lennon255's Comments
Spreading Madness
Trolden Highlight it just kills the watcher and then deals 5 damage to your face.
Spreading Madness
Warlock is one of the most spell heavy classes out there what do you expect?
Yogg-Saron, Hope's End
Correction, worse than Millhouse. Millhouse can get you killed on turn 1 if the stars align but this guy just reads “10 mana 1/0 Battlecry: Flip a coin, if heads, you die. If Tails, something mildly good happens. If the coin lands perfectly on its side, you win.”
Yogg-Saron, Hope's End
Wow, just when I thought they could never print a card WORSE than Arcane Explosion. 10 mana flip a coin to see if you lose the game.
C'Thun
To be perfectly honest it would be more efficient to just use cards other than beckoner to buff C’thun, use Brann to get in a final +8/+8 right before you play the big guy, and then Use Shadowstep on C’Thun instead of the cultists. The combo requires less parts and it means if the other player didn’t die from the battlecry you get to try again next turn.
C'Thun
I’ve found that the Lantern is often a better option since you can win the game if they ever leave a single minion on the board till your turn again. Also if running Naga Sea Witch you can use it to play a 10 mana 15/15.
C'Thun
Non-shaman aggro isn’t gonna be too big of a deal with all their good cards gone or nerfed.
C'Thun
Did you seriously just say that card draw is an issue in a rogue deck? Tell your dealer to tone it down a little.
Call of the Wild
Hunter has a lot of decent board clears and other control cards already. Hunter’s Mark, Powershot, Dreadscale, Explosive Shot, Freezing Trap, and Bear Trap are all pretty good and that’s just what I remember right now. Powershot and Explosive Shot are almost always strictly better Consecrations and Hunter’s Mark is just a mini Equality that doesn’t suck if you have a board. Control Hunter has plenty of tools it just isn’t played for other reasons, namely having no real strong lategame class cards (Highmane is about as good as it gets, and that’s not too amazing for control) and lacking in the way of single target removal. This card should help with the first problem a bit and who knows if we’ll ever get a fix to the second.
Call of the Wild
I can see this card being better than expected and I expect it to be great.
Blood of the Ancient One
Ok so what I see here is a hell of a buff to Aviana. Aviana + x2 Innervate + x2 of this + x2 Faceless = a combo that requires a ton of cards but wins you the game immediately unless the other player has Twisting Nether or x2 Polymorph/Hex.
Hammer of Twilight
The decks that would run Doomhammer aren’t the same ones that would run this. Doomhammer is more for combos with Rockbiter and it has overload, this is much better in control since you get the same damage as Doomhammer each turn without Rockbiter but it doesn’t last as long and you get something else out of it.
Master of Evolution
It will trigger twice. It makes Recombobulator double trigger so it makes absolutely no sense why it wouldn’t work with this.
Master of Evolution
Actually yes. The second battlecry is queued to happen before the first one activates so it will in fact transform brann into a random 5 mana creature.
3 bad cards all in one day, amazing. Shit man this card makes Wilfred Fizzlebang look good.