Not really a review of this card so much as a rant since it was already broken as can be BEFORE Galakrond existed. But the fact that you can complete this quest, and invoke Galakrond to his third tier, without sacrificing any sort of tempo or card advantage, to then double your Battlecry and play Galakrond on turn 9 to summon 32/32 worth of stats with Rush plus an Arcanite Reaper and gain 5 armor is literally the stupidest level of high rolling that has ever existed in this game. It literally boils down to having Twisting Nether, Mass Hysteria, Plague of Death, Brawl, plague of wrath + a whirlwind effect, shrink ray, Pyromancer/consecration + Equality, a very charged up hagatha’s scheme, or Flikk. Mage, Druid, and Hunter, have no straight forward answer to this and just lose outright unless some miracle occurs. Shaman has no drawbacks as a class, and this card is the epitome of that. Good aggro, good draw, good mid game, good card generation, board buffs, good AOE, etc. this class has so much potential to be something interesting but instead it’s filled to the brim with egregiously busted cards with few counters besides bad draws. The fact that this combo gets to continue into year of the Phoenix is the cherry to top it all off as well. Shaman’s identity is anti-fun and this card is the cornerstone of that.
Not really a review of this card so much as a rant since it was already broken as can be BEFORE Galakrond existed. But the fact that you can complete this quest, and invoke Galakrond to his third tier, without sacrificing any sort of tempo or card advantage, to then double your Battlecry and play Galakrond on turn 9 to summon 32/32 worth of stats with Rush plus an Arcanite Reaper and gain 5 armor is literally the stupidest level of high rolling that has ever existed in this game. It literally boils down to having Twisting Nether, Mass Hysteria, Plague of Death, Brawl, plague of wrath + a whirlwind effect, shrink ray, Pyromancer/consecration + Equality, a very charged up hagatha’s scheme, or Flikk. Mage, Druid, and Hunter, have no straight forward answer to this and just lose outright unless some miracle occurs. Shaman has no drawbacks as a class, and this card is the epitome of that. Good aggro, good draw, good mid game, good card generation, board buffs, good AOE, etc. this class has so much potential to be something interesting but instead it’s filled to the brim with egregiously busted cards with few counters besides bad draws. The fact that this combo gets to continue into year of the Phoenix is the cherry to top it all off as well. Shaman’s identity is anti-fun and this card is the cornerstone of that.