I think S’theno is a 4-star generic Midrange card.
It is Immune while attacking on ALL attacks, not just ones triggered by spells, so Aggro decks ignore it at their peril (peril of losing the board and being unable to get it back) even without spells in hand to back it up.
She is also decent against Control/Combo decks because the triggered effect when you play a spell does NOT specify “enemy minion”, only “enemy”, and can thus go face – stack this with the number of cheap spells DH has that gain attack or draw cards and this can really help find the last little bit of reach to get lethal against opponents with no board or high health minions – particularly notable against Druid and Warrior because Armour is not Health and thus doesn’t prevent S’theno going face.
The final thing to note is that 4 health on a 3-drop is quite solid, and playing her on turn 3 into an empty board is real good, because developing into her is really risky and removing her isn’t easy for several classes (particular note – a lot of removal only does 3 damage, which isn’t enough on its own).
I think S’theno is a 4-star generic Midrange card.
It is Immune while attacking on ALL attacks, not just ones triggered by spells, so Aggro decks ignore it at their peril (peril of losing the board and being unable to get it back) even without spells in hand to back it up.
She is also decent against Control/Combo decks because the triggered effect when you play a spell does NOT specify “enemy minion”, only “enemy”, and can thus go face – stack this with the number of cheap spells DH has that gain attack or draw cards and this can really help find the last little bit of reach to get lethal against opponents with no board or high health minions – particularly notable against Druid and Warrior because Armour is not Health and thus doesn’t prevent S’theno going face.
The final thing to note is that 4 health on a 3-drop is quite solid, and playing her on turn 3 into an empty board is real good, because developing into her is really risky and removing her isn’t easy for several classes (particular note – a lot of removal only does 3 damage, which isn’t enough on its own).