the deck is very taunt centric that is good for druids. but the main problem is you sacrifice the ability druids have to ramp to play strong midrange minions for ancients of war and the likes of it. also the deck has literally no card draw engines. the only way you can draw is wrath which you most likely are going to use as a early game removal. you also sacrifice brann + c’thun combo for the sake of adding alex. this way you can not beat priests who can easily heal to 25+ health and kill alex at the same turn, you can not beat warriors since you have no real ways of dealing huge damage. and last but not the least, why even consider using geomancer? 1/4 taunt is bad. you don’t want to give your c’thun taunt since it 100% clears the board and also is to be removed, since opponent automatically loses a game if he can’t kill it. all in all, too many vanilla taunt minions which geve you nothing really. and no card draw engine, so if your c’thun is at the bottom of your deck you’re going to take game to lategame where you don’t really have good ways to beat strong lategame minions like tirion. basically what i’m trying to say is: your deck has a lot of power in it but a really bad consistency
the deck is very taunt centric that is good for druids. but the main problem is you sacrifice the ability druids have to ramp to play strong midrange minions for ancients of war and the likes of it. also the deck has literally no card draw engines. the only way you can draw is wrath which you most likely are going to use as a early game removal. you also sacrifice brann + c’thun combo for the sake of adding alex. this way you can not beat priests who can easily heal to 25+ health and kill alex at the same turn, you can not beat warriors since you have no real ways of dealing huge damage. and last but not the least, why even consider using geomancer? 1/4 taunt is bad. you don’t want to give your c’thun taunt since it 100% clears the board and also is to be removed, since opponent automatically loses a game if he can’t kill it. all in all, too many vanilla taunt minions which geve you nothing really. and no card draw engine, so if your c’thun is at the bottom of your deck you’re going to take game to lategame where you don’t really have good ways to beat strong lategame minions like tirion. basically what i’m trying to say is: your deck has a lot of power in it but a really bad consistency