Cursore1610's Comments
Lore of Legendaries: Descent of Dragons
It happened to me the yesterday: I dropped the Big Ol’ Whelp and I just “kinda forgot” about the enemy Dragonsbane.
Descent of Dragons Card Review #8 (Final) - Violet Spellwing, Elemental Allies, Skybarge, Aeroponics, Skyfin, Squallhunter, Tasty Flyfish and more!
When talking about the Grizzled Wizard you addressed the hp of the Hero Cards, but not the ones from the Quests? I guess that the card is still bad, but I think that it was meant to counter those pesky super strong hero powers of the Uldum’s quests. I think that it would be interesting to swap hp with a quest shaman, paladin or priest.
Zzeraku the Warped
I don’t get the high ratings. The stats are good, but it’s not really a control card that you’d want to use in a control deck like Dragon Warlock. It is not a win condition, it is useless against aggro, because it doesn’t affect the board right away. It is decent against control, but far from being a real threat. The only “good” matchup would be midrange, but even there an 8 mana minion that doesn’t affect the board might lose you the game. The flavour of the card is super cool, but I don’t think that Zzeraku will find a home in any kind of good deck.
Bad Luck Albatross
Please tell me that it is a reference to Coleridge and the Rhyme of the Ancient Mariner.
Apart from that, I really really like the concept behind this card, but I am not convinced it is worth it. Let’s all remember that Bomb warrior was already a counter to highlander decks, and yet none started playing bomb cards to counter it. I think that this card could be used only in some midrange hunter deck, but not good enough to see play elsewhere, and even in hunter it will struggle a lot to find a place in highlander hunter or something else.
Dragoncaster
Another good card for highalnder dragon mage, but not as good as the breath of Malygos himself. It’s like Arcane Tyrant, but a bit worse in my opinion for the restrictions it has and because it comes one turn later. Comparing it to Solya, of course this takes the cake, but it’s not like Solya was that good to begin with (I remember some highlander mage decks that wouldn’t even put her in the decklist).
Anyway, I definitely think it will receive play in some big spell mage deck.
Arcane Breath
Really good spell for highlander dragon mage that will obviously see play in there. I don’t think that it’s good enough for Cyclone mage to start running dragons, unless some really good dragon taht interacts with spell will be released. Overall, solid and stable.
Nithogg
I don’t know why everybody is shitting on this card, it just seems preety good to me. Nothing crazy, but really solid all around. Tbh, turn 6 it will be difficult to address both eggs without losing tempo or important spells. While this is weak to aoe removals, I think that it’s not the real problem: the problem is that it doesn’t have a deck (yet) where you could play it. Dragon Shaman doesn’t seem the deck Blizzard is really pushing into, so honestly it is likely that Nithogg won’t receive any kind of play, but it’s just that midrangy minion that does stuff and that might be part of some deck someday.
Bandersmosh
I actually don’t know what to think of this card. On one hand, it seems the usual random trash, like Shifter Zerus was, that is too random to see play. On the other hand, it is a turn 5 drop that might highroll extremely well. I feel like Bandermosh could be either the worst or the best card in Hearthstone, no in between. I think that by playing it we’ll understand if this card is any good.
Stowaway
Drawing the Bombs OMEGALUL.
The card itself is really good, would be amazing if faldorei was in standard. All I can think of right now would Waxadred rogue, which is a deck that really is becoming a possibility. Thanks to the tutor card for deathrattle which has been revealed earlier, it seems like waxadred rogue might actually beome some sort of control breaker like Undatakah paladin was when RoS came out. I don’t know if it will be good enough to see play outside of that matchup (my bet is on no), but this card really helps it.
Frizz Kindleroost
Alright.
It feels like every card of this damn expansion wants to be the most broken card in Hs. I don’t think it will be good as Keleseth, though. That boy was jst crazy for how early in the game you could have played it. Also, since this card comes out turn 4, the cost reduction will probably less relevant than buffed stats.
I am not trying to say this is bad by any means, though. Of course, it is crazy how powerful it is in a midrange deck or whatnot. I don’t think that this will be as a combo enabler, for the same reason Luna’s pocket galaxy has never been: you can’t control what remains in your deck, and even if you find a way to, the cost reduction is not even crazy enough for it to really be worth the struggle.
Depth Charge
It’s basicallt Doomsayer’s younger brother. I think it might actually be preety good, maybe in highlander decks where you want that second doomsayer and you can’t. Control might want to create somekind of removal curve in the early with this and doomsayer, but not sure if it is worth it.
Fun little thing: this might be really good with buffs, since it really stalls the game if it survives the first damage wave. I don’t think you would want to play this just for the interaction though, it’s too cluncky, but when it happens it would be real fun to see in some Trolden episode.
Tentacled Menace
The card is obviously a meme. It is a symmertical effect, which never worked in hs, and it has also the possibiilty to backfire. Fun card for the montages though.
Stormhammer
Ok, let’s immediately say that the flavour is completely off. Why is a Storm hammer for hunters and not for shamans? It doesn’ t make any sense. After that, we might all agree that this card is amazing. It’s like eaglehorn bow, but much easier to trigger. Imagine if eaglehorn bow gained 1 durability everytime you played a dragon. It’s not as good as that (since in that case you could also gain multiple instances of durability in one turn, while this is limited to 1), but it’s really close.
While I think taht the card itself would be bonkers ina deck like Dragon paladin, I still don’t belive enough in dragon hunter to say that it will see play. Dragons are just too heavy right now, and hunter has just one midrange dragon to make the deck work. Right now, Hunter doesn’t have enough good dragons to make a deck work, but there are still some cards yet to be revealed, so we’ll have to wait.
Mindflayer Kaahrj
Here it is, the cheap legendary for priest that does copying/stealing/mindfuck shaenanigans that none will care about!
Madam Lazul, Chameleos, Zerek…. it honestly has to stop. The thing I don’t like about this card is that you have no control over what kind of minions your opponent will play: while the effect is really good for its cost and you can easily compare it with the Piloted Shredder, there is no Priest deck that would actually want this. Priest is a super narrow class, and this kind of cards never find any kind of play. I hope I am wrong.
Chronobreaker
I don’t like this card at all. I mean, the effect is good, while not being strong enough to really be the reason why you run a dragon package in priest. It’s no duskbreaker, taht’s for sure. It comes two turns later (remember that it is impossible to trigger the deathrarttle turn 5) and it’s just so slow that the aggro decks will run you over long before this makes any kind of sense. This is not what priest needs to run a dragon package, but, since it seems like every freaking card in this whole expansion is just the most broken shit i have ever seen, it will probably see play in a Dragon priest at some point. Let’s all remember that even if this is no duskbreaker, duskbreaker was proabbly one of the most broken cards ever printed, so you wouldn’t mind putting this in a deck.
Dragonrider Talritha
Sooooooo, this is Val’anyr for dragons, am I right? I think it will obviously be played by a Dragon midrange paladin, which seems might be a Heald deck or a Highlander one. Not sure about it, yet. I think that only time will tell how good is this card, but I do want to say that it seems good, while not being amazing. The effect is random: the buff going on a crowd roaster or something like that would stop the chain. BUT, the same could have been said for Val’anyr before, and I would argue that this is much better than Val’anyr: 1. Val’anyr was a shitty tempo play, that you could make only versus control decks and being almost completely useless against aggro 2. When the buffed minion died, Val’anyr returned as a weapon, delaying for two whole turns the effect, while this doesn’t. So all in all, we might have to wait for the new expansion to come out.
P.S. I played quest reborn paladin in Wild with Val’anyr and it is the most insane thing in the whole freaking world. The buff stacks super quickly thanks to the fact that you can stack multiple on one minion and then copying that minion with your hp. I think that Quest paladin in standard might want to run some dragons only becuase of that insane combo. Also, paladin dragons are really good, so it wouldn’t be that much of a drawback.
Twin Tyrant
Yeah, also Crowd Roaster would be nice for hard removal. Bright Wing for value and Dragonmaw Scorcher for board removal. For now that’s it, so I believe that it’s not quite enough, but maybe if they release another good one there could be a control package that supports the archetype.
Twin Tyrant
Now that I think about it, Dragon Quest shaman seems kind of neat. Of course, they need to release some dragons with battlecry first. We are gonna see, it’s too early to say right now.
This card seems very scary to me. Making every spell in your hand a removal not only will give you a big advantage, but can even be preety snowbally, since constantly removing the enemy’s board will make it harder for him to remove Professor Slate.
I think that this will be widely used in many Hunter’s archetypes.