ShamanINCo's Comments
Galakrond Warrior - Early #1 Legend (NoHandsGamer) - Galakrond's
This list is really bad. Bomb wrangler one of the best cards in deck, at the very least better than playing 2 acolyte. Eternium rover unnecessary with armor smith, sn1p under performes a ton unless magnetized early on rover which requires you to play rover. Additionally, 0 Korkran but plying Leeroy. Op must’ve drawn full Galak on 7 every time for this list to be successful
Galakrond Shaman - #14 Legend (mcsongi92) - Descent Post-Nerf
Big Bad Voodoo seems better than ancestral, no?
OTK Shudder back to work
But it’s not just that lol. You have to play 2 night blades and 2 life drinkers for that to be the case. And the only heal you run is at 8 mana. This is beyond slow and not even that good in theory. Like I said even if everything goes perfectly against a slower deck, 12 damage heal 6 for 9 and you can only play one a turn, and it’s not even totally “infinite” is terrible. 0/10 sorry
Off Curve Theorycraft: Dragon Handlock
Why plot twist? Just a minus one for no reason?
OTK Shudder back to work
That’s not how shudderwock works. Shudder doesn’t gain the shudder battlecry lol
OTK Shudder back to work
I don’t think this deck even beats control warrior or the slowest possible deck I think it’s just bad
OTK Shudder back to work
Also like a said if you EVER roll Barista first on your shudderwock the “infinite combo” is done
OTK Shudder back to work
Ok but my point is that you’re only ever playing one shudderwock a turn in this deck. Best case scenario that is doing 12 damage on probably turns 10-15 if you draw all the cards. And that requires you to play 2 nightblades and not die in the process. I think the win condition is terrible and you would be better off just playing control shaman without 2 useless 5 drops and even Lifedrinker which is almost certainly not good enough for a control deck
OTK Shudder back to work
You can only play one Shudderwock a turn and if you EVER roll Barista first in your shudderwock order the combo is done. Plus you play 2 Nightblades. This deck title is fake news…should be called “Bad Control Shaman”
Dragon Control Warlock
This seems substantially worse than Handlock. There are weird cards in this list like expired merchant, evil genius, alex. Dragon Handlock has all the strengths of this deck; being the card draw, and potential for big minions. But adds much more survivability in the form of 2 sun fury protectors to turn those big minions defensive, and an extra siphon soul as clearly staying alive is this decks biggest issue. Control decks want to answer early game plays 1 for 1 usually which doesn’t synergize well with the Giants and Abyssal Summoners unless you draw the Draw 4 guy but even if you do it’s likely you’re dead if you don’t play a big drake into a giant or something. I think 2 doomsayers + pure Handlock build is far superior to this list. I have a list on my account if u wanna check it out and see if u agree or disagree
Old Guardian's Highlander Dragon Mage (theorycraft)
And witch doctor for Conj Calling
Old Guardian's Highlander Dragon Mage (theorycraft)
– Violet SW, Azure Explorer, Tony, Poacher, Spellkin, Khartut
+ PoC, 6 mana dragon if ur holding a dragon; spell costs 0, Evasive Wyrm, Twin Tyrant, Rolling Fireball
Frizz Kindleroost
Wow that my friend is a stone cold take. This card is nowhere near Keleseth level, though I think it is pretty strong and will see play
Do enlighten me on why I’m wrong