simply by playing the game normally. Additional missions per day is currently capped to 3 refreshes for 2 missions each, up to a total of 6 additional missions. I’ve been playing since June in the closed beta, and have been playing casually only buying the season pass each month. I am currently collection level 2400 or so. Currently I am missing about 10 cards in that time frame, but am very happy with my collection. It’s not about the destination, it’s about the journey, and my experience has been a fun and unique one, which is how the collection acquisition was designed.
Just to clear a few things up for those interested. Credits in the shop are limited per day as follows: 50 credits free 1x/day, 150 credits for 120 gold 2x/day, and 500 credits for 400 gold 3x/day. The game is far from pay to win, you can pay to get slightly ahead faster, but that doesn’t necessarily mean paying for power, rather, you will have slightly more options. It is completely viable to stay either completely f2p, or just pay for each month’s season pass. If you do find yourself ahead of the curve by purchasing credits, matchmaking is currently based on: at or around your collection level. So speeding up your acquisition, again, does not necessarily put you in advantage. Any kind of advantage a player could possibly gain is through the variance in what the player does collect as cards are acquired randomly, rather than in a specific order. The card you just unlocked might be amazing, but the next card might seem like it doesn’t do much for you. All players experience this. Because of all of this, a lot of players prefer to save their accumulated gold that is acquired by playing to get variant art for cards they own and enjoy. I would avoid using fast upgrade in the shop as it costs an additional 5 Credits per missing booster, significantly inflating the cost of upgrading cards, and actually slows your progress. Additionally, Boosters are capped at 1000 earned per day at the moment, and you earn 1 booster per turn played in a match for a random card in your deck, currently weighted towards lower rarity quality, up to 6 (or in the case of Limbo location, 7) turns, and thus 6 (or 7) boosters for that card. You will progress steadily simply by playing the game normally. Additional missions per day is currently capped to 3 refreshes for 2 missions each, up to a total of 6 additional missions. I’ve been playing since June in the closed beta, and have been playing casually only buying the season pass each month. I am currently collection level 2400 or so. Currently I am missing about 10 cards in that time frame, but am very happy with my collection. It’s not about the destination, it’s about the journey, and my experience has been a fun and unique one, which is how the collection acquisition was designed.