rlancs's Comments
Into the Fray
Its a cool card, works well with zilliax, but not enough value to work in any kind of controlish warrior deck as taunt warrior will be. Just feels a little out of line from other warrior cards.
Bloodsworn Mercenary
I like this card. Both for the leeroy combo that will finally give warrior some really good burst, and for the general value and good feeling i can already imagine getting from playing this card. It doesnt feel like blizzard is pushing a pain archetype yet (though that shall have to be seen in the next couple of days) which is fine, because this card would work great in most warrior decks anyways, whether it be a reborn restless mummy or a big taunt minion.
Hack the System
Something i forgot to add, if you have 2 weapon projects that both function as a enemy weapon removal and a weapon that has 3 attacks in it but nobody would want to remove, then the quest really starts to seem easily achievable. If anybody did remove the 2/3 weapon, theyd probably find it soon replaced by a much better one.
Hack the System
I really don’t think this quest is that bad. The hero power is perfect for warrior, its got alot of value and can be used twice with just 4 mana via a weapon equipped from a previous turn. Its more value and more consistent than Dr. Booms hero power, and doesnt rely on a draw of 1 from a deck of 30 to get. I think the hero power alone with a couple mech synergising cards can easily run an opponent out of cards from the pure value. As many people have said however, the problem is not the hero power, but the way you get it. Personally, i think 5 attacks does not require much investment to get. I found myself getting that with just 1 supercollider, 2 wrenchcalliburs and a greenskin on a regular basis before, even with a high weapon removal meta. With 1-2 sulthrazes in, its really quite reachable by the 5-8 mana mark. I hope this does see a place in the meta, because i like the look of the card alot.
Worse than brawl.. but its more control. Control warrior will continue to be more and more unstoppable against any threats, and is getting to the point where you can have an entire deck of 4-5 star control-based cards. This will become a big problem if warrior ever gets an easy win condition that doesnt require a deck of investment, and will lead to a similarish scenario as druid had, which was stacking a healths worth in armour whilst protecting with cards like spreading plague until the game winning combo, but will probably be much more powerful with the versatility of warrior control cards.