DukeStarswisher's Comments
Sayge, Seer of Darkmoon
I like where your head is at with a control secret c’thun mage! Add new yog in there for a good time!
Sayge, Seer of Darkmoon
I would not dismiss this from wild right away. Dropping a body in an aggro deck is much better than a no attack weapon which could put you in fatigue. They are the same cost so it will be one or the other and only experimentation will tell.
The Nameless One
Easily my favorite card of the set. It will see play in any non-resurrection priest archetype.
High Abbess Alura
I meant board removal not single target because yes that is obviously horrible.
High Abbess Alura
I can’t believe this is the pally/priest legendary… its essentially only good for pally. I guess it can cheat out removal early game if anything…
Forest Warden Omu
Its essentially a zero mana 5/4… but it still feels exclusively like a combo card.
Educated Elekk
This isn’t an rng effect… unless you count drawing as rng? This has value oriented written all over it. The only reason I wouldn’t want this is for rogue’s low cost spells in my deck without a lot of draw.
You know that blizzard recently ended opening duplicates? So epics aren’t the “moneymakers” they used to be. I feel like you’re just trolling, because you’ve been shitting on a bunch of cards this expansion. Until you offer some actual insight nobody is going to take you seriously.
Argent Braggart
The card is good but I actually don’t think it is as powerful as everyone thinks. On curve the most this could have is 3/3 (which is good) but hardly enough to push the class into something. Late game it clearly has more value, but once you copy the stats of a huge minion… then what? Do you have enough cards in your hand to build a board or even clear a board (because lets face it pally is slow for draw)? This is clearly a reactive card that is being a bit overhyped.
Educated Elekk
We know that shuffling cards into your deck and ordering your deck does not synergize well since it has been confirmed that the deck is shuffled after any card is put in the deck.
Having said that, I do think quest lock will highly benefit from deck order, but they won’t run this card.
Educated Elekk
You must be new to hearthstone so here’s a simple formula:
Card rarity =/= power level
Also, this is hardly a pack filler. a 3 mana 3/4 with deathrattle is good just by itself and it could be very powerful in the right deck.
Lab Partner
If they print a 1 mana 1/3, it will be played. This is definitely not an exception to that rule.
Cycle of Hatred
It is usually against hyper aggressive decks that a 3 damage board clear works, but being seven mana, you might have already lost by that point in the game… but the sheer power of clearing a board and making one yourself is so inherently powerful that I still feel like this could see play. Even if you wipe your own board you get them back as 3/3s. I think everyone is underestimating this card.
Combustion
You will keep this in your opening hand against demon hunter and any other aggressive deck. By turn 3 your opponent hasn’t built a board with a ton of health yet and this ruins that early board presence.
Brittlebone Destroyer
Any control oriented deck will run this card. Its just way too easy to remove something on turn five in both classes. I don’t think its too powerful at all either.
Transfer Student
Really fresh mechanic but I can’t imagine that a card that changes based on a random chance will ever find its way into constructed. And have they fleshed out all the abilities in wild as well?
Devolving Missiles
I guess any sort of rez priest is dead come the next expansion… I have a strong feeling this will be nerfed in mana cost.
Imprisoned Vilefiend
Reading the card again doesn’t explain if it is dormant if a minion evolves into it. I have already found the answer elsewhere. The imprisoned minions are only triggered by playing them.
rAnDoM LeGenDaRiEs ArE aLwAyS gOoD! -Team 5