ds1385's Comments
Tickatus Galakrond Warlock - #50 Legend (BlackWolf) - Darkmoon Races
So whats deathwarden for? Didn’t know that card existed.
Highlander Mage - #8 Legend (LiquidOx) - Scholomance
Can’t copy the code because “the hero is locked.” Never seen that error before but assuming it’s because I didn’t preorder to get kelthusad.
Raise Dead
Counterpoint from someone who commented on fb: “friendly minions that died” – if it died that means it died. Just because it was later returned to hand doesn’t mean it never died. The so-called “rez pool” in Hearthstone isn’t the same as the graveyard in MTG.
Raise Dead
Wouldn’t “return” mean that the minions leave the rez pool? It should say “add” if its getting copies of them.
Highlander Mage - #79 Legend (Zeddy) - Ashes of Outland
Reposting from CompetitiveHS reddit. Figured I’d add it here since this is where i found the deck. This list with my anti-DH techs finally took me with a 73% 11-4 streak to legend. I had played some highlander previously between D4-3 but those lists just didnt have enough early game to fend off aggro dh. I think the secret package with flame ward is essential and im surprised that many lists cut it and only kept barrier in this meta, especially when every hunter will tell you that explosive trap wrekts.
My techs may seem ridiculous but they worked surprisingly well. I got rid of Bone Wraith, Overconfident Orc, and Manasaber. All 3 of them are too passive with the DH ability to simply blast through them. In just about every case, DH could use face to easily clear these guys while keeping most of his board. One ping to the orc and every satyr, felwing, and battlefiend were left standing to run train on my face. BW was a little more effective, but i never felt it was that hard enough to play around. Manasaber would allow for the occasional ramp into a 6 mana clear, but it was too dependent on my existing hand and often would sit on the board while i took 15+ on a DH turn 5.
My subs were Ooze, Hogsteed, and the crown jewel that makes it a ds1385 original – the majestic Hippogryph. I think the latter is a total sleeper because it has similar stats to both orc and BW but it guarantees a clear on battlefiend, satyr, etc while almost always keeping a taunt on board. Compared to BW, a 2/5 taunt that spawns a 2/1 taunt while leaving a full DH board with satyr in play is never gonna be as good as a 2/6 taunt that clears a key DH dmg/value generator and leaves a 2/2 taunt in play for the same cost.
Of course this will likely be irrelevant when the nerfs hit, but figured i’d share in case this helps anyone make the final push today.
Free New & Returning Players Decks - Pick One Out of 9 Deck Lists!
I have a friend who logged in to check out battlegrounds in Nov/dec but hasn’t played since. Do we know if he can wait until he hits the 4 month mark to get the free deck or is it only for players who haven’t played since November no matter what?
Highlander Mage - #9 Legend (Elefanti123) - Galakrond's Awakening
replacement for LPG?
Holy Wrath Paladin - #91 Legend (Kondrash) - Uldum Doom
How playable is this without lens?
Mecha'thun Druid - Top 250 Legend (Misplay) - Uldum Doom
Is there another OTK besides Floop, doll, moonfire?
Quest Druid - Top 200 Legend (Frescha) - Uldum Doom
Best replacement for Elise in this deck? Thanks!
Highlander Mage - #1 Legend (J4CKIECHAN) - Uldum Doom
Replacement for Luna? Is it playable without?
Sandwich Secret Mage - #99 Legend (Dizdemon) - Uldum Post-Nerf
Replacement for second yogg box? Don’t have 2 at the moment
Highlander Paladin - Saviors of Uldum - #3 Legend (chunchunner)
Replacement for Octo?
Highlander Mage - Saviors of Uldum - #1 Legend (Aqua7)
Replacement for sandbinder? Thanks!
Holy Wrath Paladin - Shadows Post-Buff - #10 Legend (Zeeland)
Think this can this handle the ladder right now?
Boomship Bomb Warrior - Shadows Post-Nerf - #16 Legend (Fibonacci)
This obviously seems silly but is this playable without boomship?
something isn’t working with your warlock deck codes. the recent sezloko code didnt work either…