essexmcintosh's Comments
Reno the Relicologist
In a vacuum, this seems decent as a board wipe. Could this see play in wild?
It’s a good thing that the best deck of standard dosn’t shuffle cards into your deck! 4 stars.
Saviors of Uldum Card Reviews #1 - Plague of Death, Puzzle Box, Corrupt the Waters, BEEEES!!!, Armagedillo And More!
Darius dosn’t have overkill…
Does he work with mass hysteria?
Armagedillo
Warrior beast tribal.
People are going on about how this card is good in mech control warrior, and not to discount it. They forget that warbear and grizzly are solid cards. Add on akali and oondasta, probably vicious scalehide too, and you get a beast package in warrior that isn’t too shabby…, but it’s not great.
Armagedillo
If the ability dosn’t pay off, then it’s a bad card.
That being said, depending on what archetypes get support, could we see a safari warrior?
The main issue with that dream is that all classes have large hands, hurting the viability of witchwood grizzly. 🙁 at least the bear gets +2 attack when the moon is blue and pigs fly…
Plague of Murlocs
The issue in wild is that 2 classes have cards like this, and they have a lot of these cards. We need targeted, neutral transform!
Psychopomp
Can someone remind me what happens when convincing infiltrator or Tortollan Shellraiser is given reborn?
Panel featuring League of Explorers Voice Actors + 4 Legendary Card Reveals at San Diego Comic-Con (July 18)
So we’re not gonna be rich?
Impbalming
I don’t think the combo with Rafaam is relevant in zoo, they don’t play to fatigue. And the downside is still there, but lessened due to carpet.
That said, this goes in my carpetlock.
Impbalming
I cannot work out if the imps are a downside or upside?
Does it put you 1 turn more before fatigue or does it deal 6 to your hero?
Impbalming
Warlock is getting survivability tools, but there still isn’t a good control finisher(hakkar=> raffam is the closest we have). And the survivability tools are not consistant. We need a spot healing card in warlock.
Untapped Potential
This card does not suit tempo decks like current token druid. Those decks plan to never leave mana unspent, and using mana on cards or hero power. I’m also not convinced that nourish combo is consistant enough to warrent a build around as you suguest. It’s a solid card, and slots nicely into a control druid like heal or Jade(I doubt it’s always better than malfurion though.)
Moreover, if having ossirian tear from turn 8 is good enough, then this quest is good too.
Corrupt the Waters
I love how this supports combo wock. Assuming the game goes near fatigue, this gives you 4 or 8 triggers of a battlecry, but it stops you from playing those cards early.
Untapped Potential
Let’s assume that you complete this turn 7 on average. So that means that you cannot reliably ramp off nourish. Questing explorer also dosn’t trigger over a third of the games. But it is a 1 mana do something that you have on turn 1.
Untapped Potential
The way I see it is that this is stallardris’s friend. He draws cards when you chose 1, this buffs most of those cards.
Questing Explorer
Unlike everybody else, I don’t think this goes in every quest deck. Both druid quests are dreadful with this. But it goes in the best deck in wild… not like that means anything…
5/5
No, no no no no no no.
Please not Reno effects while bomb warrior is in standard. And what do we get for our troubbles? Leeroy for midrange decks. 🙁