TPKPatchy DecksFavoritesPlayersComments TPKPatchy's Comments Dr. Boom's Scheme Cards utter trash let’s get that out of the way, to even compare to greater healing potion it would need to sit 11 turns… But what does blowing up a door or vault have to do with gaining armour? I just don’t get it. Jump to Comment Dr. Boom's Scheme The Rogue scheme sucks but Priest and Shaman have pretty powerful schemes. Jump to Comment Dr. Boom's Scheme 1 a turn Jump to Comment Dr. Boom's Scheme Because 2 cards and 10 mana to make a random ten drop is good? This card is only relevant in a fatigue game. Jump to Comment
Cards utter trash let’s get that out of the way, to even compare to greater healing potion it would need to sit 11 turns…
But what does blowing up a door or vault have to do with gaining armour? I just don’t get it.