humanbean's Comments
Miracle Priest - Rise of Shadows - #1 Legend NA & EU (DeadDraw) - Updated
Or a wall of early Grave Horrors, depends on what they have for clears
Tempo Rogue - Rise of Shadows - #12 Legend (J_Alexander)
Would running 1x Cold Blood and 1x Shadowstep be worth it or too inconsistent? The Shadowstep seems a bit more fitting here with the Lifedrinkers, but they’re both very useful in certain situations.
Mecha'thun Warrior - Rise of Shadows - #9 Legend (Aojiru)
Ah makes sense. Not sure if that’s easier to pull off or not. Costs more cards, but don’t need armor to do it I guess.
Mecha'thun Warrior - Rise of Shadows - #9 Legend (Aojiru)
Typically it’s 1x Galvanizer to bring Mecha’thun to 9 cost, then your final turn is Shield Slam on your Mecha’thun. Unsure what 2x Galvanizer’s are doing here tbh.
Mecha'thun Warrior - Rise of Shadows - #9 Legend (Aojiru)
SPELLZERKER seems weird. Is it for a specific matchup?
Bomb Hunter - Rise of Shadows - #9 Legend (Alutemu)
Debating a BOOMMASTER FLARK craft…what does this deck lose against in this meta?
Bomb Warrior - Rise of Shadows - #10 Legend (Furyhunter)
Does this Brewmaster + Omega list mainly just help vs the control matchup?
Mecha'thun Warrior - Rise of Shadows - #1 Legend (Babbelbox)
You just keep a shield slam for Mecha’thun?
Tempo Rogue - Rise of Shadows - #1 Legend (Sezoklo)
Just went 47-21 (69%) from rank 5-ish to Legend for the first time with this deck. Somehow only faced 3 token Druids total, so FoK wasn’t super helpful, but the extra ping/draw did help in a lot of matches.
Thief Rogue - Rise of Shadows - #36 Legend (Kagome)
Also, do you save ACADEMIC ESPIONAGE for when your deck is mostly empty? Thanks.
Thief Rogue - Rise of Shadows - #36 Legend (Kagome)
What are the TOGWAGGLE’S SCHEME targets generally? Tess vs control and whatever you need atm vs aggro?
Conjurer Mage - Rise of Shadows - #9 Legend (glory) - Updated
Mainly helps in Warrior match-ups with all their armor, but it’s a staple card that’s worth a craft if you like playing Mage.
Conjurer Mage - Rise of Shadows - #19 Legend (fateos) - Updated
There’s a version on from Fateos on hearthpwn from 15 hours ago with…
+ 2x Mirror Image
+ Ray of Frost
– Loot Hoarder
– 2x Astromancer
…which do you think is better? I guess it’s aggro vs control teched?
Freeze Mage - Rise of Shadows - #19 Legend (SoLegit) - Updated
Archmage sub sounds like a good idea, thanks
Freeze Mage - Rise of Shadows - #19 Legend (SoLegit) - Updated
How are you dealing with Warriors? Just a race for OTK before they get too much armor?
Freeze Mage - Rise of Shadows - #19 Legend (SoLegit) - Updated
Is a 2nd Keysmith necessary? I’m missing one and bring stingy with my dust 😛
Also, how is the deck vs warriors and all that armor?
Tempo Rogue - Rise of Shadows - #1 Legend (Gamerrvg)
Better early game, good combo activators. If Token Druid is around more a Fan could be useful instead.
Tempo Rogue - Rise of Shadows - #1 Legend (Gamerrvg)
Kinda boring but works so far, 13-3 atm.
Besides the Galvanizer > Mecha’thun > Grim Rally, is there some sort of combo with Plot Twist usage? Or just use it when you have a dead hand?