I’ve had poor luck with this deck the second I run across control without a perfect hand. I feel like I run out of gas way too soon and I have no answers to Sludge Belcher… I really feel the lack of lightbomb or D-fire potion when it gets into mid-game…
Essentially the only thing this does well against is aggro but those are rarer in Wild than in Standard right now… against freeze mage (which in rank 16-13 I saw a freeze mage 8 out of 10 times) it’s auto-lose. You can’t outpace the control they put on you and none of your minions survive FlameStrike save Twilight Guardian…
Can someone help me figure out what I’m doing wrong? This is an aggressive curve on a midrange-y deck archetype I get it but there’s nothing to bring it over the hill when turn 7 rolls around and lethal isn’t set up.
I’ve had poor luck with this deck the second I run across control without a perfect hand. I feel like I run out of gas way too soon and I have no answers to Sludge Belcher… I really feel the lack of lightbomb or D-fire potion when it gets into mid-game…
Essentially the only thing this does well against is aggro but those are rarer in Wild than in Standard right now… against freeze mage (which in rank 16-13 I saw a freeze mage 8 out of 10 times) it’s auto-lose. You can’t outpace the control they put on you and none of your minions survive FlameStrike save Twilight Guardian…
Can someone help me figure out what I’m doing wrong? This is an aggressive curve on a midrange-y deck archetype I get it but there’s nothing to bring it over the hill when turn 7 rolls around and lethal isn’t set up.