generalflagada's Comments
Book of Mercenaries: Xyrella Guide And Boss Strategy
Typo at the bottom
and the troubles of becoming a servant of the light.
In this extensive gameplay guide, we will navigate you through the eight different encounters of “Book of Heroes: Thrall”!
July 2021 Update: It's Official - 15th Of Each Month Is Nozdormu Day - Put Him Into Your Deck For a Higher Chance Of Blitz Matchup!
Why not have a special quest on the 15
That give you 1500xp & 150 gold
The name can be a pun like
“Tik tok 15 second on the clock”
Play 15 game with nozdormu into your deck
Yes only you have to put noz into your deck,
So the quest will be not that hard to complete and there will be for sure player that will try to complete the quest.
This quest will feel like the standard
“Play 10 for (insert keyword here)”
I gave the quest a good reward because it specifically ask you to have noz & because you will trigger insane game vs other people that want to complete the quest too
Conviction (Rank 1)
THis will be a staple in odd deck,
BUT in standard i dont really see this is OP
It is strong, give 3 random minion +3att but you need to have them on the board the turn before, or them having rush/charge to utilise the buff efficiently, otherwise the opponent will (if they can) board clear
Firemancer Flurgl
I like the sound of that, but i prefer that my shudderwork rule the wild world
Lightshower Elemental
What Rez card mechanic do we have left after the rotation?
Nzoth for starter (wich is good since this is an elemental with taunt)
With nzoth you also have the 1mana dormant dude
Tbh I’m too lazy to search for x)
I just had a beer and I’m going to sleep
Dean "Iksar" Ayala's Twitter Q&A - February 24, 2021 - Roundup of All Answers - Expansions in Classic Format, Secrets In Other Classes, Alternate Artworks, Replays & Match History
HAving mana ramp to other class is interesting
Like 2 mana overload 1 gain a mana cristal (shaman obv)
Or restrict them heavely, destroy 4 armor to gain 1 mana cristal (warrior)
Destroy your weapon gain 1 mana cristal ( warrior)
Deal 5 dmg to your face, gain 1 mana cristal (warlock)
Destroy a demon gain 1 mana cristal
Pretty sure there are other idea that the comunity came up with
I would like that some more mechanic are shared around other class
Like T5 is doing with now (secret = 4class) (silence 2class) (weapon 5class) (charge 2 class) etc
But the other class that have those mechanic have a weaker version than the OG class
Thrive in the Shadows
Lol i was so confuse and i had to search it
This is reaaaaaly similar to shadow vision
Where this one draw the spell from your deck (thinning it out)
And shadow vision make a copy of the spell to your hand
Thrive in the shadow is more useful for combo deck (since you need to draw your card to reach your combo)
While shadow vision is mor useful for control (since you need more control tool to survive)
Which Cards Will Change in Hearthstone Classic Format? List of Original, Unnerfed Cards And Their History
Well the real question is: if blizzard is going to revert the nerf on jaina’s hero portrait
Wretched Tiller + Hysteria Combo Nerf Is Coming Next Week
One way to nerf this in an interesting way it to make the thriller a 5 mana 4/4 deal 4 when he attack
Since the problem is the combo is too easy to pull of, so upping the mana of the thriller make having a thaurissan mandatory (with multiple proc)
Five New Hero Skins Added In Patch 19.4 - Including (Finally) a New Rogue Portrait!
This will appease our Chinese overlord
Alec Dawson: "Big Changes Coming to Hearthstone in 2021", "Hall of Fame as it has existed will be no more"
I totally agree wild is overwhelming unbalance x)
I am in the camp that would like x card to be deleted other people will be sad
Sad thing is it really hard to balance wild but it can be done
Blizzard don’t really care that much since it’s « free »
I just hope that this year more balance patch for wild player like me
Alec Dawson: "Big Changes Coming to Hearthstone in 2021", "Hall of Fame as it has existed will be no more"
Well having another wild game mode would be good but they should first fix they current one
I guess your idea is like the rotating game mode like magic the gathering ?
Alec Dawson: "Big Changes Coming to Hearthstone in 2021", "Hall of Fame as it has existed will be no more"
Well deleting HoF card won’t happen I think because it will literally destroy Half of wild,
-Baku : odd warrior/ rogue/ paladin(Divine favor)/ Shaman/ Demon Hunter/ (mage)
-genn : even warlock/ shaman(murkspark eel) / paladin/ (mage)/ new reno hunter deck
-ragnaros : big priest & big shaman
-Naturalise : mostly all of combo Druid out there; mechathun/ togwaggle fatigue/ malygos(?)
-mind blast + velen +Acolyte of pain + North shore clerics: reno « f.u.died.from.30 » priest
-Coldlight Oracle : most otk deck
-doomguard: discard warlock
-Ice block: anti combo tool/ protection/ otk setup
-mountain & molten giant: pain warlock (new deck)
-Leroy: aggro finisher
-ol’ murk eye: one of the best murloc
Mostly harmless/useless;
-conceal
-ice lance
-power overwhelming
-divine spirit (meme)
-black cat
-spellbreaker( a good card)
-vanish
-Sylvanas
-MCT
-archenai soul priest
-azure drake
-holy fire
-captain parrot
-shadow form
-glitter moth
-gloom stag
-ETC original
-gelbin mekkatork
So half of the card are harmless, but the other half are deck defining, it would be a huge uproar to just delete those card
No One Is Prepared: How Demon Hunter Keeps Dominating the Meta
I like this article, a week ago I couldn’t even sleep with my head filled with DH nerf
So I’m going to post a deck while listing the nerf in the comment
No One Is Prepared: How Demon Hunter Keeps Dominating the Meta
Then why not :
2 mana
Attack up to 3 enemy minion at once,
Meaning your hero literally attack 3 minion with your face and losing durability weapon,
So the tradeoff is you use your hp, but you can combo with blur/reckless pursuit
What Will Happen to Warrior in Madness at the Darkmoon Faire - Analysis and Theorycrafted Decks
I was thinking of more of a midrange build like the old day of curator build, but with a mix of bomb for ctrl match and rush for defence vs aggro
So the core card would be:
whitley
2 sword eater ( +2 hoard pillager?)
2 bomb mech thingy + 2 rush mech (tbd)
2 evasive wyrm + 2 new rush dragon
Ancharr
2 whrenchcalibur
2 weapon cache
2 stage dive ( so need a few more rush minion)
Few hard removable: mix of coerce and execute
Few other tutor card that i cant think of now
(Dr boom is optional i think )
Beastmaster Leoroxx
Mmmh leoroxx + thunders rhyno + gazrilla + 2x rapid fire + king Krush is 24 + 2 + 8 dmg in 1turn
Of course you can hand buff them to deal with 1 to 2 taunt If your gazrilla is big enough
Can swap king Krush with grotesque dragonhawk for the wind fury
THIS is some funny shiz
Because a “ban” mean that the community is going to ask for more ban
Blizzard should have just nerf it or make it a “big demon”
Like 8 mana 4/8 taunt with same effect (so you can still plot twitst & HP but cannot drop a immune card)