Haramad's Comments
Lorekeeper Polkelt
The Bomb, as a shuffled card, costs 5 mana
Doesn’t really matter, ’cause when something is shuffled into your deck, you’re whole deck is reordered randomly, cancelling the Polkelt’s effect
Illusion Mage - Legend (메시에7) - Scholomance Academy
Extremely satisfying to pull off the combo.
Desert Obelisk could fit in, btw
Galakrond Warrior - #61 Legend (rascal) - Galakrond's Awakening
Thx man. Was confused by the absence of pirate tag on risky skipper in the decklist
Galakrond Warrior - #61 Legend (rascal) - Galakrond's Awakening
Can you, please, give feedback on Ancharr inclusion in this specific list?
Galakrond Quest Shaman - #29 Legend (Fenomeno) - Galakrond's Awakening
Actually, Shudder will summon them as a 2/2 if you used the basic form of Galakrond, latter invokes do not count
Highlander Priest - Legend (SiriusWolf) - Descent 2nd Nerf
Cam this actually be competitive? Any data is welcome
Highlander Hunter - #10 Legend (TheBest) - Descent 2nd Nerf
Those cards are not in any way meta-defining or crucial for the deck. Cool to have them, but it won’t ruin your build.
Dragonbane seems to be the better inclusion, in any case.
Face Warlock - #9 Legend (molino) - Descent Post-Nerf
Hey, this deck got me memories of the Heal Zoo Warlock back in the day.
Popped out of nowhere, wierd card included, yet together they make perfect sense (elven archer is my favourite inclusion). This deck will be popular in short time.
Tons of face damage and devastating cheap boardclears make way for easy wins. It feels so unfair to get matched against this deck – not fun and interactive)
Highlander Hunter - #10 Legend (TheBest) - Descent 2nd Nerf
Both cards are nice, but Veranus feels very situational and often is played for tempo, unless you keep him to counter some specific move from your opponent. Not sure, if Dragon Hunter will ever be a thing, but the card is OK but itself.
Dragonbane has decent stats for it’s manacost (and it’s a mech, so, Zilliax, Ursa, SnipSnap synergies). And it grows in value each turn you manage to keep him on board. The effect is very satisfying. Face Hunters, who decided to ignore it, got badly punished.
Miracle Priest - Rise of Shadows - #7 Legend (matsup)
It’s not about Divine Spirit+ Inner Fire. In fact I don’t play Divine Spirit in my build. It’s about the incredible speed of cycling through your deck, add to that great tools of AOE removal and survival. The finisher is Nomi most of the time. Against control deck I keep Seanse for Nomi. Not even Warrior can deal with 3 waves of 6-6 on turn 9/10. As already said in comments below, this deck requires decent understanding of the game.
Watch streams and practice, good luck!
What format Brawliseum?