I was a F2P that spend money only on single player adventures.
Here are my thoughts :
1) Honestly the quality of the adventures went down very very much and every time I was less compelled to but the next one was till I stopped. There is no real challenge and the story feels like a filler, there by mistake. An example for all is the end of the dragon trilogy. Super boring. I expected so much more than a bunch of forgettable encounters.
2) there is no reason to have filler cards. Make less card and every card count. It’s frustrating to get an epic /legendary that is completely useless. It kills the happiness.
3) I have tons of dust. Sometimes I’m undecided if to craft a card or not. Would be nice a “test area” where all cards are available for testing. It may be paied in gold the access or with a max of minutes /games tested per week
4) wish list: custom cards accessible in special modes
I was a F2P that spend money only on single player adventures.
Here are my thoughts :
1) Honestly the quality of the adventures went down very very much and every time I was less compelled to but the next one was till I stopped. There is no real challenge and the story feels like a filler, there by mistake. An example for all is the end of the dragon trilogy. Super boring. I expected so much more than a bunch of forgettable encounters.
2) there is no reason to have filler cards. Make less card and every card count. It’s frustrating to get an epic /legendary that is completely useless. It kills the happiness.
3) I have tons of dust. Sometimes I’m undecided if to craft a card or not. Would be nice a “test area” where all cards are available for testing. It may be paied in gold the access or with a max of minutes /games tested per week
4) wish list: custom cards accessible in special modes
Thank you for your attention 🙂