Reinan's Comments
Mech Rogue - #86 Legend (Ruby) - Perils in Paradise
That being said, it’s definely good enough to reach Legend with even if you completely clueless about the game (not wanting to be pejorative) , specially if you run the version i mentioned which is a lot better than what people are playing and posting on those sites.
Mech Rogue - #86 Legend (Ruby) - Perils in Paradise
Again, Velarok and Kajamite doens’t work in this deck, they simply dont belong to this strategy at all and Voltron is a unplayable card in the current state of the game, you need Stick up in this deck otherwise it’s unplayable and you need another magnetic Mech prefebly a 3 cost one , currently Snoop is the best option we have unfortunely they didn’t unnerf the card which was problematic only because of Click-Clocker was in standard.
Anyway, dont expect any incredible results with this deck i’ve been playing it forever although i do have really good results with that it’s mainly because of the surprise aspect not necessarily the deck itself is a solid option. you beat Druid consistently have a good shot vs Mage even tho Mage is completely broken so you still have very high changes to lose and that’s pretty much it, sometimes you scam some other matchups with Windfury or Stealth.
Weapon Rogue - #376 Legend (RiseWasHere) - Perils in Paradise
Garbage, also you run at least a sap in this.
Mech Rogue - #12 Legend (Unknown) - Perils in Paradise
Annoying fan, Velarok and Voltron are really really bad in this, also you need stick up here otherwise you are trolling.
Weapon Rogue - #51 Legend (Saluber) - Perils in Paradise
Griftah is bad in this deck.
Hagatha Aggro Shaman - Early #1 Legend (tachibana0) - Perils in Paradise
This is not a aggro deck lol
Ogre Gang Rogue - Whizbang's Workshop
I builded this a little differently with dryscale deputy and only shadowsteps/breakdance as spells it works pretty well and it’s hilarious.
Mech Paladin - Legend (SILENTNICK) - Festival of Legends
Ini Stormcoil seems like a must have in this deck.
Vanndar Pirate Rogue - #2 Legend (xBlyzes) - Sunken City
I mean that’s the same for regular Pirate Rogue as it only loses badly to DH (certainly has a way way better chance than this because of the 1 and 2 drops), you are just adding extra steps with Vanndar. Btw, i watched xblyzes playing this deck a lot lately, i know what im talking about.
Vanndar Pirate Rogue - #2 Legend (xBlyzes) - Sunken City
Just play reno but then it’s basically a worse Reno deck, Vanndar is totally unnecessary tbh.
Aggro Shaman - #135 Legend (GayPirate) - Onyxia's Lair
Wildpaw Cavern is such a dumb card, it would never make the cut in such a deck if it was a balanced card. Hopefully they can fix it ASAP.
Mountain Bear
Rogue can discover this with the new Deathrattle spell and play for 5 mana, but yea problably not reliable since the deathrattle poll is large.
Swinetusk Shank
The answer for your question is very simple, there is a world when Rogue doens’t care as much as just point everything to the opponent’s face and the Durability (specially with immunity) is more valuable than + attack.
Looks like the upcoming meta is a lot more focused on the board interaction and the current Rogue deck we know is very bad at this, they want to interact with your face only. So keep that in mind, there is high potential for this weapon believe you or not.
Legend 80/40W Aggro Pirate Rogue
Add me on the game Allyuk85 if you really interested on this deck, it’s much better to me explain.
my battletag is Reinan#1636
Zephrys Tempo Rogue - Saviors of Uldum - Krea
This is getting hilarious already, would it be Zephyrs #TheLastHope for Rogue? Lol …
Highlander Thief Rogue - Saviors of Uldum - #7 Legend (Valeera)
This kinda deck is the reason why Rogue have such a low overall winrate right now, it’s an horrible build and obvsly casuals gonna have even harder time with it.
Wow this one is incredibly dumb, plays by itself and extremely broken.