h0lysatan's Comments
Diablo Will Be Removed from Battlegrounds on Tuesday
The removal of XP achievements gonna make people disappointed again.
Just like before, with the poor communication, I bet there’s not gonna be any info about that.
Learn from their mistake, finish what you can in 2 days.
I still had a few myself, The draw 5 cards with Multicaster, and a few useless legendary that I don’t want to craft. eg Maestra and Antonidas.
Cavalry Horn
Unless there’s a way to cheat this mana cost, I would just say this out loud.
TOO SLOW.
There’s a ton of good 5 mana compared to a 3/2 weapon.
And even if it works in Big minion pally, I would’ve just Vanndar to discount every 5+ minion by 3 than depending on this weapon.
Shivering Sorceress
Okay Blizzard. Time to make a 1 cost 2/2 body with bonus effect for every class. Just like you did with this and Warrior. Because if not, then I should really questioning your true dedication to make this game balanced.
And I guess in the next 2-3 years from now on, there’s gonna be a 1 mana 2/3 cost with effect too.
Not the same as those 1 mana 3/2 Novice Zapper card with spell damage and overload, because that equal 2 mana.
Fractured in Alterac Valley Expansion Card List & Guide! Release Date, Reveals, Pre-Purchase Info, New Mechanics and More!
At least now that all cards has been revealed. ‘someone’ can get a good night rest in the weekend before the theorycraft stream happens.
Thanks for all the hard work!
Felfire in the Hole!
Warlock Fel Spells is not that good so to speak. Eg. Fiendish Circle, Imp Sward, Shadow Council, Unstable Felbolt. That leaves Warlock with a few good Fel spells, and I don’t think any Warlock would dismiss the majority of good Shadow spells. Hysteria, Soul Fragment spells, etc.
In fact, I never saw any warlock plays without at least including Hysteria, or Raise Dead, or even those healing shadow spells.
So, in comparison, rather than playing this card, I rather play School Spirits deal 2 to all, and shuffle 2 frags.
Mountain Bear
I can’t kill this….
You expect me to murder a Bear Mother, leaving her 2 cubs? and then kill them too?
I can’t..
I don’t think I can….
*Suffers internally*
Flanking Maneuver
FOR THE HORDE!!
I mean. Pretty useless if it was just summon a 4/2 rush.
So the intended purpose was to remove one or two minion while trying to leave a body behind, but with 2 health rush, it’s pretty hard.
Synergize well with Big Demon DH who doesn’t include small minions in deck.
3/5
Felfire in the Hole!
By the wording, it’s suggest two instances of damages. 2 to enemies, and 1 another.
Instead of ‘Deal 3 instead’.
Back to card. Dealing 2 damage to all enemies and draw 1 spell for 5 mana is ridiculous.
And Warlock also has many good Shadow spells. It’s not gonna be 100% draw Fel everytime.
Scrapsmith
Hmm, still nope. Need something a whole lot better than those dominating Quest Warrior thingy.
Scrapsmith
Eh? 3 cost 2/4 taunt? Nope.
I don’t have any idea what this card synergize with.
1/5
Deliverance
Ah, but the implication is to deal exact 3 damage to trigger HK. Would be hard to execute.
3/5 then.
Deliverance
Woah, can’t say I hate it. This one got too many outcome. Found a good enemy minion? It’s yours.
Can’t wait for the enemy to trigger your deathrattles? Destroy it and summons another one. Awesome.
4/5.
Spirit Guide
Have to disagree, in Rogue, it’s discover. You could easily avoid one your don’t want. Beside, Rogue still not gonna utilizing discover a value where Quest Rogue still a thing.
In Priest, Draw two spells is great, especially if those spells synergize with Deathrattle. Priest still lack draws mechanic.
Ressurect Priest is on the way.
Beaststalker Tavish
Again, they created another form of spell counter. But this one doesn’t make people rants over the randomness.
Okay. I like the new secrets for spell. But I don’t like the Hero Power. What? summons a body?
Even Jaraxxus effect beat this guy. This is an expansion level card, this needs a buff.
Also counter the face Hunter.
Brasswing
Overkill is still a one time bonus. Blast Wave also a one time bonus, but simultaneously activated for each overkill in that one instant.
I don’t know about HK, some forum says, it can trigger again after the initial tick.
Can’t wait to test this myself.
Beaststalker Tavish
Probably used a limited pool of improved spells just like Malygos.
You won’t discover spells outside the pool.
Rune of the Archmage
RNG can never be predicted. For all I knew,
1. Can also wipe our own board,
2. Overdraw cards to death by fatigue, we had to many draw spells.
3. Lucky if you got it, instead, it was just a fireball to a silver knight.
So I never trust any RNG to grind my way up Legend.
True, Shaman has basically the most school of spells, which is lucky for you, since I don’t want to craft another Wild card (especially Rares or Epics) just to finish a flimsy achievements.
And basically, what you’re saying is, if you don’t use Wild mode, you can’t finish an achievements made for Standard decks? That’s kinda sucks. The one who created this one should be slapped.