HeyRicardo's Comments
From Reno to Renathal: What It Takes to Make Health Matter in Hearthstone
Healing aside, my first impression after the release of Renathal was that Hearthstone was moving toward decks of 40 cards adjusting heroes at 40 health, just that. Allowing more space for interesting cards to fill in and stronger decks to craft. A new player would come and meet Hearthstone finding this 40/40 scenario and have nothing special to object. Personally I see it as a proper adjustment to make the fight more fun, but if they want to go back perhaps they have different views.
Hearthstone Alterac Valley Secret "???" Achievement Guide - How To Get Shimmering Snowflake Card Back - Full Puzzles Solution
map dungeon #4 (lower middle as you say) seems buggy, I can’t go past the tree in (156,CV) as I find a wall.
Working around to get to darkness down on left side but another unexpected wall in (169,CN)…
Future of Hearthstone Esports - 2022 Events and 2023 Plans
Watching on youtube is more convenient and flexible, you can pause, resume, go back where you want, come back to live time. Probably it’s coincidence and the loss of audience is due to other reasons (rng, discover, whatever..), that’s would also support the expectations that even back on twitch the audience would not be as before. If you like the game you keep following unless you are not comfortable with youtube player, which doesn’t seem the case to me.
Was Nerfing Snowfall Guardian a Mistake? How Blizzard Builds the Hearthstone Meta Balance Patch by Balance Patch
Yes, add up 2 solid alibi(s) to those 6 freezes and..just disgusting.
Ultimate Hearthstone 2020 (Year of the Phoenix) Standard Rotation Schedule & Guide - Which Sets Rotate Out, Hall of Fame, How To Maximize Your Dust Gain
In other words, I’d say that crafting golden having regular card is like saying you’re cashing in 1600 from regular, then (no matter when) you may craft golden card at your wish and think of it as discounted just because you are spending those refunded 1600.
Conclusion: just look at regular cards, those who own them will have free dust, others will have free cards (or less dust from disenchating them later on)
I’d rather say that the different handling for duplicates does compensate the fact you cannot disenchant them.
Signature packs aside, if drop rates for legendaries and signature versions do not overlap we basically have double chance for a legendary, on average one in 10 expansion packs instead of 20. If I understand correctly this is the real improvement/gain for us.