TartAstuta's Comments
Is There Such a Thing as a Too Varied Metagame?
Very interesting analysis! Check my value shaman, you should love it:
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Massive healing (Healing rain, Kalimos, Hot Spring Guardian) to win against burst decks (e.g. MindBlast Priest). Silence and polymorph effects (Hex, Earth Shock) useful against Druids, Warlocks and Rogues. Early AOE and taunts (Lightning Storm, Volcano) against aggro/all-in decks (Odd Paladin). Value tools (Hagatha, Elise, Servant of Kalimos, Shudderwock) against control decks (Control Warrior and BigSpell Mage).
OTK decks destroy this Value Shaman.
However tech cards that aren’t useful in a particular match-up (Geist, Harrison Jones) can be turned into nice/trash spells by Hagatha, making every game a little bit different… Not bad at all
Is There Such a Thing as a Too Varied Metagame?
Terrible idea that penalizes anyone who is not netdecking (people make more experiments on Legend) depriving him of the surprise factor. Probably not applicable on the smartphone version, too.
Samerebro's Fatigue Warrior (February 2018)
I do not know how you play the deck, but it’s not bad at all. I made some changes (- battle rage, – 2 acolytes // + unidentified shield, + 2 coldlite oracles) and I am 9W-1L (not a large sample) on rank 4-3.
– Against aggro decks you have to be good at managing your removals, as for any control warrior decklist. Always look for blood razor and sleep with the fishes for early board clears.
– Against paladins you have a lot of AOE to clear their tokens; when you play your big boys they can’t kill them (don’t wait for the combo).
– Against secret mages just play around secrets renouncing to spells that you do not really need (DMH, for example) and win in fatigue thanks to Aluneth; never waste your Bring it on.
– Against priests count their threats and manage your removals until you have the combo; if you are facing a combo priest, always clear the board to avoid “divine spirit + inner fire”.
I’ve not played against jade druids or control warlocks (only zoo), but you are smart enough to understand that your win condition is a full combo (31 dmg) and no taunts on your road
Control Warlock
It’s a nice variation, it works fine!
The Spellbreaker is a nice tech in this meta
Control Purple Warlock [September 2017]
I think that Defile with no spell damage minions is not so good; from turn 4 onwards there are big minions, Hellfires, Abyssal Enforcers and strong board clears to kill low health enemies.
Gluttonous Ooze should be a nice tech card, but I’m not in trouble with aggro/pirate warriors at the moment.
Give it a try!
I’m not Sherlock Holmes, but probably the video gives a hint on a new mage spell that turn a minion into a mecha-chicken (casted by scroll of wonder)