JJzeJetplane's Comments
Hearthstone Legendaries You Can "Safely" Disenchant - Ashes of Outland - May 2020
In your explanation for Betrug, you mentioned plot twist as the only combo card. The other combo card that I feel is even better is Soularium, allowing you to draw 3 cards that can all hit the board. If you’re on coin, you could then coin out the plot twist after that and prevent the discarding and combo even harder. I’m not saying this makes it viable or anything, and I’m still gonna hold out on D/E’ing for a while, but food for thought.
Hearthstone Legendaries You Can "Safely" Disenchant - Ashes of Outland - May 2020
I run Glinda for the fun value, and those turns that can go bonkers with the lackeys (plus I unpacked her in gold, so always wanted to find a way to get her involved).
Secret Paladin - Rastakhan 2nd Nerf - #4 Legend (Maximal)
This is the best answer to the meta, currently. I just went from rank 9 to rank 3 with over a 70% winrate and still climbing (mix of phone and tracked gameplay, both over 70%). My only edit has been eliminating the spell breaker and lost in the jungle for either double dire mole or glow-tron to take advantage of the 3 pings against other token/agro decks. I’m now running glow-tron since I see enough warrior to make use of the mech tribe and avoid damage from dyn-o-matic.
SteveD's #1 Legend Boomsday Even Warlock
Yea, void ripper, piper, and amalgom are all neutral demons that are found in the meta. And if for some reason they become Jaraxxus, you can go face and instawin.
I’ve been curious if the new $80 hero Mecha-jaraxxus was considered a mech or demon or neutral, because if you could insta win the same way with emp operative or sacrificial pact, that would be funny, but I’m sure it’s not possible.
Boomsday Legend Mech Hunter (Demigod) ft. Boommaster Flark
I’m running pretty much the same deck, subbing out one Replicating Menace for a Zilliax and one Galvanizer for a second Tracking. I’m having good success early on, going 9-5 starting at rank 8. The lack of card draw can be an issue, but if you can dominate early, there won’t be a late game.
Regarding the Galvanizers, I’ve found they really do help with turn 3/4 tempo. Even if you start without coin, drop a candleshot turn 1 and galvinzer turn 2, that still leaves 3 cards in your hand that can potentially get buffed. Given that 15 of the remaining 28 cards in your deck are mechs, and your ability to mulligan and increase the average amount of mechs in the rest of your hand to 2, then it can pay for itself in the turn its played sometimes, or allow quicker combos with your mechs. I’m trying out 2 tracking instead of 2 Galvanizers though, I have a feeling it’ll help with combos better
Evolve Token Shaman Deck List Guide (The Storm Bringer) - Boomsday - August 2018
I’ve got a couple tweaks to this deck here:
https://www.hearthstonetopdecks.com/decks/elemental-evolve-shaman-3/
Check out this insane game with multiple grumbles!:
https://hsreplay.net/replay/R7fAEwFsc6uzYJhpbtPfgY
Odd Paladin ft. Devilsaur Eggs and a Witches Cauldron
Thanks for the input. Skelemaner could be intriguing, and I loved running it in the era of bonemare, but the issue with the egg is it’s a little slow and this is synergizing as a token/aggro deck and skelemancer is even worse in that department with the higher cost. If the egg gets silenced since most decks have a silence option, you’re not as badly burned (Austin powers anyone?). Also with the egg, you get the egg and 2 1/1 silver hands that complicate the board for the same price as the skelemancer. I’m addition, i find that I have a lot more control over trades than my opponents and so you don’t have to rely on your opponents timing to get that 8/8 since you can’t trade skelemancer into them but have to wait for them to make the trade, which they’ll probably only do if you can land a taunt buff from your mauls.
Abusive could possibly be better than shard but it’s gotta be close. You’ll notice all the buffs that I’m running are permanent and not single turn, so your egg can start getting annoying if they don’t deal with it and more annoying if they do, hence the confusion that forces mistakes. My goal is rarely to trade it for the 5/5 deathrattle making it the biggest target. It’s a lot easier for your opponent to clear a single target than having something they have to deal with twice, but silences do exist and so I’m careful to only buff it enough to start causing problems.
Cheers Zippedup
Odd Paladin Deck List Guide - Boomsday - August 2018
If you have Baku, then it’s an amazing deck that’s easy to learn, can hang with more deck lists than most, and doesn’t really have anything that’s likely to get nerfed (level up is the only possible candidate unless they hit Baku which would surprise me). I climbed from 10 to 7 with pretty much this list and right now from 7 to 3 even faster with my varient since it’s a little off meta and people dont play around the crinkles. If I were you (assuming you’ve already got Baku), get those level ups, sub in a couple devilsaur eggs for the creepers, and a witch’s cauldron if you have one.
Odd Paladin Deck List Guide - Boomsday - August 2018
Level up!. Corridor creeper is strong, but level up wins games all the time
Odd Paladin Deck List Guide - Boomsday - August 2018
I posted a slight varient on this deck here:
http://www.hearthstonetopdecks.com/decks/odd-paladin-ft-devilsaur-eggs-and-a-witches-cauldron/
Check it out!
A second sap is great. Or a life drinker. The ability to bounce them and play with a shark on board has won me games i thought we’re almost out of reach.