KamaiTachi's Comments
Hopper Rogue Deck List Guide - Boomsday - August 2018
That’s also what I was thinking. Unfortunately, at this point you have lots of minions in your deck, making Elven Minstrel less viable; however, I feel in a more control-oriented meta (which is what it seems we’re looking at, considering the fact that Mech Warrior, especially Odd Mech Warrior, is a huge possibility), Augmented Elekk would be too good to pass up. Another minion on the board, especially one they need to take care of, could be pretty powerful. Whether it’d be better to also include Academic Espionage, however, is something I’m also considering. I think having 10+ extra cards is too unreliable, but it could offer to provide additional value with Valeera in this deck, and the cards costing only 1 mana for the initial. Alas, I feel I’m hoping for too much, and that I’ll just have to run AE in Steal Rogue
Mecha'thun
If anything you could throw a Hemet in there and just make sure he dies somewhere down the line
Mecha'thun
Haha yea I don’t think weapons or secrets count. If they don’t then Blizzard may need to change the text a bit, maybe saying “Deathrattle: If you have no cards in your deck or hand, and no minions on your side of the battlefield, destroy the enemy hero.” Unfortunately, making the card text any longer than it already is may seem to be too much, and if it goes over 4 lines of text then it probably won’t look great
Mecha'thun
I could see people experimenting with that. You just have to draw Mecha’thun and Geist so they don’t also become “Discover” cards, and hope you can either hit face, hit your opponents minions to kill your Mecha’thun, and hope they don’t have poly/silence, etc. I wish I could say this combo would be at least a bit easier, and that you could put in an execute as well, but unfortunately it’s only enemy minions :/
Mecha'thun
Unfortunately, you’d have to ensure that you have no CARDS in your hand, deck, or battlefield. I initially thought minions due to battlefield, and now understand that this combo is a lot harder to make work. I feel like playing this in maybe(?) some weird type of Zoolock with Mecha’thun into Cataclysm next turn is probably most of what we’ll see; sort of like a last resort against longer matches.
The Storm Bringer
Ah nevermind, I misunderstood what he grenga23 meant at first. I understand now
The Storm Bringer
I never said it was good, just that it’d work xP regardless I’m ready for the memes that will come with it
The Storm Bringer
I like the sarcasm lol. I’m excited to see what Druid has to offer as well, though, and I’m hoping it’s something else that has to do with treants. Even though that deck sounds mediocre compared to some of the ones now and the potential ones from this expansion, it looks like a ton of fun
The Storm Bringer
It in theory should work with Electra. Her effect is a battlecry, meaning it shouldn’t stop it from being casted twice, such as the example with Volcano; even if it kills her, it’s still casted twice
The Boomsday Project Guide - Release Date, Card Spoilers List, Pre-Purchase
I, for one, agree with Solus. I’m not saying people can’t have their opinion, but we’re all playing the same game. We’ve all seen and possibly played those “cancerous” decks, and unfortunately, unless there is a big change in win percentage among these classes, we can’t do much about it. I’d much rather come onto this site and see people being friendly and trying to see other peoples perspectives on it, and for those who are too proud for that to be willing and open to listen to others who may have to say something. At the end of the day, our opinions will be our opinions; let’s not argue over them, and instead try to come on here and enjoy this ever-expanding and interesting game. I’m sure those who have played for a while would agree that they come back because of how unique the game is to them, and would rather be competitive in a friendly environment, rather than being challenged on every single idea
Mecha'thun
EDIT: Assassinate works on enemy minions, not your own. Mistakes were made
Mecha'thun
Well, I forgot about that. Makes that plan pretty void then XD back to square one I presume
Mecha'thun
Also, thanks to Flashlight, as he was the one who I first saw had the idea (I’m sure others did as well, but I’m bouncing this off of his comment with more detail)
Mecha'thun
I feel Rogue will be able to execute this the best. You can play Mecha’thun, Shadowstep it, and then Mecha’thun–>prep–>Assassinate the next turn. Vilespine won’t work because it’s on the board before the deathrattle triggers. The only real problem is drawing the combo pieces, but with Myra’s Unstable Element, that can become much less of a problem; still a risk as you may not draw everything you need, but by late game at 10 mana you’ll have drawn most of your deck already. Maybe throwing in Coldlights in wild along with Backstabs to kill them could work, assuming the enemy doesn’t take care of them and doesn’t play anything they can hit into. A spell hunter deck with play dead won’t work, because he will still be on the board. Trying to create copies will only prove to be a headache as you will have to remove all of the minions on the board, as well as any cards in your hand or deck that are minions being used for said copying. I’m not entirely sure about any other decks right now, so hopefully someone else can come up with a theory-crafted deck with me. Until then, with what we have now, I’ll be making a deck of my own, either when I get out of work or when I take my break. (Anyone willing to comment, it will be much easier to discuss over discord, as I won’t have to log back into the computer to check; I still will, just not very often. Feel free to add me at KamaiTachi#8618)
Mecha'thun
It only requires no minions on your side of the board. Technically, you are right; Mecha’thun will still be on the board, but that’s the only reason the rogue weapon won’t work. Flashlight was right from the beginning; you can play Mecha’thun, Shadowstep it, and then Mecha’thun–>prep–>Assassinate the next turn. Vilespine won’t work because it’s on the board before the deathrattle triggers. The only real problem is drawing the combo pieces, but with Myra’s Unstable Element, that can become much less of a problem. Maybe even throwing in Coldlights in wild along with backstabs to kill them, assuming the enemy doesn’t take care of them and doesn’t play anything they can hit into. I’m going to “re”post this comment towards the top so that anyone else who may have a better theory can craft one with me
Draw three for 1 mana? I think it’s incredibly good, even if they get discarded. Think about it: Tracking is a fairly good card, and has seen most of its play in tier 2 decks as of lately. And right now, Zoolock is a tier 1 deck; having the ability to draw 3 potential win conditions is huge. And it has the upside on tracking where it doesn’t discard the two other cards right away. I believe this card has a lot of potential and will really shine in Zoo decks.