I forgot to mention that out of all those games however, i have yet to invoke that cruel dinomancer jutsu you spoke of, im sure it has something to do with our play styles, but with so much discarding i cant see it happening too often for me. I was thinking of removing him for the second bane of doom i teched in, or perhaps some rogue legendaries? Elise seems to fit in wild card spots like that But idk., i was thinking of testing a shadowflame, only cause thats like the one thing this deck lacks, a good solid board clear teachnique. Fellfire potion is horrible, twisting nether and DOOM! Cost too much, on a good game this deck doesnt even see turn 10 honestly. Im also interested in your ideas for a non discard style zoolock build, i tried some as i mentioned before, trying to capitalize off of well timed knife jugglers and councilmans with feeding time and forbidden ritual, i even ran 2 bloodblooms to speed up the process and over aggro my opp. Unfortuneately the synergy didnt fall together consistently enough to be confident on the ladder, it was fun but 60 percent of the time your just summoning baby minions for easy slaughter. Just didnt work out well, but maybe you have some code breaking perspective like you did with this build. Lol
I forgot to mention that out of all those games however, i have yet to invoke that cruel dinomancer jutsu you spoke of, im sure it has something to do with our play styles, but with so much discarding i cant see it happening too often for me. I was thinking of removing him for the second bane of doom i teched in, or perhaps some rogue legendaries? Elise seems to fit in wild card spots like that But idk., i was thinking of testing a shadowflame, only cause thats like the one thing this deck lacks, a good solid board clear teachnique. Fellfire potion is horrible, twisting nether and DOOM! Cost too much, on a good game this deck doesnt even see turn 10 honestly. Im also interested in your ideas for a non discard style zoolock build, i tried some as i mentioned before, trying to capitalize off of well timed knife jugglers and councilmans with feeding time and forbidden ritual, i even ran 2 bloodblooms to speed up the process and over aggro my opp. Unfortuneately the synergy didnt fall together consistently enough to be confident on the ladder, it was fun but 60 percent of the time your just summoning baby minions for easy slaughter. Just didnt work out well, but maybe you have some code breaking perspective like you did with this build. Lol