MrStrategy's Comments
Supreme Archaeology
I think this might be good in wild darkest hour decks because
1-It usually doesn’t have anything to play on turn one, so it can just play this quest comfortably.
2-It has lots of big minions, so if you can’t play the darkest hour combo early enough, you still get to draw some big minions which will be free.
3-Most darkest hour decks run plot twists to get their combo more easily, and plot twists also complete this quest more easily.
Of course, darkest hour warlock usually wins with their darkest hour combo, but if that fails (which it sometimes does due to bad draws, this might be an alternative win condition.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
I think they made her a druid because it’s one of the two classes (along with rogue) which doesn’t have a hero skin that costs money.
Hakkar Control Warrior - Rise of Shadows - #4 Legend (TicTac)
Hakkar is actually not all that necessary in mirror matches. You just try to draw as few cards as possible, to gain a fatigue advantage after both players have played both their Elyssianas. Once you have achieved this, either you play Hakkar to quicken up the game (if your opponent has fewer cards in his deck than you, this should always be to your advantage), or you don’t play Hakkar at all and normally win by fatigue. Another thing you can try is to play Hakkar before any Elyssianas have been played (but, again, only if your opponent has fewer cards in his deck than you), so as to force him to play his first Elyssiana sooner than expected. You then try to hang on to your own Elyssiana for as long as possible (of course you have to play her if the corrupted bloods in your deck are getting too threatening, and so you should ultimately be able to gain a more or less huge fatigue advantage, which will consolidate after both players have played their 2 Elyssianas.
Arch-Villain Rafaam
Good point, I hadn’t looked at it in that way… Still, I guess if you play zoo and need this card to get more value, it should mean that your overall strategy has already failed, and you’d just be making a desperate move to stay in the game a little longer (I don’t think the legendaries will save you in many cases, when facing strong decks they most probably will just prolong the game without changing the final result). I’m more convinced about the card’s use in control decks, but even there, I wonder exactly how necessary it will really be, and how many times it will actually make a difference.
Arch-Villain Rafaam
I don’t know man… When playing this, you essentially throw away your hand and deck (cards you know, and probably cards that fit together brilliantly as is the case with all meta decks) to replace them with only random cards, some of which might be strong but many of which will not be able to allow you to get out of nasty situations (no removal), will cost a lot (most legendaries are 6+ mana) or will simply be bad cards (I’m thinking about Millhouse Manastorm or Lorewalker Cho for example).
Zeeland's #55 Legend Rastakhan Hakkar Togwaggle Druid
Sorry Chonscht, hadn’t seen your comment before placing mine ^^
Zeeland's #55 Legend Rastakhan Hakkar Togwaggle Druid
I think Azalina is still pretty good in the deck anyway in case your oponnent plays a geist or destroys your twig, thereby preventing your hakkar combo, you can still play the ordinary togwaggle combo with azalina and florist.
Dog's Rastakhan Hakkar Togwaggle Druid
I believe this deck is stronger with azalina and a flourist added to the list, just to be able to play the old togwaggle combo in case your opponent destroys your naturalizes with geist. Plus, with two win conditions you’re less vulnerable to demonic projects (if your hakkar gets transformed you play the azalina combo and if your azalina gets transformed you play the hakkar combo).
wiRer's Rastakhan Hakkar DMH Warrior
You basically just defend unril you have boomship + hakkar, then you boomship (especially useful if your opponent has one or more minions on the board) and you rush your hakkar into something (or nothing, if there is nothing). Once hakkar is dead you dmh as much as you can to prevent yourself from being too vulnerable to corrupted bloods and you watch as your opponent is slowly reduced to nothing ๐ If your hakkar gets silenced before dying (which won’t happen a lot), then you just dmh and try to win in typical fatigue style.
wiRer's Rastakhan Hakkar DMH Warrior
I guess it isn’t crucial, you can just play the deck without it or simply not play it in certain games, but it does have some defensive value when summoned with rush from the boomship, and the corrupted bloods, if necessary, will always be in your favour. They sometimes save you from aggressive opponents by finishing them off long before fatigue would have, and as a bonus they’re great against Mecha’thun decks.
The Future of Wild - Are Two Constructed Formats Enough?
I like the different ideas for new playing formats, but I think the “rotation” one would be playable only by players who spend huge amounts of money on the game, as you would need a new deck every two months, each time with cards from other expansions in order to be meta. So unless you have a very vast amount of cards from every expansion ever released already, you would have to craft lots of cards (seeing as most won’t be available in pack form anymore). Doing this, it will obviously be very difficult for you to craft a decent standard deck as well, and so I believe many players will have to choose in which format they will play for the next couple of months, unable to craft meta decks for both in such a short time.
Best Hearthstone Decks - Standard Meta Tier List - The Great Dark Beyond (November 2024)
Is odd warrior better with Elise or with Darius (considering I can only afford one of them for the moment)?
Mecha'thun Warrior - Fibonacci
So, you boomship Maly and Mecha’thun. Maly gives whirlwind and inner rage +5 spell damage, so you can inner rage maly (6 damage), inner rage Mecha’thun (6 damage), and then kill them both off with 6 damage whirlwind.
Odd Warrior Deck List Guide โ Rastakhan's Rumble โ March 2019
Thanks for this explanation, I planned to play odd warrior for a couple of days now but I didn’t exactly know how the deck worked.
Updated: Theo's Boomsday Odd Warrior ft. Dr. Boom, Mad Genius
And maybe add 2 or 3 good taunts
Updated: Theo's Boomsday Odd Warrior ft. Dr. Boom, Mad Genius
Could it be possible to attach the quest to this deck? Just to have a strong late-game option.
I think you mean voidcaller instead of voidlord in your explanation on why Mal’ganis is so good.