sergi-13's Comments
Kalecgos
Do you play wild? Reno Mage is like tier 4 now, bad against a lot of popular things, I don’t think that 1 single card can make it to tier 1.
Barista Lynchen
That’s right. It’s funny how many people get overhyped over a card because they just misread. It happened with Revenge of the Wild too.
Barista Lynchen
No, it will not add another Shudderwock as it clearly says OTHER battlecry minions. As I suspected, they missread the card.
Barista Lynchen
Might be worse than Zola as it’s more expensive and you can’t do things like copy Janalai. It can potentially give your a lot of value so who knows. Anyway, why are so many people on twitter saying this is *broken* with Shudderwock? Am I missing something? Or they just missread.
Underbelly Fence
I know there’s one (1) card that gives you a non rogue class. I don’t think that two copies of it are enough to have a 5% chance to beat another Rogue that actually has a win condition. Face collector I tried and it’s incredibly slow and gives you neutrals most of the time. Yep didn’t think about the pirate thing and the loss of shinyfinder, but still pirates are not enough to beat the Rogue match up imo.
Underbelly Fence
Burgle Rogue is never going to be competitive regardless of how much people get hyped from this cards. An archetype that insta loses against the same class and has almost no defensive tools can never be good. That being said, I like that they push it because it’s cool to play and cards like that make it more playable.
Hecklebot
Yes it is RNG like most Heartstone cards but at least I can play my control deck with a bit of hope against combo, rather than conceding on turn 1. How would you design a card that 1.is skilled based, and 2.gives control decks a chance to fight against OTK? I think that these kinds of cards are needed even though they imply an important amount of RNG.
Hecklebot
I’m happy that they finally decided to add an anti combo card. One year later but I’ll take it. That being said this is way worse than Rat because of the mana (it will be harder to kill what you summon), the stats (+1/+2 compared to Rat but it costs 2 more?) and especially the fact that it summons it from the deck and not from hand.
Never Surrender!
Is it “WHEN” different than “AFTER”? So for example, if I have a bunch of 1/1 minions and my oponent casts Warpath, do this secret gives them +2 health right away? Or the effect of Warpath goes first? If it’s the second cade they should have written “After”.
Ok I see hahaha, you know about it more than I do. I thought it was too slow in a deck that already plays high cost cards but you have more experience with it so I guess it has potential.